MentionofFeedbackNon-1911SoundcheckNewShotgunAnExplosionAlphaBranchUpdate"Next Week"or"Last Week"ObjectFalls OffTableAnton MakesanOnomatopoeiaABugLaughterC7A1 andC7A2CanadianRiflesAntonMakes aGoofySoundExperimentalBranchUpdateNewOrdinanceNewRifle"Courtesyof..."UnityEditorView"Folks"MainBranchUpdateNewExoticAnton onSosigViolenceNoUpdate,JustDevlogSosig onSosigViolence"Wonderful!"(Notcounting theIntro)AntonReplies toa SosigNewPistolAntonSpeaks inThirdPersonNewMelee"Gorgeous"ArmswingerJumpNewSystemsAntonmissesTarget /Doesn't KillTargetMentionofFeedbackNon-1911SoundcheckNewShotgunAnExplosionAlphaBranchUpdate"Next Week"or"Last Week"ObjectFalls OffTableAnton MakesanOnomatopoeiaABugLaughterC7A1 andC7A2CanadianRiflesAntonMakes aGoofySoundExperimentalBranchUpdateNewOrdinanceNewRifle"Courtesyof..."UnityEditorView"Folks"MainBranchUpdateNewExoticAnton onSosigViolenceNoUpdate,JustDevlogSosig onSosigViolence"Wonderful!"(Notcounting theIntro)AntonReplies toa SosigNewPistolAntonSpeaks inThirdPersonNewMelee"Gorgeous"ArmswingerJumpNewSystemsAntonmissesTarget /Doesn't KillTarget

Hotdogs, Horseshoes, and Bingo Cards - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mention of Feedback
  2. Non-1911 Soundcheck
  3. New Shotgun
  4. An Explosion
  5. Alpha Branch Update
  6. "Next Week" or "Last Week"
  7. Object Falls Off Table
  8. Anton Makes an Onomatopoeia
  9. A Bug
  10. Laughter
  11. C7A1 and C7A2 Canadian Rifles
  12. Anton Makes a Goofy Sound
  13. Experimental Branch Update
  14. New Ordinance
  15. New Rifle
  16. "Courtesy of..."
  17. Unity Editor View
  18. "Folks"
  19. Main Branch Update
  20. New Exotic
  21. Anton on Sosig Violence
  22. No Update, Just Devlog
  23. Sosig on Sosig Violence
  24. "Wonderful!" (Not counting the Intro)
  25. Anton Replies to a Sosig
  26. New Pistol
  27. Anton Speaks in Third Person
  28. New Melee
  29. "Gorgeous"
  30. Armswinger Jump
  31. New Systems
  32. Anton misses Target / Doesn't Kill Target