Hyperboleintentionallymakingsomething outto be greaterthan it ismysterywhere a crimedifficult tounderstand needsto be solved and isnot until the endFore-shadowinghinting atsomethingthat is tofollowfantasystory with a plotand aspectsthat cannotoccur in thereal worldImageryuse of figurativelanguage toevoke asensoryexperienceAnalogycomparisonof one thingwithsomethingsimilarMotifobject or ideathat repeatsitselfthroughout aliterary workSimilecomparing tounlike thingsusing like orasSettingthe physicallocation andaspects astory takesplace inthrillera story withsuspense,anxiety andsurprisePersonificationwhere a non-humanthingis given humanattributes or feelingsor spoken of as if itwere human tocreate imageryMetaphoracomparisonof two non-similar thingscomedywritten toamuse orentertainAssonancerepetition ofsimilar vowelsounds innearbywordstragedya story in whichsituationsdo notgo well for anadmirablecharactersciencefictionstory involvingrealistic futurepossibilitiesof technologynot currently realUnder-statementintentionallymakingsomethingout to beless than it isAllegoryCharacters,figures, andevents are allsymbolicrepresentationscharacter-izationwhat is done,said, andthought, abouta person inthe storyOxymoronpairing twowordstogether thatarecontradictoryFoila character thatserves to drawattention toanother's as acontrast orcomparisonThemecentraldeepermeaning of awritten workOnomato-poeiaa word thatsoundslike whatit refers toSymbolisma word, object,action, character, orconcept, thatembodies orstands for orsuggests somethingelseIronysarcasm,things are notas they seem,or unawarecharactersAnthropo-morph-ismascribes humanbehaviorsor ambitions ontoanimalsor non-human beingsto make themappear as if itis a human being Moodemotionalresponseauthor wantsto evokePlotrising and fallingaction of a storywhere conflictbuilds to a climaxresolved in theconclusionAlliterationrepetition ofbeginningconstantsoundsof nearbywordsAllusiona referenceto a person orother literary workwhich the reader ispresumablyfamiliarHyperboleintentionallymakingsomething outto be greaterthan it ismysterywhere a crimedifficult tounderstand needsto be solved and isnot until the endFore-shadowinghinting atsomethingthat is tofollowfantasystory with a plotand aspectsthat cannotoccur in thereal worldImageryuse of figurativelanguage toevoke asensoryexperienceAnalogycomparisonof one thingwithsomethingsimilarMotifobject or ideathat repeatsitselfthroughout aliterary workSimilecomparing tounlike thingsusing like orasSettingthe physicallocation andaspects astory takesplace inthrillera story withsuspense,anxiety andsurprisePersonificationwhere a non-humanthingis given humanattributes or feelingsor spoken of as if itwere human tocreate imageryMetaphoracomparisonof two non-similar thingscomedywritten toamuse orentertainAssonancerepetition ofsimilar vowelsounds innearbywordstragedya story in whichsituationsdo notgo well for anadmirablecharactersciencefictionstory involvingrealistic futurepossibilitiesof technologynot currently realUnder-statementintentionallymakingsomethingout to beless than it isAllegoryCharacters,figures, andevents are allsymbolicrepresentationscharacter-izationwhat is done,said, andthought, abouta person inthe storyOxymoronpairing twowordstogether thatarecontradictoryFoila character thatserves to drawattention toanother's as acontrast orcomparisonThemecentraldeepermeaning of awritten workOnomato-poeiaa word thatsoundslike whatit refers toSymbolisma word, object,action, character, orconcept, thatembodies orstands for orsuggests somethingelseIronysarcasm,things are notas they seem,or unawarecharactersAnthropo-morph-ismascribes humanbehaviorsor ambitions ontoanimalsor non-human beingsto make themappear as if itis a human being Moodemotionalresponseauthor wantsto evokePlotrising and fallingaction of a storywhere conflictbuilds to a climaxresolved in theconclusionAlliterationrepetition ofbeginningconstantsoundsof nearbywordsAllusiona referenceto a person orother literary workwhich the reader ispresumablyfamiliar

Literary Devices and Genres - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. intentionally making something out to be greater than it is
    Hyperbole
  2. where a crime difficult to understand needs to be solved and is not until the end
    mystery
  3. hinting at something that is to follow
    Fore-shadowing
  4. story with a plot and aspects that cannot occur in the real world
    fantasy
  5. use of figurative language to evoke a sensory experience
    Imagery
  6. comparison of one thing with something similar
    Analogy
  7. object or idea that repeats itself throughout a literary work
    Motif
  8. comparing to unlike things using like or as
    Simile
  9. the physical location and aspects a story takes place in
    Setting
  10. a story with suspense, anxiety and surprise
    thriller
  11. where a non-human thing is given human attributes or feelings or spoken of as if it were human to create imagery
    Personification
  12. a comparison of two non-similar things
    Metaphor
  13. written to amuse or entertain
    comedy
  14. repetition of similar vowel sounds in nearby words
    Assonance
  15. a story in which situations do not go well for an admirable character
    tragedy
  16. story involving realistic future possibilities of technology not currently real
    science fiction
  17. intentionally making something out to be less than it is
    Under- statement
  18. Characters, figures, and events are all symbolic representations
    Allegory
  19. what is done, said, and thought, about a person in the story
    character-ization
  20. pairing two words together that are contradictory
    Oxymoron
  21. a character that serves to draw attention to another's as a contrast or comparison
    Foil
  22. central deeper meaning of a written work
    Theme
  23. a word that sounds like what it refers to
    Onomato-poeia
  24. a word, object, action, character, or concept, that embodies or stands for or suggests something else
    Symbolism
  25. sarcasm, things are not as they seem, or unaware characters
    Irony
  26. ascribes human behaviors or ambitions onto animals or non-human beings to make them appear as if it is a human being
    Anthropo- morph- ism
  27. emotional response author wants to evoke
    Mood
  28. rising and falling action of a story where conflict builds to a climax resolved in the conclusion
    Plot
  29. repetition of beginning constant sounds of nearby words
    Alliteration
  30. a reference to a person or other literary work which the reader is presumably familiar
    Allusion