comedywritten toamuse orentertainHyperboleintentionallymakingsomething outto be greaterthan it issciencefictionstory involvingrealistic futurepossibilitiesof technologynot currently realUnder-statementintentionallymakingsomethingout to beless than it isMotifobject or ideathat repeatsitselfthroughout aliterary workIronysarcasm,things are notas they seem,or unawarecharactersPersonificationwhere a non-humanthingis given humanattributes or feelingsor spoken of as if itwere human tocreate imagerythrillera story withsuspense,anxiety andsurpriseMoodemotionalresponseauthor wantsto evokeAlliterationrepetition ofbeginningconstantsoundsof nearbywordsThemecentraldeepermeaning of awritten workOxymoronpairing twowordstogether thatarecontradictorytragedya story in whichsituationsdo notgo well for anadmirablecharacterSettingthe physicallocation andaspects astory takesplace inFore-shadowinghinting atsomethingthat is tofollowAllusiona referenceto a person orother literary workwhich the reader ispresumablyfamiliarAnalogycomparisonof one thingwithsomethingsimilarFoila character thatserves to drawattention toanother's as acontrast orcomparisonAllegoryCharacters,figures, andevents are allsymbolicrepresentationsfantasystory with a plotand aspectsthat cannotoccur in thereal worldSimilecomparing tounlike thingsusing like orasAnthropo-morph-ismascribes humanbehaviorsor ambitions ontoanimalsor non-human beingsto make themappear as if itis a human being Metaphoracomparisonof two non-similar thingsPlotrising and fallingaction of a storywhere conflictbuilds to a climaxresolved in theconclusionImageryuse of figurativelanguage toevoke asensoryexperiencecharacter-izationwhat is done,said, andthought, abouta person inthe storySymbolisma word, object,action, character, orconcept, thatembodies orstands for orsuggests somethingelseAssonancerepetition ofsimilar vowelsounds innearbywordsmysterywhere a crimedifficult tounderstand needsto be solved and isnot until the endOnomato-poeiaa word thatsoundslike whatit refers tocomedywritten toamuse orentertainHyperboleintentionallymakingsomething outto be greaterthan it issciencefictionstory involvingrealistic futurepossibilitiesof technologynot currently realUnder-statementintentionallymakingsomethingout to beless than it isMotifobject or ideathat repeatsitselfthroughout aliterary workIronysarcasm,things are notas they seem,or unawarecharactersPersonificationwhere a non-humanthingis given humanattributes or feelingsor spoken of as if itwere human tocreate imagerythrillera story withsuspense,anxiety andsurpriseMoodemotionalresponseauthor wantsto evokeAlliterationrepetition ofbeginningconstantsoundsof nearbywordsThemecentraldeepermeaning of awritten workOxymoronpairing twowordstogether thatarecontradictorytragedya story in whichsituationsdo notgo well for anadmirablecharacterSettingthe physicallocation andaspects astory takesplace inFore-shadowinghinting atsomethingthat is tofollowAllusiona referenceto a person orother literary workwhich the reader ispresumablyfamiliarAnalogycomparisonof one thingwithsomethingsimilarFoila character thatserves to drawattention toanother's as acontrast orcomparisonAllegoryCharacters,figures, andevents are allsymbolicrepresentationsfantasystory with a plotand aspectsthat cannotoccur in thereal worldSimilecomparing tounlike thingsusing like orasAnthropo-morph-ismascribes humanbehaviorsor ambitions ontoanimalsor non-human beingsto make themappear as if itis a human being Metaphoracomparisonof two non-similar thingsPlotrising and fallingaction of a storywhere conflictbuilds to a climaxresolved in theconclusionImageryuse of figurativelanguage toevoke asensoryexperiencecharacter-izationwhat is done,said, andthought, abouta person inthe storySymbolisma word, object,action, character, orconcept, thatembodies orstands for orsuggests somethingelseAssonancerepetition ofsimilar vowelsounds innearbywordsmysterywhere a crimedifficult tounderstand needsto be solved and isnot until the endOnomato-poeiaa word thatsoundslike whatit refers to

Literary Devices and Genres - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. written to amuse or entertain
    comedy
  2. intentionally making something out to be greater than it is
    Hyperbole
  3. story involving realistic future possibilities of technology not currently real
    science fiction
  4. intentionally making something out to be less than it is
    Under- statement
  5. object or idea that repeats itself throughout a literary work
    Motif
  6. sarcasm, things are not as they seem, or unaware characters
    Irony
  7. where a non-human thing is given human attributes or feelings or spoken of as if it were human to create imagery
    Personification
  8. a story with suspense, anxiety and surprise
    thriller
  9. emotional response author wants to evoke
    Mood
  10. repetition of beginning constant sounds of nearby words
    Alliteration
  11. central deeper meaning of a written work
    Theme
  12. pairing two words together that are contradictory
    Oxymoron
  13. a story in which situations do not go well for an admirable character
    tragedy
  14. the physical location and aspects a story takes place in
    Setting
  15. hinting at something that is to follow
    Fore-shadowing
  16. a reference to a person or other literary work which the reader is presumably familiar
    Allusion
  17. comparison of one thing with something similar
    Analogy
  18. a character that serves to draw attention to another's as a contrast or comparison
    Foil
  19. Characters, figures, and events are all symbolic representations
    Allegory
  20. story with a plot and aspects that cannot occur in the real world
    fantasy
  21. comparing to unlike things using like or as
    Simile
  22. ascribes human behaviors or ambitions onto animals or non-human beings to make them appear as if it is a human being
    Anthropo- morph- ism
  23. a comparison of two non-similar things
    Metaphor
  24. rising and falling action of a story where conflict builds to a climax resolved in the conclusion
    Plot
  25. use of figurative language to evoke a sensory experience
    Imagery
  26. what is done, said, and thought, about a person in the story
    character-ization
  27. a word, object, action, character, or concept, that embodies or stands for or suggests something else
    Symbolism
  28. repetition of similar vowel sounds in nearby words
    Assonance
  29. where a crime difficult to understand needs to be solved and is not until the end
    mystery
  30. a word that sounds like what it refers to
    Onomato-poeia