Foila character thatserves to drawattention toanother's as acontrast orcomparisonUnder-statementintentionallymakingsomethingout to beless than it isPlotrising and fallingaction of a storywhere conflictbuilds to a climaxresolved in theconclusionAllusiona referenceto a person orother literary workwhich the reader ispresumablyfamiliarAllegoryCharacters,figures, andevents are allsymbolicrepresentationsAnalogycomparisonof one thingwithsomethingsimilarSettingthe physicallocation andaspects astory takesplace inThemecentraldeepermeaning of awritten workSymbolisma word, object,action, character, orconcept, thatembodies orstands for orsuggests somethingelseAssonancerepetition ofsimilar vowelsounds innearbywordsmysterywhere a crimedifficult tounderstand needsto be solved and isnot until the endPersonificationwhere a non-humanthingis given humanattributes or feelingsor spoken of as if itwere human tocreate imageryAnthropo-morph-ismascribes humanbehaviorsor ambitions ontoanimalsor non-human beingsto make themappear as if itis a human being Alliterationrepetition ofbeginningconstantsoundsof nearbywordsMotifobject or ideathat repeatsitselfthroughout aliterary workfantasystory with a plotand aspectsthat cannotoccur in thereal worldthrillera story withsuspense,anxiety andsurpriseHyperboleintentionallymakingsomething outto be greaterthan it isImageryuse of figurativelanguage toevoke asensoryexperienceOnomato-poeiaa word thatsoundslike whatit refers toOxymoronpairing twowordstogether thatarecontradictorysciencefictionstory involvingrealistic futurepossibilitiesof technologynot currently realFore-shadowinghinting atsomethingthat is tofollowtragedya story in whichsituationsdo notgo well for anadmirablecharactercharacter-izationwhat is done,said, andthought, abouta person inthe storySimilecomparing tounlike thingsusing like orasMetaphoracomparisonof two non-similar thingscomedywritten toamuse orentertainMoodemotionalresponseauthor wantsto evokeIronysarcasm,things are notas they seem,or unawarecharactersFoila character thatserves to drawattention toanother's as acontrast orcomparisonUnder-statementintentionallymakingsomethingout to beless than it isPlotrising and fallingaction of a storywhere conflictbuilds to a climaxresolved in theconclusionAllusiona referenceto a person orother literary workwhich the reader ispresumablyfamiliarAllegoryCharacters,figures, andevents are allsymbolicrepresentationsAnalogycomparisonof one thingwithsomethingsimilarSettingthe physicallocation andaspects astory takesplace inThemecentraldeepermeaning of awritten workSymbolisma word, object,action, character, orconcept, thatembodies orstands for orsuggests somethingelseAssonancerepetition ofsimilar vowelsounds innearbywordsmysterywhere a crimedifficult tounderstand needsto be solved and isnot until the endPersonificationwhere a non-humanthingis given humanattributes or feelingsor spoken of as if itwere human tocreate imageryAnthropo-morph-ismascribes humanbehaviorsor ambitions ontoanimalsor non-human beingsto make themappear as if itis a human being Alliterationrepetition ofbeginningconstantsoundsof nearbywordsMotifobject or ideathat repeatsitselfthroughout aliterary workfantasystory with a plotand aspectsthat cannotoccur in thereal worldthrillera story withsuspense,anxiety andsurpriseHyperboleintentionallymakingsomething outto be greaterthan it isImageryuse of figurativelanguage toevoke asensoryexperienceOnomato-poeiaa word thatsoundslike whatit refers toOxymoronpairing twowordstogether thatarecontradictorysciencefictionstory involvingrealistic futurepossibilitiesof technologynot currently realFore-shadowinghinting atsomethingthat is tofollowtragedya story in whichsituationsdo notgo well for anadmirablecharactercharacter-izationwhat is done,said, andthought, abouta person inthe storySimilecomparing tounlike thingsusing like orasMetaphoracomparisonof two non-similar thingscomedywritten toamuse orentertainMoodemotionalresponseauthor wantsto evokeIronysarcasm,things are notas they seem,or unawarecharacters

Literary Devices and Genres - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
  1. a character that serves to draw attention to another's as a contrast or comparison
    Foil
  2. intentionally making something out to be less than it is
    Under- statement
  3. rising and falling action of a story where conflict builds to a climax resolved in the conclusion
    Plot
  4. a reference to a person or other literary work which the reader is presumably familiar
    Allusion
  5. Characters, figures, and events are all symbolic representations
    Allegory
  6. comparison of one thing with something similar
    Analogy
  7. the physical location and aspects a story takes place in
    Setting
  8. central deeper meaning of a written work
    Theme
  9. a word, object, action, character, or concept, that embodies or stands for or suggests something else
    Symbolism
  10. repetition of similar vowel sounds in nearby words
    Assonance
  11. where a crime difficult to understand needs to be solved and is not until the end
    mystery
  12. where a non-human thing is given human attributes or feelings or spoken of as if it were human to create imagery
    Personification
  13. ascribes human behaviors or ambitions onto animals or non-human beings to make them appear as if it is a human being
    Anthropo- morph- ism
  14. repetition of beginning constant sounds of nearby words
    Alliteration
  15. object or idea that repeats itself throughout a literary work
    Motif
  16. story with a plot and aspects that cannot occur in the real world
    fantasy
  17. a story with suspense, anxiety and surprise
    thriller
  18. intentionally making something out to be greater than it is
    Hyperbole
  19. use of figurative language to evoke a sensory experience
    Imagery
  20. a word that sounds like what it refers to
    Onomato-poeia
  21. pairing two words together that are contradictory
    Oxymoron
  22. story involving realistic future possibilities of technology not currently real
    science fiction
  23. hinting at something that is to follow
    Fore-shadowing
  24. a story in which situations do not go well for an admirable character
    tragedy
  25. what is done, said, and thought, about a person in the story
    character-ization
  26. comparing to unlike things using like or as
    Simile
  27. a comparison of two non-similar things
    Metaphor
  28. written to amuse or entertain
    comedy
  29. emotional response author wants to evoke
    Mood
  30. sarcasm, things are not as they seem, or unaware characters
    Irony