Fore-shadowinghinting atsomethingthat is tofollowsciencefictionstory involvingrealistic futurepossibilitiesof technologynot currently realThemecentraldeepermeaning of awritten workAssonancerepetition ofsimilar vowelsounds innearbywordsAlliterationrepetition ofbeginningconstantsoundsof nearbywordsOxymoronpairing twowordstogether thatarecontradictoryFoila character thatserves to drawattention toanother's as acontrast orcomparisonOnomato-poeiaa word thatsoundslike whatit refers toPersonificationwhere a non-humanthingis given humanattributes or feelingsor spoken of as if itwere human tocreate imagerySettingthe physicallocation andaspects astory takesplace inmysterywhere a crimedifficult tounderstand needsto be solved and isnot until the endtragedya story in whichsituationsdo notgo well for anadmirablecharacterthrillera story withsuspense,anxiety andsurprisefantasystory with a plotand aspectsthat cannotoccur in thereal worldAllegoryCharacters,figures, andevents are allsymbolicrepresentationsAnthropo-morph-ismascribes humanbehaviorsor ambitions ontoanimalsor non-human beingsto make themappear as if itis a human being character-izationwhat is done,said, andthought, abouta person inthe storySymbolisma word, object,action, character, orconcept, thatembodies orstands for orsuggests somethingelsePlotrising and fallingaction of a storywhere conflictbuilds to a climaxresolved in theconclusionImageryuse of figurativelanguage toevoke asensoryexperienceMotifobject or ideathat repeatsitselfthroughout aliterary workUnder-statementintentionallymakingsomethingout to beless than it isMetaphoracomparisonof two non-similar thingsAllusiona referenceto a person orother literary workwhich the reader ispresumablyfamiliarMoodemotionalresponseauthor wantsto evokeHyperboleintentionallymakingsomething outto be greaterthan it iscomedywritten toamuse orentertainIronysarcasm,things are notas they seem,or unawarecharactersSimilecomparing tounlike thingsusing like orasAnalogycomparisonof one thingwithsomethingsimilarFore-shadowinghinting atsomethingthat is tofollowsciencefictionstory involvingrealistic futurepossibilitiesof technologynot currently realThemecentraldeepermeaning of awritten workAssonancerepetition ofsimilar vowelsounds innearbywordsAlliterationrepetition ofbeginningconstantsoundsof nearbywordsOxymoronpairing twowordstogether thatarecontradictoryFoila character thatserves to drawattention toanother's as acontrast orcomparisonOnomato-poeiaa word thatsoundslike whatit refers toPersonificationwhere a non-humanthingis given humanattributes or feelingsor spoken of as if itwere human tocreate imagerySettingthe physicallocation andaspects astory takesplace inmysterywhere a crimedifficult tounderstand needsto be solved and isnot until the endtragedya story in whichsituationsdo notgo well for anadmirablecharacterthrillera story withsuspense,anxiety andsurprisefantasystory with a plotand aspectsthat cannotoccur in thereal worldAllegoryCharacters,figures, andevents are allsymbolicrepresentationsAnthropo-morph-ismascribes humanbehaviorsor ambitions ontoanimalsor non-human beingsto make themappear as if itis a human being character-izationwhat is done,said, andthought, abouta person inthe storySymbolisma word, object,action, character, orconcept, thatembodies orstands for orsuggests somethingelsePlotrising and fallingaction of a storywhere conflictbuilds to a climaxresolved in theconclusionImageryuse of figurativelanguage toevoke asensoryexperienceMotifobject or ideathat repeatsitselfthroughout aliterary workUnder-statementintentionallymakingsomethingout to beless than it isMetaphoracomparisonof two non-similar thingsAllusiona referenceto a person orother literary workwhich the reader ispresumablyfamiliarMoodemotionalresponseauthor wantsto evokeHyperboleintentionallymakingsomething outto be greaterthan it iscomedywritten toamuse orentertainIronysarcasm,things are notas they seem,or unawarecharactersSimilecomparing tounlike thingsusing like orasAnalogycomparisonof one thingwithsomethingsimilar

Literary Devices and Genres - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. hinting at something that is to follow
    Fore-shadowing
  2. story involving realistic future possibilities of technology not currently real
    science fiction
  3. central deeper meaning of a written work
    Theme
  4. repetition of similar vowel sounds in nearby words
    Assonance
  5. repetition of beginning constant sounds of nearby words
    Alliteration
  6. pairing two words together that are contradictory
    Oxymoron
  7. a character that serves to draw attention to another's as a contrast or comparison
    Foil
  8. a word that sounds like what it refers to
    Onomato-poeia
  9. where a non-human thing is given human attributes or feelings or spoken of as if it were human to create imagery
    Personification
  10. the physical location and aspects a story takes place in
    Setting
  11. where a crime difficult to understand needs to be solved and is not until the end
    mystery
  12. a story in which situations do not go well for an admirable character
    tragedy
  13. a story with suspense, anxiety and surprise
    thriller
  14. story with a plot and aspects that cannot occur in the real world
    fantasy
  15. Characters, figures, and events are all symbolic representations
    Allegory
  16. ascribes human behaviors or ambitions onto animals or non-human beings to make them appear as if it is a human being
    Anthropo- morph- ism
  17. what is done, said, and thought, about a person in the story
    character-ization
  18. a word, object, action, character, or concept, that embodies or stands for or suggests something else
    Symbolism
  19. rising and falling action of a story where conflict builds to a climax resolved in the conclusion
    Plot
  20. use of figurative language to evoke a sensory experience
    Imagery
  21. object or idea that repeats itself throughout a literary work
    Motif
  22. intentionally making something out to be less than it is
    Under- statement
  23. a comparison of two non-similar things
    Metaphor
  24. a reference to a person or other literary work which the reader is presumably familiar
    Allusion
  25. emotional response author wants to evoke
    Mood
  26. intentionally making something out to be greater than it is
    Hyperbole
  27. written to amuse or entertain
    comedy
  28. sarcasm, things are not as they seem, or unaware characters
    Irony
  29. comparing to unlike things using like or as
    Simile
  30. comparison of one thing with something similar
    Analogy