PlayinglikeanotherclassAnimalcompanionacquiredRaise thedead/bring'em alongThe surprisecharacteryou made infive minutesKeeps moresecrets thanan onion haslayersIs thesocialoutcast orweirdoCharacteris uselessin combatCreated asa joke andis nowbelovedJack of onetrade andnothing elseThe oneyou'reattractedtoVery fluidsense ofalignmentThe mostwell adjustedPC in thegroupFed achildduring theadventureHasdiscovered anew interestalong thewayDumb as abrick andwe love'em for itFive pagesof backstory,diesimmediatelyJack of alltradesmaster ofnoneDescendedfrom/relatedto anotherPCThe one youmade beforeyou knewhow thegame workedHas somekind ofmentalillnessSquishyyetalways incombatHalf thecampaign isdone but thecharacterdesign is notFive pagesof backstory,compellingcharacterdramaActs like ajerk to hidetheir truefeelingsPlayinglikeanotherclassAnimalcompanionacquiredRaise thedead/bring'em alongThe surprisecharacteryou made infive minutesKeeps moresecrets thanan onion haslayersIs thesocialoutcast orweirdoCharacteris uselessin combatCreated asa joke andis nowbelovedJack of onetrade andnothing elseThe oneyou'reattractedtoVery fluidsense ofalignmentThe mostwell adjustedPC in thegroupFed achildduring theadventureHasdiscovered anew interestalong thewayDumb as abrick andwe love'em for itFive pagesof backstory,diesimmediatelyJack of alltradesmaster ofnoneDescendedfrom/relatedto anotherPCThe one youmade beforeyou knewhow thegame workedHas somekind ofmentalillnessSquishyyetalways incombatHalf thecampaign isdone but thecharacterdesign is notFive pagesof backstory,compellingcharacterdramaActs like ajerk to hidetheir truefeelings

DnD Bingo Sheet - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Playing like another class
  2. Animal companion acquired
  3. Raise the dead/bring 'em along
  4. The surprise character you made in five minutes
  5. Keeps more secrets than an onion has layers
  6. Is the social outcast or weirdo
  7. Character is useless in combat
  8. Created as a joke and is now beloved
  9. Jack of one trade and nothing else
  10. The one you're attracted to
  11. Very fluid sense of alignment
  12. The most well adjusted PC in the group
  13. Fed a child during the adventure
  14. Has discovered a new interest along the way
  15. Dumb as a brick and we love 'em for it
  16. Five pages of backstory, dies immediately
  17. Jack of all trades master of none
  18. Descended from/related to another PC
  19. The one you made before you knew how the game worked
  20. Has some kind of mental illness
  21. Squishy yet always in combat
  22. Half the campaign is done but the character design is not
  23. Five pages of backstory, compelling character drama
  24. Acts like a jerk to hide their true feelings