AbolishingOperationGeneralizationEstablishingOperationVariableIntervalSchedule ofReinforcementTactResponseStimulusClassTransitivityGeneralizedPunisherSurrogateConditionedMotivatingOperation(CMO-S)UnconditionedMotivatingOperation(UMO)SociallyMediatedReinforcementNegativeReinforcementReflexivityEchoicMotivatingOperationPositiveReinforcementContingencyShapedBehaviorFixed RatioSchedule ofReinforcementOperantConditioningVariable RatioSchedule ofReinforcementUnconditionedReinforcerConditionedPunisherPositivePunishmentAbolishingOperationGeneralizationEstablishingOperationVariableIntervalSchedule ofReinforcementTactResponseStimulusClassTransitivityGeneralizedPunisherSurrogateConditionedMotivatingOperation(CMO-S)UnconditionedMotivatingOperation(UMO)SociallyMediatedReinforcementNegativeReinforcementReflexivityEchoicMotivatingOperationPositiveReinforcementContingencyShapedBehaviorFixed RatioSchedule ofReinforcementOperantConditioningVariable RatioSchedule ofReinforcementUnconditionedReinforcerConditionedPunisherPositivePunishment

Task List B Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
O
3
O
4
G
5
O
6
G
7
G
8
I
9
I
10
I
11
B
12
N
13
B
14
G
15
B
16
B
17
I
18
N
19
O
20
I
21
N
22
B
23
N
24
G
  1. O-Abolishing Operation
  2. O-Generalization
  3. O-Establishing Operation
  4. G-Variable Interval Schedule of Reinforcement
  5. O-Tact
  6. G-Response
  7. G-Stimulus Class
  8. I-Transitivity
  9. I-Generalized Punisher
  10. I-Surrogate Conditioned Motivating Operation (CMO-S)
  11. B-Unconditioned Motivating Operation (UMO)
  12. N-Socially Mediated Reinforcement
  13. B-Negative Reinforcement
  14. G-Reflexivity
  15. B-Echoic
  16. B-Motivating Operation
  17. I-Positive Reinforcement
  18. N-Contingency Shaped Behavior
  19. O-Fixed Ratio Schedule of Reinforcement
  20. I-Operant Conditioning
  21. N-Variable Ratio Schedule of Reinforcement
  22. B-Unconditioned Reinforcer
  23. N-Conditioned Punisher
  24. G-Positive Punishment