SurrogateConditionedMotivatingOperation(CMO-S)GeneralizedPunisherReflexivityUnconditionedMotivatingOperation(UMO)GeneralizationMotivatingOperationStimulusClassTransitivityEchoicPositivePunishmentAbolishingOperationPositiveReinforcementUnconditionedReinforcerVariableIntervalSchedule ofReinforcementSociallyMediatedReinforcementConditionedPunisherEstablishingOperationFixed RatioSchedule ofReinforcementContingencyShapedBehaviorVariable RatioSchedule ofReinforcementOperantConditioningTactNegativeReinforcementResponseSurrogateConditionedMotivatingOperation(CMO-S)GeneralizedPunisherReflexivityUnconditionedMotivatingOperation(UMO)GeneralizationMotivatingOperationStimulusClassTransitivityEchoicPositivePunishmentAbolishingOperationPositiveReinforcementUnconditionedReinforcerVariableIntervalSchedule ofReinforcementSociallyMediatedReinforcementConditionedPunisherEstablishingOperationFixed RatioSchedule ofReinforcementContingencyShapedBehaviorVariable RatioSchedule ofReinforcementOperantConditioningTactNegativeReinforcementResponse

Task List B Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
I
3
G
4
B
5
O
6
B
7
G
8
I
9
B
10
G
11
O
12
I
13
B
14
G
15
N
16
N
17
O
18
O
19
N
20
N
21
I
22
O
23
B
24
G
  1. I-Surrogate Conditioned Motivating Operation (CMO-S)
  2. I-Generalized Punisher
  3. G-Reflexivity
  4. B-Unconditioned Motivating Operation (UMO)
  5. O-Generalization
  6. B-Motivating Operation
  7. G-Stimulus Class
  8. I-Transitivity
  9. B-Echoic
  10. G-Positive Punishment
  11. O-Abolishing Operation
  12. I-Positive Reinforcement
  13. B-Unconditioned Reinforcer
  14. G-Variable Interval Schedule of Reinforcement
  15. N-Socially Mediated Reinforcement
  16. N-Conditioned Punisher
  17. O-Establishing Operation
  18. O-Fixed Ratio Schedule of Reinforcement
  19. N-Contingency Shaped Behavior
  20. N-Variable Ratio Schedule of Reinforcement
  21. I-Operant Conditioning
  22. O-Tact
  23. B-Negative Reinforcement
  24. G-Response