SociallyMediatedReinforcementUnconditionedReinforcerSurrogateConditionedMotivatingOperation(CMO-S)OperantConditioningContingencyShapedBehaviorGeneralizedPunisherFixed RatioSchedule ofReinforcementGeneralizationVariable RatioSchedule ofReinforcementMotivatingOperationAbolishingOperationReflexivityVariableIntervalSchedule ofReinforcementUnconditionedMotivatingOperation(UMO)TactEchoicPositivePunishmentTransitivityConditionedPunisherResponsePositiveReinforcementEstablishingOperationStimulusClassNegativeReinforcementSociallyMediatedReinforcementUnconditionedReinforcerSurrogateConditionedMotivatingOperation(CMO-S)OperantConditioningContingencyShapedBehaviorGeneralizedPunisherFixed RatioSchedule ofReinforcementGeneralizationVariable RatioSchedule ofReinforcementMotivatingOperationAbolishingOperationReflexivityVariableIntervalSchedule ofReinforcementUnconditionedMotivatingOperation(UMO)TactEchoicPositivePunishmentTransitivityConditionedPunisherResponsePositiveReinforcementEstablishingOperationStimulusClassNegativeReinforcement

Task List B Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
B
3
I
4
I
5
N
6
I
7
O
8
O
9
N
10
B
11
O
12
G
13
G
14
B
15
O
16
B
17
G
18
I
19
N
20
G
21
I
22
O
23
G
24
B
  1. N-Socially Mediated Reinforcement
  2. B-Unconditioned Reinforcer
  3. I-Surrogate Conditioned Motivating Operation (CMO-S)
  4. I-Operant Conditioning
  5. N-Contingency Shaped Behavior
  6. I-Generalized Punisher
  7. O-Fixed Ratio Schedule of Reinforcement
  8. O-Generalization
  9. N-Variable Ratio Schedule of Reinforcement
  10. B-Motivating Operation
  11. O-Abolishing Operation
  12. G-Reflexivity
  13. G-Variable Interval Schedule of Reinforcement
  14. B-Unconditioned Motivating Operation (UMO)
  15. O-Tact
  16. B-Echoic
  17. G-Positive Punishment
  18. I-Transitivity
  19. N-Conditioned Punisher
  20. G-Response
  21. I-Positive Reinforcement
  22. O-Establishing Operation
  23. G-Stimulus Class
  24. B-Negative Reinforcement