SociallyMediatedReinforcementPositivePunishmentStimulusClassVariable RatioSchedule ofReinforcementNegativeReinforcementTransitivityFixed RatioSchedule ofReinforcementUnconditionedReinforcerVariableIntervalSchedule ofReinforcementEchoicMotivatingOperationAbolishingOperationTactGeneralizedPunisherOperantConditioningConditionedPunisherEstablishingOperationSurrogateConditionedMotivatingOperation(CMO-S)ContingencyShapedBehaviorReflexivityResponseGeneralizationUnconditionedMotivatingOperation(UMO)PositiveReinforcementSociallyMediatedReinforcementPositivePunishmentStimulusClassVariable RatioSchedule ofReinforcementNegativeReinforcementTransitivityFixed RatioSchedule ofReinforcementUnconditionedReinforcerVariableIntervalSchedule ofReinforcementEchoicMotivatingOperationAbolishingOperationTactGeneralizedPunisherOperantConditioningConditionedPunisherEstablishingOperationSurrogateConditionedMotivatingOperation(CMO-S)ContingencyShapedBehaviorReflexivityResponseGeneralizationUnconditionedMotivatingOperation(UMO)PositiveReinforcement

Task List B Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
G
3
G
4
N
5
B
6
I
7
O
8
B
9
G
10
B
11
B
12
O
13
O
14
I
15
I
16
N
17
O
18
I
19
N
20
G
21
G
22
O
23
B
24
I
  1. N-Socially Mediated Reinforcement
  2. G-Positive Punishment
  3. G-Stimulus Class
  4. N-Variable Ratio Schedule of Reinforcement
  5. B-Negative Reinforcement
  6. I-Transitivity
  7. O-Fixed Ratio Schedule of Reinforcement
  8. B-Unconditioned Reinforcer
  9. G-Variable Interval Schedule of Reinforcement
  10. B-Echoic
  11. B-Motivating Operation
  12. O-Abolishing Operation
  13. O-Tact
  14. I-Generalized Punisher
  15. I-Operant Conditioning
  16. N-Conditioned Punisher
  17. O-Establishing Operation
  18. I-Surrogate Conditioned Motivating Operation (CMO-S)
  19. N-Contingency Shaped Behavior
  20. G-Reflexivity
  21. G-Response
  22. O-Generalization
  23. B-Unconditioned Motivating Operation (UMO)
  24. I-Positive Reinforcement