10 go forbeamroutines10 madedismounts9 danceroutinesjust danceno skills5 stuckbacktucks10 newskill(salto)8 stuck ofeachjump/leapseries12 up hilldismounts4 in a rowfliproutinesstuckAll skillsstuck 4x8 fliproutinesgo for5 go forseries in adifferentdirection7 stuck(nw)twistingjump10 splitjumps5 madebeamroutines2 in a rowstuckbeamroutines15 uphillfront skilland series7 danceroutinesstuck withskills10 stuckturns(nw)3 in a rowstuck back/front tuck offthe end ofthe beam5 in a rowof frontskill(made)10 serieson a newbeam7 maderoutinesin a row.2 in a rowroutines3x stuck6 frontskillsgo for10 go forbeamroutines10 madedismounts9 danceroutinesjust danceno skills5 stuckbacktucks10 newskill(salto)8 stuck ofeachjump/leapseries12 up hilldismounts4 in a rowfliproutinesstuckAll skillsstuck 4x8 fliproutinesgo for5 go forseries in adifferentdirection7 stuck(nw)twistingjump10 splitjumps5 madebeamroutines2 in a rowstuckbeamroutines15 uphillfront skilland series7 danceroutinesstuck withskills10 stuckturns(nw)3 in a rowstuck back/front tuck offthe end ofthe beam5 in a rowof frontskill(made)10 serieson a newbeam7 maderoutinesin a row.2 in a rowroutines3x stuck6 frontskillsgo for

Beam BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 10 go for beam routines
  2. 10 made dismounts
  3. 9 dance routines just dance no skills
  4. 5 stuck back tucks
  5. 10 new skill (salto)
  6. 8 stuck of each jump/leap series
  7. 12 up hill dismounts
  8. 4 in a row flip routines stuck
  9. All skills stuck 4x
  10. 8 flip routines go for
  11. 5 go for series in a different direction
  12. 7 stuck (nw) twisting jump
  13. 10 split jumps
  14. 5 made beam routines
  15. 2 in a row stuck beam routines
  16. 15 uphill front skill and series
  17. 7 dance routines stuck with skills
  18. 10 stuck turns (nw)
  19. 3 in a row stuck back/ front tuck off the end of the beam
  20. 5 in a row of front skill (made)
  21. 10 series on a new beam
  22. 7 made routines in a row.
  23. 2 in a row routines 3x stuck
  24. 6 front skills go for