9 danceroutinesjust danceno skills5 madebeamroutines5 go forseries in adifferentdirection4 in a rowfliproutinesstuck6 frontskillsgo for12 up hilldismounts5 stuckbacktucks7 maderoutinesin a row.10 serieson a newbeam8 fliproutinesgo for15 uphillfront skilland series10 stuckturns(nw)10 splitjumpsAll skillsstuck 4x2 in a rowstuckbeamroutines2 in a rowroutines3x stuck10 newskill(salto)10 go forbeamroutines5 in a rowof frontskill(made)7 danceroutinesstuck withskills10 madedismounts8 stuck ofeachjump/leapseries7 stuck(nw)twistingjump3 in a rowstuck back/front tuck offthe end ofthe beam9 danceroutinesjust danceno skills5 madebeamroutines5 go forseries in adifferentdirection4 in a rowfliproutinesstuck6 frontskillsgo for12 up hilldismounts5 stuckbacktucks7 maderoutinesin a row.10 serieson a newbeam8 fliproutinesgo for15 uphillfront skilland series10 stuckturns(nw)10 splitjumpsAll skillsstuck 4x2 in a rowstuckbeamroutines2 in a rowroutines3x stuck10 newskill(salto)10 go forbeamroutines5 in a rowof frontskill(made)7 danceroutinesstuck withskills10 madedismounts8 stuck ofeachjump/leapseries7 stuck(nw)twistingjump3 in a rowstuck back/front tuck offthe end ofthe beam

Beam BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 9 dance routines just dance no skills
  2. 5 made beam routines
  3. 5 go for series in a different direction
  4. 4 in a row flip routines stuck
  5. 6 front skills go for
  6. 12 up hill dismounts
  7. 5 stuck back tucks
  8. 7 made routines in a row.
  9. 10 series on a new beam
  10. 8 flip routines go for
  11. 15 uphill front skill and series
  12. 10 stuck turns (nw)
  13. 10 split jumps
  14. All skills stuck 4x
  15. 2 in a row stuck beam routines
  16. 2 in a row routines 3x stuck
  17. 10 new skill (salto)
  18. 10 go for beam routines
  19. 5 in a row of front skill (made)
  20. 7 dance routines stuck with skills
  21. 10 made dismounts
  22. 8 stuck of each jump/leap series
  23. 7 stuck (nw) twisting jump
  24. 3 in a row stuck back/ front tuck off the end of the beam