7 maderoutinesin a row.2 in a rowstuckbeamroutines5 in a rowof frontskill(made)12 up hilldismounts5 madebeamroutines5 go forseries in adifferentdirection4 in a rowfliproutinesstuck10 splitjumps10 stuckturns(nw)10 serieson a newbeam7 stuck(nw)twistingjump10 madedismounts15 uphillfront skilland series3 in a rowstuck back/front tuck offthe end ofthe beam2 in a rowroutines3x stuck10 go forbeamroutines8 stuck ofeachjump/leapseriesAll skillsstuck 4x5 stuckbacktucks8 fliproutinesgo for9 danceroutinesjust danceno skills7 danceroutinesstuck withskills10 newskill(salto)6 frontskillsgo for7 maderoutinesin a row.2 in a rowstuckbeamroutines5 in a rowof frontskill(made)12 up hilldismounts5 madebeamroutines5 go forseries in adifferentdirection4 in a rowfliproutinesstuck10 splitjumps10 stuckturns(nw)10 serieson a newbeam7 stuck(nw)twistingjump10 madedismounts15 uphillfront skilland series3 in a rowstuck back/front tuck offthe end ofthe beam2 in a rowroutines3x stuck10 go forbeamroutines8 stuck ofeachjump/leapseriesAll skillsstuck 4x5 stuckbacktucks8 fliproutinesgo for9 danceroutinesjust danceno skills7 danceroutinesstuck withskills10 newskill(salto)6 frontskillsgo for

Beam BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 7 made routines in a row.
  2. 2 in a row stuck beam routines
  3. 5 in a row of front skill (made)
  4. 12 up hill dismounts
  5. 5 made beam routines
  6. 5 go for series in a different direction
  7. 4 in a row flip routines stuck
  8. 10 split jumps
  9. 10 stuck turns (nw)
  10. 10 series on a new beam
  11. 7 stuck (nw) twisting jump
  12. 10 made dismounts
  13. 15 uphill front skill and series
  14. 3 in a row stuck back/ front tuck off the end of the beam
  15. 2 in a row routines 3x stuck
  16. 10 go for beam routines
  17. 8 stuck of each jump/leap series
  18. All skills stuck 4x
  19. 5 stuck back tucks
  20. 8 flip routines go for
  21. 9 dance routines just dance no skills
  22. 7 dance routines stuck with skills
  23. 10 new skill (salto)
  24. 6 front skills go for