2 in a rowstuckbeamroutines7 danceroutinesstuck withskills12 up hilldismounts5 stuckbacktucks15 uphillfront skilland seriesAll skillsstuck 4x8 stuck ofeachjump/leapseries6 frontskillsgo for10 go forbeamroutines10 splitjumps4 in a rowfliproutinesstuck7 maderoutinesin a row.2 in a rowroutines3x stuck10 serieson a newbeam8 fliproutinesgo for9 danceroutinesjust danceno skills10 newskill(salto)3 in a rowstuck back/front tuck offthe end ofthe beam5 madebeamroutines5 go forseries in adifferentdirection5 in a rowof frontskill(made)10 stuckturns(nw)7 stuck(nw)twistingjump10 madedismounts2 in a rowstuckbeamroutines7 danceroutinesstuck withskills12 up hilldismounts5 stuckbacktucks15 uphillfront skilland seriesAll skillsstuck 4x8 stuck ofeachjump/leapseries6 frontskillsgo for10 go forbeamroutines10 splitjumps4 in a rowfliproutinesstuck7 maderoutinesin a row.2 in a rowroutines3x stuck10 serieson a newbeam8 fliproutinesgo for9 danceroutinesjust danceno skills10 newskill(salto)3 in a rowstuck back/front tuck offthe end ofthe beam5 madebeamroutines5 go forseries in adifferentdirection5 in a rowof frontskill(made)10 stuckturns(nw)7 stuck(nw)twistingjump10 madedismounts

Beam BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 2 in a row stuck beam routines
  2. 7 dance routines stuck with skills
  3. 12 up hill dismounts
  4. 5 stuck back tucks
  5. 15 uphill front skill and series
  6. All skills stuck 4x
  7. 8 stuck of each jump/leap series
  8. 6 front skills go for
  9. 10 go for beam routines
  10. 10 split jumps
  11. 4 in a row flip routines stuck
  12. 7 made routines in a row.
  13. 2 in a row routines 3x stuck
  14. 10 series on a new beam
  15. 8 flip routines go for
  16. 9 dance routines just dance no skills
  17. 10 new skill (salto)
  18. 3 in a row stuck back/ front tuck off the end of the beam
  19. 5 made beam routines
  20. 5 go for series in a different direction
  21. 5 in a row of front skill (made)
  22. 10 stuck turns (nw)
  23. 7 stuck (nw) twisting jump
  24. 10 made dismounts