4 in a rowfliproutinesstuck8 fliproutinesgo for10 serieson a newbeam6 frontskillsgo for5 in a rowof frontskill(made)8 stuck ofeachjump/leapseries5 go forseries in adifferentdirectionAll skillsstuck 4x10 stuckturns(nw)5 stuckbacktucks10 newskill(salto)9 danceroutinesjust danceno skills10 madedismounts2 in a rowroutines3x stuck12 up hilldismounts7 maderoutinesin a row.15 uphillfront skilland series10 splitjumps2 in a rowstuckbeamroutines7 stuck(nw)twistingjump3 in a rowstuck back/front tuck offthe end ofthe beam10 go forbeamroutines7 danceroutinesstuck withskills5 madebeamroutines4 in a rowfliproutinesstuck8 fliproutinesgo for10 serieson a newbeam6 frontskillsgo for5 in a rowof frontskill(made)8 stuck ofeachjump/leapseries5 go forseries in adifferentdirectionAll skillsstuck 4x10 stuckturns(nw)5 stuckbacktucks10 newskill(salto)9 danceroutinesjust danceno skills10 madedismounts2 in a rowroutines3x stuck12 up hilldismounts7 maderoutinesin a row.15 uphillfront skilland series10 splitjumps2 in a rowstuckbeamroutines7 stuck(nw)twistingjump3 in a rowstuck back/front tuck offthe end ofthe beam10 go forbeamroutines7 danceroutinesstuck withskills5 madebeamroutines

Beam BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 4 in a row flip routines stuck
  2. 8 flip routines go for
  3. 10 series on a new beam
  4. 6 front skills go for
  5. 5 in a row of front skill (made)
  6. 8 stuck of each jump/leap series
  7. 5 go for series in a different direction
  8. All skills stuck 4x
  9. 10 stuck turns (nw)
  10. 5 stuck back tucks
  11. 10 new skill (salto)
  12. 9 dance routines just dance no skills
  13. 10 made dismounts
  14. 2 in a row routines 3x stuck
  15. 12 up hill dismounts
  16. 7 made routines in a row.
  17. 15 uphill front skill and series
  18. 10 split jumps
  19. 2 in a row stuck beam routines
  20. 7 stuck (nw) twisting jump
  21. 3 in a row stuck back/ front tuck off the end of the beam
  22. 10 go for beam routines
  23. 7 dance routines stuck with skills
  24. 5 made beam routines