5 go for series in a different direction 3 in a row stuck back/ front tuck off the end of the beam 10 series on a new beam 5 made beam routines 2 in a row routines 3x stuck All skills stuck 4x 7 made routines in a row. 7 dance routines stuck with skills 15 uphill front skill and series 10 stuck turns (nw) 6 front skills go for 9 dance routines just dance no skills 10 split jumps 8 stuck of each jump/leap series 10 made dismounts 8 flip routines go for 5 stuck back tucks 10 go for beam routines 4 in a row flip routines stuck 10 new skill (salto) 7 stuck (nw) twisting jump 12 up hill dismounts 5 in a row of front skill (made) 2 in a row stuck beam routines 5 go for series in a different direction 3 in a row stuck back/ front tuck off the end of the beam 10 series on a new beam 5 made beam routines 2 in a row routines 3x stuck All skills stuck 4x 7 made routines in a row. 7 dance routines stuck with skills 15 uphill front skill and series 10 stuck turns (nw) 6 front skills go for 9 dance routines just dance no skills 10 split jumps 8 stuck of each jump/leap series 10 made dismounts 8 flip routines go for 5 stuck back tucks 10 go for beam routines 4 in a row flip routines stuck 10 new skill (salto) 7 stuck (nw) twisting jump 12 up hill dismounts 5 in a row of front skill (made) 2 in a row stuck beam routines
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
5 go for series in a different direction
3 in a row stuck back/ front tuck off the end of the beam
10 series on a new beam
5 made beam routines
2 in a row routines 3x stuck
All skills stuck 4x
7 made routines in a row.
7 dance routines stuck with skills
15 uphill front skill and series
10 stuck turns (nw)
6 front skills go for
9 dance routines just dance no skills
10 split jumps
8 stuck of each jump/leap series
10 made dismounts
8 flip routines go for
5 stuck back tucks
10 go for beam routines
4 in a row flip routines stuck
10 new skill (salto)
7 stuck (nw) twisting jump
12 up hill dismounts
5 in a row of front skill (made)
2 in a row stuck beam routines