2 in a rowstuckbeamroutinesAll skillsstuck 4x10 stuckturns(nw)7 maderoutinesin a row.5 go forseries in adifferentdirection15 uphillfront skilland series10 go forbeamroutines9 danceroutinesjust danceno skills10 serieson a newbeam4 in a rowfliproutinesstuck10 newskill(salto)7 danceroutinesstuck withskills5 in a rowof frontskill(made)10 splitjumps8 stuck ofeachjump/leapseries3 in a rowstuck back/front tuck offthe end ofthe beam8 fliproutinesgo for12 up hilldismounts6 frontskillsgo for5 madebeamroutines10 madedismounts5 stuckbacktucks2 in a rowroutines3x stuck7 stuck(nw)twistingjump2 in a rowstuckbeamroutinesAll skillsstuck 4x10 stuckturns(nw)7 maderoutinesin a row.5 go forseries in adifferentdirection15 uphillfront skilland series10 go forbeamroutines9 danceroutinesjust danceno skills10 serieson a newbeam4 in a rowfliproutinesstuck10 newskill(salto)7 danceroutinesstuck withskills5 in a rowof frontskill(made)10 splitjumps8 stuck ofeachjump/leapseries3 in a rowstuck back/front tuck offthe end ofthe beam8 fliproutinesgo for12 up hilldismounts6 frontskillsgo for5 madebeamroutines10 madedismounts5 stuckbacktucks2 in a rowroutines3x stuck7 stuck(nw)twistingjump

Beam BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 2 in a row stuck beam routines
  2. All skills stuck 4x
  3. 10 stuck turns (nw)
  4. 7 made routines in a row.
  5. 5 go for series in a different direction
  6. 15 uphill front skill and series
  7. 10 go for beam routines
  8. 9 dance routines just dance no skills
  9. 10 series on a new beam
  10. 4 in a row flip routines stuck
  11. 10 new skill (salto)
  12. 7 dance routines stuck with skills
  13. 5 in a row of front skill (made)
  14. 10 split jumps
  15. 8 stuck of each jump/leap series
  16. 3 in a row stuck back/ front tuck off the end of the beam
  17. 8 flip routines go for
  18. 12 up hill dismounts
  19. 6 front skills go for
  20. 5 made beam routines
  21. 10 made dismounts
  22. 5 stuck back tucks
  23. 2 in a row routines 3x stuck
  24. 7 stuck (nw) twisting jump