4 in a rowfliproutinesstuck2 in a rowstuckbeamroutines9 danceroutinesjust danceno skillsAll skillsstuck 4x8 stuck ofeachjump/leapseries10 serieson a newbeam10 stuckturns(nw)6 frontskillsgo for7 stuck(nw)twistingjump3 in a rowstuck back/front tuck offthe end ofthe beam5 stuckbacktucks2 in a rowroutines3x stuck10 splitjumps15 uphillfront skilland series5 in a rowof frontskill(made)10 newskill(salto)7 maderoutinesin a row.7 danceroutinesstuck withskills12 up hilldismounts5 madebeamroutines5 go forseries in adifferentdirection10 go forbeamroutines8 fliproutinesgo for10 madedismounts4 in a rowfliproutinesstuck2 in a rowstuckbeamroutines9 danceroutinesjust danceno skillsAll skillsstuck 4x8 stuck ofeachjump/leapseries10 serieson a newbeam10 stuckturns(nw)6 frontskillsgo for7 stuck(nw)twistingjump3 in a rowstuck back/front tuck offthe end ofthe beam5 stuckbacktucks2 in a rowroutines3x stuck10 splitjumps15 uphillfront skilland series5 in a rowof frontskill(made)10 newskill(salto)7 maderoutinesin a row.7 danceroutinesstuck withskills12 up hilldismounts5 madebeamroutines5 go forseries in adifferentdirection10 go forbeamroutines8 fliproutinesgo for10 madedismounts

Beam BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 4 in a row flip routines stuck
  2. 2 in a row stuck beam routines
  3. 9 dance routines just dance no skills
  4. All skills stuck 4x
  5. 8 stuck of each jump/leap series
  6. 10 series on a new beam
  7. 10 stuck turns (nw)
  8. 6 front skills go for
  9. 7 stuck (nw) twisting jump
  10. 3 in a row stuck back/ front tuck off the end of the beam
  11. 5 stuck back tucks
  12. 2 in a row routines 3x stuck
  13. 10 split jumps
  14. 15 uphill front skill and series
  15. 5 in a row of front skill (made)
  16. 10 new skill (salto)
  17. 7 made routines in a row.
  18. 7 dance routines stuck with skills
  19. 12 up hill dismounts
  20. 5 made beam routines
  21. 5 go for series in a different direction
  22. 10 go for beam routines
  23. 8 flip routines go for
  24. 10 made dismounts