10 madedismounts7 maderoutinesin a row.10 go forbeamroutines10 newskill(salto)10 splitjumps10 stuckturns(nw)5 madebeamroutinesAll skillsstuck 4x7 stuck(nw)twistingjump4 in a rowfliproutinesstuck6 frontskillsgo for7 danceroutinesstuck withskills5 stuckbacktucks8 fliproutinesgo for5 in a rowof frontskill(made)9 danceroutinesjust danceno skills3 in a rowstuck back/front tuck offthe end ofthe beam15 uphillfront skilland series5 go forseries in adifferentdirection2 in a rowstuckbeamroutines2 in a rowroutines3x stuck12 up hilldismounts8 stuck ofeachjump/leapseries10 serieson a newbeam10 madedismounts7 maderoutinesin a row.10 go forbeamroutines10 newskill(salto)10 splitjumps10 stuckturns(nw)5 madebeamroutinesAll skillsstuck 4x7 stuck(nw)twistingjump4 in a rowfliproutinesstuck6 frontskillsgo for7 danceroutinesstuck withskills5 stuckbacktucks8 fliproutinesgo for5 in a rowof frontskill(made)9 danceroutinesjust danceno skills3 in a rowstuck back/front tuck offthe end ofthe beam15 uphillfront skilland series5 go forseries in adifferentdirection2 in a rowstuckbeamroutines2 in a rowroutines3x stuck12 up hilldismounts8 stuck ofeachjump/leapseries10 serieson a newbeam

Beam BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 10 made dismounts
  2. 7 made routines in a row.
  3. 10 go for beam routines
  4. 10 new skill (salto)
  5. 10 split jumps
  6. 10 stuck turns (nw)
  7. 5 made beam routines
  8. All skills stuck 4x
  9. 7 stuck (nw) twisting jump
  10. 4 in a row flip routines stuck
  11. 6 front skills go for
  12. 7 dance routines stuck with skills
  13. 5 stuck back tucks
  14. 8 flip routines go for
  15. 5 in a row of front skill (made)
  16. 9 dance routines just dance no skills
  17. 3 in a row stuck back/ front tuck off the end of the beam
  18. 15 uphill front skill and series
  19. 5 go for series in a different direction
  20. 2 in a row stuck beam routines
  21. 2 in a row routines 3x stuck
  22. 12 up hill dismounts
  23. 8 stuck of each jump/leap series
  24. 10 series on a new beam