5 madebeamroutines10 splitjumps7 stuck(nw)twistingjump5 in a rowof frontskill(made)12 up hilldismounts10 serieson a newbeam15 uphillfront skilland series6 frontskillsgo for10 madedismounts4 in a rowfliproutinesstuck10 go forbeamroutines8 fliproutinesgo for2 in a rowroutines3x stuck5 stuckbacktucks2 in a rowstuckbeamroutines3 in a rowstuck back/front tuck offthe end ofthe beam9 danceroutinesjust danceno skills10 newskill(salto)All skillsstuck 4x8 stuck ofeachjump/leapseries5 go forseries in adifferentdirection10 stuckturns(nw)7 maderoutinesin a row.7 danceroutinesstuck withskills5 madebeamroutines10 splitjumps7 stuck(nw)twistingjump5 in a rowof frontskill(made)12 up hilldismounts10 serieson a newbeam15 uphillfront skilland series6 frontskillsgo for10 madedismounts4 in a rowfliproutinesstuck10 go forbeamroutines8 fliproutinesgo for2 in a rowroutines3x stuck5 stuckbacktucks2 in a rowstuckbeamroutines3 in a rowstuck back/front tuck offthe end ofthe beam9 danceroutinesjust danceno skills10 newskill(salto)All skillsstuck 4x8 stuck ofeachjump/leapseries5 go forseries in adifferentdirection10 stuckturns(nw)7 maderoutinesin a row.7 danceroutinesstuck withskills

Beam BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 5 made beam routines
  2. 10 split jumps
  3. 7 stuck (nw) twisting jump
  4. 5 in a row of front skill (made)
  5. 12 up hill dismounts
  6. 10 series on a new beam
  7. 15 uphill front skill and series
  8. 6 front skills go for
  9. 10 made dismounts
  10. 4 in a row flip routines stuck
  11. 10 go for beam routines
  12. 8 flip routines go for
  13. 2 in a row routines 3x stuck
  14. 5 stuck back tucks
  15. 2 in a row stuck beam routines
  16. 3 in a row stuck back/ front tuck off the end of the beam
  17. 9 dance routines just dance no skills
  18. 10 new skill (salto)
  19. All skills stuck 4x
  20. 8 stuck of each jump/leap series
  21. 5 go for series in a different direction
  22. 10 stuck turns (nw)
  23. 7 made routines in a row.
  24. 7 dance routines stuck with skills