AsherLilyJonasAge5Age21 Everyonegot a nameand a familyunitAppleAge 10the kidsget ahaircutAge7FatherMotherFreeAge 3 gotstuffedanimalGabrielAge4Sled9 thekids geta bycicleTheGiverCheifElderAge6FionaAt age 12they gettheir jobsfor lifeAge118 the kidsgot ajacket withbuttonsRosemaryAsherLilyJonasAge5Age21 Everyonegot a nameand a familyunitAppleAge 10the kidsget ahaircutAge7FatherMotherFreeAge 3 gotstuffedanimalGabrielAge4Sled9 thekids geta bycicleTheGiverCheifElderAge6FionaAt age 12they gettheir jobsfor lifeAge118 the kidsgot ajacket withbuttonsRosemary

The Giver - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Asher
  2. Lily
  3. Jonas
  4. Age 5
  5. Age 2
  6. 1 Everyone got a name and a family unit
  7. Apple
  8. Age 10 the kids get a haircut
  9. Age 7
  10. Father
  11. Mother
  12. Free
  13. Age 3 got stuffed animal
  14. Gabriel
  15. Age 4
  16. Sled
  17. 9 the kids get a bycicle
  18. The Giver
  19. Cheif Elder
  20. Age 6
  21. Fiona
  22. At age 12 they get their jobs for life
  23. Age 11
  24. 8 the kids got a jacket with buttons
  25. Rosemary