TheGiverAsherRosemaryGabrielAge 10the kidsget ahaircutAge2SledFatherAge 3 gotstuffedanimalCheifElderMotherAge4Age78 the kidsgot ajacket withbuttonsAge5Age61 Everyonegot a nameand a familyunitFionaAge11At age 12they gettheir jobsfor lifeJonasApple9 thekids geta bycicleFreeLilyTheGiverAsherRosemaryGabrielAge 10the kidsget ahaircutAge2SledFatherAge 3 gotstuffedanimalCheifElderMotherAge4Age78 the kidsgot ajacket withbuttonsAge5Age61 Everyonegot a nameand a familyunitFionaAge11At age 12they gettheir jobsfor lifeJonasApple9 thekids geta bycicleFreeLily

The Giver - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The Giver
  2. Asher
  3. Rosemary
  4. Gabriel
  5. Age 10 the kids get a haircut
  6. Age 2
  7. Sled
  8. Father
  9. Age 3 got stuffed animal
  10. Cheif Elder
  11. Mother
  12. Age 4
  13. Age 7
  14. 8 the kids got a jacket with buttons
  15. Age 5
  16. Age 6
  17. 1 Everyone got a name and a family unit
  18. Fiona
  19. Age 11
  20. At age 12 they get their jobs for life
  21. Jonas
  22. Apple
  23. 9 the kids get a bycicle
  24. Free
  25. Lily