Age79 thekids geta bycicle1 Everyonegot a nameand a familyunitAge 3 gotstuffedanimalLilyAt age 12they gettheir jobsfor lifeFatherAsherRosemaryAge2CheifElderJonasTheGiverMother8 the kidsgot ajacket withbuttonsFionaAppleAge 10the kidsget ahaircutAge11SledAge5Age4FreeAge6GabrielAge79 thekids geta bycicle1 Everyonegot a nameand a familyunitAge 3 gotstuffedanimalLilyAt age 12they gettheir jobsfor lifeFatherAsherRosemaryAge2CheifElderJonasTheGiverMother8 the kidsgot ajacket withbuttonsFionaAppleAge 10the kidsget ahaircutAge11SledAge5Age4FreeAge6Gabriel

The Giver - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Age 7
  2. 9 the kids get a bycicle
  3. 1 Everyone got a name and a family unit
  4. Age 3 got stuffed animal
  5. Lily
  6. At age 12 they get their jobs for life
  7. Father
  8. Asher
  9. Rosemary
  10. Age 2
  11. Cheif Elder
  12. Jonas
  13. The Giver
  14. Mother
  15. 8 the kids got a jacket with buttons
  16. Fiona
  17. Apple
  18. Age 10 the kids get a haircut
  19. Age 11
  20. Sled
  21. Age 5
  22. Age 4
  23. Free
  24. Age 6
  25. Gabriel