Age71 Everyonegot a nameand a familyunitFatherMotherAge6Age2Age11Age 10the kidsget ahaircutRosemaryTheGiver8 the kidsgot ajacket withbuttonsCheifElderJonasAge4LilyAge 3 gotstuffedanimalGabriel9 thekids geta bycicleAsherFionaAge5At age 12they gettheir jobsfor lifeSledFreeAppleAge71 Everyonegot a nameand a familyunitFatherMotherAge6Age2Age11Age 10the kidsget ahaircutRosemaryTheGiver8 the kidsgot ajacket withbuttonsCheifElderJonasAge4LilyAge 3 gotstuffedanimalGabriel9 thekids geta bycicleAsherFionaAge5At age 12they gettheir jobsfor lifeSledFreeApple

The Giver - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Age 7
  2. 1 Everyone got a name and a family unit
  3. Father
  4. Mother
  5. Age 6
  6. Age 2
  7. Age 11
  8. Age 10 the kids get a haircut
  9. Rosemary
  10. The Giver
  11. 8 the kids got a jacket with buttons
  12. Cheif Elder
  13. Jonas
  14. Age 4
  15. Lily
  16. Age 3 got stuffed animal
  17. Gabriel
  18. 9 the kids get a bycicle
  19. Asher
  20. Fiona
  21. Age 5
  22. At age 12 they get their jobs for life
  23. Sled
  24. Free
  25. Apple