Ortho-graphyOrtho-graphicProcessorSyllablesLanguageCompre-hensionDeficitMorphemeContextProcessorSemanticsSyntaxPhono-logicalDeficitFluencyNamingSpeedMeaningProcessorPhonemeManipu-lationConsoli-datedAlphabeticPhaseRetrievalPhonemeDeletionPrealpha-beticPhaseMorpho-logyPhonemicAwarenessContextProcessorTheReadingBrainRhymevs.RimePhono-logicalWorkingMemoryOnset-RimeAngularGyrusPhono-logicalProcessorOrtho-graphyOrtho-graphicProcessorSyllablesLanguageCompre-hensionDeficitMorphemeContextProcessorSemanticsSyntaxPhono-logicalDeficitFluencyNamingSpeedMeaningProcessorPhonemeManipu-lationConsoli-datedAlphabeticPhaseRetrievalPhonemeDeletionPrealpha-beticPhaseMorpho-logyPhonemicAwarenessContextProcessorTheReadingBrainRhymevs.RimePhono-logicalWorkingMemoryOnset-RimeAngularGyrusPhono-logicalProcessor

LETRS Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ortho- graphy
  2. Ortho- graphic Processor
  3. Syllables
  4. Language Compre- hension Deficit
  5. Morpheme
  6. Context Processor
  7. Semantics
  8. Syntax
  9. Phono-logical Deficit
  10. Fluency Naming Speed
  11. Meaning Processor
  12. Phoneme Manipu- lation
  13. Consoli- dated Alphabetic Phase
  14. Retrieval
  15. Phoneme Deletion
  16. Prealpha- betic Phase
  17. Morpho- logy
  18. Phonemic Awareness
  19. Context Processor
  20. The Reading Brain
  21. Rhyme vs. Rime
  22. Phono- logical Working Memory
  23. Onset-Rime
  24. Angular Gyrus
  25. Phono- logical Processor