OverlyviolentsubjectSomebodytries to escapewithin the firstminute of theroleplaySubjectsautomaticallyoppose the lab,even if they don'tknow theintentions of thescientists.Generic "Orbsacrifice"plotline; Orb istreated as amagical godEtherian"teleporting" orbreaking thedoor, evenwhen they'retold not to leaveThat oneetherian thatconstantlywants food forsome reason"Lab rp atlab/spawn"Someonetries to "drainthe orb of itspower"Explorerassubject"GUYSRUN!!"Players whoput zerosincerity intotheir rpsPlayerswho don'tlistenNothing ofsubstanceoccurringafter the labescapeOrbOCSubjects tryto attack theguard and/orscientistNonsensicalactions (Likeacquiring aweapon) justfor plotconvenienceEveryoneleaves outthe door atthe sametimeNothinghappens fora long periodof timeThe oneplayerroleplayingas a catThe labexplodesBackstoriesof anetheriangettingkidnapped"CanI join"Player whosaysnothing theentire timeLabRobotOCCavecollapsesalong withthe labThe fansgetturned onInexperiencedRoleplayers"This ischaotic"BoringHost leaves thegame (Bonuspoints if it'sbefore the rpstarts OR they'rean important role)"Lineup"A player witha genuinelycool andunique ocGuardsareactuallyuselessOneactualdecentroleplayerPeoplewho can'troleplayproperlyThe scientistdoesn't doexperimentson thesubjectsThe RPdevolvesinto chaosScientistbecomesirrelevant yetthe role is stilltreated as vitalInsufficientamount ofscientistsand/orguardsThe hostgetsangryConfidentDiamondfans with0.5 iqThe otherlab roomsare neveractuallyexploredRoleplayends earlyor drags onfor too longPeople withthe rp name"Subject#___"The scientistis a tiny,pre-mutationetherianRP endsbeforesomethinginterestingeven happensAnobnoxiousmageccior magucaThe iconicCORNERETHERIANGodmoddersOverlyviolentsubjectSomebodytries to escapewithin the firstminute of theroleplaySubjectsautomaticallyoppose the lab,even if they don'tknow theintentions of thescientists.Generic "Orbsacrifice"plotline; Orb istreated as amagical godEtherian"teleporting" orbreaking thedoor, evenwhen they'retold not to leaveThat oneetherian thatconstantlywants food forsome reason"Lab rp atlab/spawn"Someonetries to "drainthe orb of itspower"Explorerassubject"GUYSRUN!!"Players whoput zerosincerity intotheir rpsPlayerswho don'tlistenNothing ofsubstanceoccurringafter the labescapeOrbOCSubjects tryto attack theguard and/orscientistNonsensicalactions (Likeacquiring aweapon) justfor plotconvenienceEveryoneleaves outthe door atthe sametimeNothinghappens fora long periodof timeThe oneplayerroleplayingas a catThe labexplodesBackstoriesof anetheriangettingkidnapped"CanI join"Player whosaysnothing theentire timeLabRobotOCCavecollapsesalong withthe labThe fansgetturned onInexperiencedRoleplayers"This ischaotic"BoringHost leaves thegame (Bonuspoints if it'sbefore the rpstarts OR they'rean important role)"Lineup"A player witha genuinelycool andunique ocGuardsareactuallyuselessOneactualdecentroleplayerPeoplewho can'troleplayproperlyThe scientistdoesn't doexperimentson thesubjectsThe RPdevolvesinto chaosScientistbecomesirrelevant yetthe role is stilltreated as vitalInsufficientamount ofscientistsand/orguardsThe hostgetsangryConfidentDiamondfans with0.5 iqThe otherlab roomsare neveractuallyexploredRoleplayends earlyor drags onfor too longPeople withthe rp name"Subject#___"The scientistis a tiny,pre-mutationetherianRP endsbeforesomethinginterestingeven happensAnobnoxiousmageccior magucaThe iconicCORNERETHERIANGodmodders

Lab roleplay (MoE) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Overly violent subject
  2. Somebody tries to escape within the first minute of the roleplay
  3. Subjects automatically oppose the lab, even if they don't know the intentions of the scientists.
  4. Generic "Orb sacrifice" plotline; Orb is treated as a magical god
  5. Etherian "teleporting" or breaking the door, even when they're told not to leave
  6. That one etherian that constantly wants food for some reason
  7. "Lab rp at lab/spawn"
  8. Someone tries to "drain the orb of its power"
  9. Explorer as subject
  10. "GUYS RUN!!"
  11. Players who put zero sincerity into their rps
  12. Players who don't listen
  13. Nothing of substance occurring after the lab escape
  14. Orb OC
  15. Subjects try to attack the guard and/or scientist
  16. Nonsensical actions (Like acquiring a weapon) just for plot convenience
  17. Everyone leaves out the door at the same time
  18. Nothing happens for a long period of time
  19. The one player roleplaying as a cat
  20. The lab explodes
  21. Backstories of an etherian getting kidnapped
  22. "Can I join"
  23. Player who says nothing the entire time
  24. Lab Robot OC
  25. Cave collapses along with the lab
  26. The fans get turned on
  27. Inexperienced Roleplayers
  28. "This is chaotic"
  29. Boring
  30. Host leaves the game (Bonus points if it's before the rp starts OR they're an important role)
  31. "Line up"
  32. A player with a genuinely cool and unique oc
  33. Guards are actually useless
  34. One actual decent roleplayer
  35. People who can't roleplay properly
  36. The scientist doesn't do experiments on the subjects
  37. The RP devolves into chaos
  38. Scientist becomes irrelevant yet the role is still treated as vital
  39. Insufficient amount of scientists and/or guards
  40. The host gets angry
  41. Confident Diamond fans with 0.5 iq
  42. The other lab rooms are never actually explored
  43. Roleplay ends early or drags on for too long
  44. People with the rp name "Subject #___"
  45. The scientist is a tiny, pre-mutation etherian
  46. RP ends before something interesting even happens
  47. An obnoxious magecci or maguca
  48. The iconic CORNER ETHERIAN
  49. Godmodders