Nothing ofsubstanceoccurringafter the labescapePeoplewho can'troleplayproperlyThe hostgetsangryNothinghappens fora long periodof timeRoleplayends earlyor drags onfor too longRP endsbeforesomethinginterestingeven happensA player witha genuinelycool andunique ocPlayerswho don'tlistenBackstoriesof anetheriangettingkidnappedThe scientistdoesn't doexperimentson thesubjectsEtherian"teleporting" orbreaking thedoor, evenwhen they'retold not to leave"CanI join"Everyoneleaves outthe door atthe sametimeThat oneetherian thatconstantlywants food forsome reasonThe fansgetturned onPlayers whoput zerosincerity intotheir rpsNonsensicalactions (Likeacquiring aweapon) justfor plotconvenienceCavecollapsesalong withthe lab"Lab rp atlab/spawn"InexperiencedRoleplayers"GUYSRUN!!"Player whosaysnothing theentire timeExplorerassubjectThe otherlab roomsare neveractuallyexploredSomebodytries to escapewithin the firstminute of theroleplay"Lineup"Someonetries to "drainthe orb of itspower"OrbOCGuardsareactuallyuselessConfidentDiamondfans with0.5 iq"This ischaotic"The RPdevolvesinto chaosThe oneplayerroleplayingas a catOneactualdecentroleplayerLabRobotOCSubjects tryto attack theguard and/orscientistPeople withthe rp name"Subject#___"The scientistis a tiny,pre-mutationetherianScientistbecomesirrelevant yetthe role is stilltreated as vitalInsufficientamount ofscientistsand/orguardsAnobnoxiousmageccior magucaGeneric "Orbsacrifice"plotline; Orb istreated as amagical godSubjectsautomaticallyoppose the lab,even if they don'tknow theintentions of thescientists.The iconicCORNERETHERIANBoringOverlyviolentsubjectHost leaves thegame (Bonuspoints if it'sbefore the rpstarts OR they'rean important role)GodmoddersThe labexplodesNothing ofsubstanceoccurringafter the labescapePeoplewho can'troleplayproperlyThe hostgetsangryNothinghappens fora long periodof timeRoleplayends earlyor drags onfor too longRP endsbeforesomethinginterestingeven happensA player witha genuinelycool andunique ocPlayerswho don'tlistenBackstoriesof anetheriangettingkidnappedThe scientistdoesn't doexperimentson thesubjectsEtherian"teleporting" orbreaking thedoor, evenwhen they'retold not to leave"CanI join"Everyoneleaves outthe door atthe sametimeThat oneetherian thatconstantlywants food forsome reasonThe fansgetturned onPlayers whoput zerosincerity intotheir rpsNonsensicalactions (Likeacquiring aweapon) justfor plotconvenienceCavecollapsesalong withthe lab"Lab rp atlab/spawn"InexperiencedRoleplayers"GUYSRUN!!"Player whosaysnothing theentire timeExplorerassubjectThe otherlab roomsare neveractuallyexploredSomebodytries to escapewithin the firstminute of theroleplay"Lineup"Someonetries to "drainthe orb of itspower"OrbOCGuardsareactuallyuselessConfidentDiamondfans with0.5 iq"This ischaotic"The RPdevolvesinto chaosThe oneplayerroleplayingas a catOneactualdecentroleplayerLabRobotOCSubjects tryto attack theguard and/orscientistPeople withthe rp name"Subject#___"The scientistis a tiny,pre-mutationetherianScientistbecomesirrelevant yetthe role is stilltreated as vitalInsufficientamount ofscientistsand/orguardsAnobnoxiousmageccior magucaGeneric "Orbsacrifice"plotline; Orb istreated as amagical godSubjectsautomaticallyoppose the lab,even if they don'tknow theintentions of thescientists.The iconicCORNERETHERIANBoringOverlyviolentsubjectHost leaves thegame (Bonuspoints if it'sbefore the rpstarts OR they'rean important role)GodmoddersThe labexplodes

Lab roleplay (MoE) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Nothing of substance occurring after the lab escape
  2. People who can't roleplay properly
  3. The host gets angry
  4. Nothing happens for a long period of time
  5. Roleplay ends early or drags on for too long
  6. RP ends before something interesting even happens
  7. A player with a genuinely cool and unique oc
  8. Players who don't listen
  9. Backstories of an etherian getting kidnapped
  10. The scientist doesn't do experiments on the subjects
  11. Etherian "teleporting" or breaking the door, even when they're told not to leave
  12. "Can I join"
  13. Everyone leaves out the door at the same time
  14. That one etherian that constantly wants food for some reason
  15. The fans get turned on
  16. Players who put zero sincerity into their rps
  17. Nonsensical actions (Like acquiring a weapon) just for plot convenience
  18. Cave collapses along with the lab
  19. "Lab rp at lab/spawn"
  20. Inexperienced Roleplayers
  21. "GUYS RUN!!"
  22. Player who says nothing the entire time
  23. Explorer as subject
  24. The other lab rooms are never actually explored
  25. Somebody tries to escape within the first minute of the roleplay
  26. "Line up"
  27. Someone tries to "drain the orb of its power"
  28. Orb OC
  29. Guards are actually useless
  30. Confident Diamond fans with 0.5 iq
  31. "This is chaotic"
  32. The RP devolves into chaos
  33. The one player roleplaying as a cat
  34. One actual decent roleplayer
  35. Lab Robot OC
  36. Subjects try to attack the guard and/or scientist
  37. People with the rp name "Subject #___"
  38. The scientist is a tiny, pre-mutation etherian
  39. Scientist becomes irrelevant yet the role is still treated as vital
  40. Insufficient amount of scientists and/or guards
  41. An obnoxious magecci or maguca
  42. Generic "Orb sacrifice" plotline; Orb is treated as a magical god
  43. Subjects automatically oppose the lab, even if they don't know the intentions of the scientists.
  44. The iconic CORNER ETHERIAN
  45. Boring
  46. Overly violent subject
  47. Host leaves the game (Bonus points if it's before the rp starts OR they're an important role)
  48. Godmodders
  49. The lab explodes