Subjectsautomaticallyoppose the lab,even if they don'tknow theintentions of thescientists.Roleplayends earlyor drags onfor too long"Lineup"Nothing ofsubstanceoccurringafter the labescapePlayerswho don'tlisten"CanI join"ConfidentDiamondfans with0.5 iqSomeonetries to "drainthe orb of itspower""GUYSRUN!!"The otherlab roomsare neveractuallyexploredRP endsbeforesomethinginterestingeven happensBackstoriesof anetheriangettingkidnappedPlayer whosaysnothing theentire timeThe scientistdoesn't doexperimentson thesubjectsThe hostgetsangryThe oneplayerroleplayingas a catOrbOCInexperiencedRoleplayersGuardsareactuallyuselessThe iconicCORNERETHERIANThat oneetherian thatconstantlywants food forsome reasonThe labexplodesLabRobotOCEtherian"teleporting" orbreaking thedoor, evenwhen they'retold not to leaveNothinghappens fora long periodof timeAnobnoxiousmageccior magucaOneactualdecentroleplayerPeoplewho can'troleplayproperlyGodmoddersOverlyviolentsubject"Lab rp atlab/spawn"Scientistbecomesirrelevant yetthe role is stilltreated as vitalSubjects tryto attack theguard and/orscientistPeople withthe rp name"Subject#___""This ischaotic"The fansgetturned onThe RPdevolvesinto chaosThe scientistis a tiny,pre-mutationetherianPlayers whoput zerosincerity intotheir rpsNonsensicalactions (Likeacquiring aweapon) justfor plotconvenienceBoringHost leaves thegame (Bonuspoints if it'sbefore the rpstarts OR they'rean important role)Everyoneleaves outthe door atthe sametimeCavecollapsesalong withthe labA player witha genuinelycool andunique ocGeneric "Orbsacrifice"plotline; Orb istreated as amagical godExplorerassubjectInsufficientamount ofscientistsand/orguardsSomebodytries to escapewithin the firstminute of theroleplaySubjectsautomaticallyoppose the lab,even if they don'tknow theintentions of thescientists.Roleplayends earlyor drags onfor too long"Lineup"Nothing ofsubstanceoccurringafter the labescapePlayerswho don'tlisten"CanI join"ConfidentDiamondfans with0.5 iqSomeonetries to "drainthe orb of itspower""GUYSRUN!!"The otherlab roomsare neveractuallyexploredRP endsbeforesomethinginterestingeven happensBackstoriesof anetheriangettingkidnappedPlayer whosaysnothing theentire timeThe scientistdoesn't doexperimentson thesubjectsThe hostgetsangryThe oneplayerroleplayingas a catOrbOCInexperiencedRoleplayersGuardsareactuallyuselessThe iconicCORNERETHERIANThat oneetherian thatconstantlywants food forsome reasonThe labexplodesLabRobotOCEtherian"teleporting" orbreaking thedoor, evenwhen they'retold not to leaveNothinghappens fora long periodof timeAnobnoxiousmageccior magucaOneactualdecentroleplayerPeoplewho can'troleplayproperlyGodmoddersOverlyviolentsubject"Lab rp atlab/spawn"Scientistbecomesirrelevant yetthe role is stilltreated as vitalSubjects tryto attack theguard and/orscientistPeople withthe rp name"Subject#___""This ischaotic"The fansgetturned onThe RPdevolvesinto chaosThe scientistis a tiny,pre-mutationetherianPlayers whoput zerosincerity intotheir rpsNonsensicalactions (Likeacquiring aweapon) justfor plotconvenienceBoringHost leaves thegame (Bonuspoints if it'sbefore the rpstarts OR they'rean important role)Everyoneleaves outthe door atthe sametimeCavecollapsesalong withthe labA player witha genuinelycool andunique ocGeneric "Orbsacrifice"plotline; Orb istreated as amagical godExplorerassubjectInsufficientamount ofscientistsand/orguardsSomebodytries to escapewithin the firstminute of theroleplay

Lab roleplay (MoE) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Subjects automatically oppose the lab, even if they don't know the intentions of the scientists.
  2. Roleplay ends early or drags on for too long
  3. "Line up"
  4. Nothing of substance occurring after the lab escape
  5. Players who don't listen
  6. "Can I join"
  7. Confident Diamond fans with 0.5 iq
  8. Someone tries to "drain the orb of its power"
  9. "GUYS RUN!!"
  10. The other lab rooms are never actually explored
  11. RP ends before something interesting even happens
  12. Backstories of an etherian getting kidnapped
  13. Player who says nothing the entire time
  14. The scientist doesn't do experiments on the subjects
  15. The host gets angry
  16. The one player roleplaying as a cat
  17. Orb OC
  18. Inexperienced Roleplayers
  19. Guards are actually useless
  20. The iconic CORNER ETHERIAN
  21. That one etherian that constantly wants food for some reason
  22. The lab explodes
  23. Lab Robot OC
  24. Etherian "teleporting" or breaking the door, even when they're told not to leave
  25. Nothing happens for a long period of time
  26. An obnoxious magecci or maguca
  27. One actual decent roleplayer
  28. People who can't roleplay properly
  29. Godmodders
  30. Overly violent subject
  31. "Lab rp at lab/spawn"
  32. Scientist becomes irrelevant yet the role is still treated as vital
  33. Subjects try to attack the guard and/or scientist
  34. People with the rp name "Subject #___"
  35. "This is chaotic"
  36. The fans get turned on
  37. The RP devolves into chaos
  38. The scientist is a tiny, pre-mutation etherian
  39. Players who put zero sincerity into their rps
  40. Nonsensical actions (Like acquiring a weapon) just for plot convenience
  41. Boring
  42. Host leaves the game (Bonus points if it's before the rp starts OR they're an important role)
  43. Everyone leaves out the door at the same time
  44. Cave collapses along with the lab
  45. A player with a genuinely cool and unique oc
  46. Generic "Orb sacrifice" plotline; Orb is treated as a magical god
  47. Explorer as subject
  48. Insufficient amount of scientists and/or guards
  49. Somebody tries to escape within the first minute of the roleplay