Infamouslyhard level atthe end of thepostgame (butit's in 2D thistime, see)UpgradedElephant form,similar to the P-Acorn/LuckyBell/Stone LeafUnlockableRosalinaFlorian/Poplinboss fightCanonisation ofThe GreatMission toRescuePrincess PeachNew/returningpower upsbeyond theones shownoff so farInfinite 1-uptrick hiddenin an earlylevelNewbosses onpar withNSMB DSReturn ofBirdobossfightsMario andLuigi stillshare thesame voiceactorHidden Luigihunt similar to3DW,Odyssey DLCand Luigi UEventualreturn to theMushroomKingdomWonder Sequencethat turns thecharacters 8-bit/makes the levelreminiscent ofSMB1Final boss hasMario merge withPeach'sCastle/CometObservatory viaWonder Flower tofight Bowser2DCaptainToadlevelsObscure HALRoom-esquehidden areasfor seasonedplayers to findAt leastone osthas vocallyrics in itStarKingdomin the postgameWonderKamek(plsnintendo)Sewer levelthememakes areturnSide mode fulfillinga similar purposeto MvL, CoinRush, ChallengeMode, etcThe slotsminigame fromeither SMB2 or3 will return yetagain, somehowWonder Sequencethat puts thecharacters in acompletelydifferent gameseriesTwittercontroversysparked by aTalking Flower'sdialogueInfamouslyhard level atthe end of thepostgame (butit's in 2D thistime, see)UpgradedElephant form,similar to the P-Acorn/LuckyBell/Stone LeafUnlockableRosalinaFlorian/Poplinboss fightCanonisation ofThe GreatMission toRescuePrincess PeachNew/returningpower upsbeyond theones shownoff so farInfinite 1-uptrick hiddenin an earlylevelNewbosses onpar withNSMB DSReturn ofBirdobossfightsMario andLuigi stillshare thesame voiceactorHidden Luigihunt similar to3DW,Odyssey DLCand Luigi UEventualreturn to theMushroomKingdomWonder Sequencethat turns thecharacters 8-bit/makes the levelreminiscent ofSMB1Final boss hasMario merge withPeach'sCastle/CometObservatory viaWonder Flower tofight Bowser2DCaptainToadlevelsObscure HALRoom-esquehidden areasfor seasonedplayers to findAt leastone osthas vocallyrics in itStarKingdomin the postgameWonderKamek(plsnintendo)Sewer levelthememakes areturnSide mode fulfillinga similar purposeto MvL, CoinRush, ChallengeMode, etcThe slotsminigame fromeither SMB2 or3 will return yetagain, somehowWonder Sequencethat puts thecharacters in acompletelydifferent gameseriesTwittercontroversysparked by aTalking Flower'sdialogue

Mario Wonder - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Infamously hard level at the end of the postgame (but it's in 2D this time, see)
  2. Upgraded Elephant form, similar to the P-Acorn/Lucky Bell/Stone Leaf
  3. Unlockable Rosalina
  4. Florian/Poplin boss fight
  5. Canonisation of The Great Mission to Rescue Princess Peach
  6. New/returning power ups beyond the ones shown off so far
  7. Infinite 1-up trick hidden in an early level
  8. New bosses on par with NSMB DS
  9. Return of Birdo boss fights
  10. Mario and Luigi still share the same voice actor
  11. Hidden Luigi hunt similar to 3DW, Odyssey DLC and Luigi U
  12. Eventual return to the Mushroom Kingdom
  13. Wonder Sequence that turns the characters 8-bit/makes the level reminiscent of SMB1
  14. Final boss has Mario merge with Peach's Castle/Comet Observatory via Wonder Flower to fight Bowser
  15. 2D Captain Toad levels
  16. Obscure HAL Room-esque hidden areas for seasoned players to find
  17. At least one ost has vocal lyrics in it
  18. Star Kingdom in the post game
  19. Wonder Kamek (pls nintendo)
  20. Sewer level theme makes a return
  21. Side mode fulfilling a similar purpose to MvL, Coin Rush, Challenge Mode, etc
  22. The slots minigame from either SMB2 or 3 will return yet again, somehow
  23. Wonder Sequence that puts the characters in a completely different game series
  24. Twitter controversy sparked by a Talking Flower's dialogue