New/returningpower upsbeyond theones shownoff so farWonder Sequencethat puts thecharacters in acompletelydifferent gameseriesThe slotsminigame fromeither SMB2 or3 will return yetagain, somehowHidden Luigihunt similar to3DW,Odyssey DLCand Luigi UEventualreturn to theMushroomKingdomAt leastone osthas vocallyrics in itUpgradedElephant form,similar to the P-Acorn/LuckyBell/Stone LeafSide mode fulfillinga similar purposeto MvL, CoinRush, ChallengeMode, etcCanonisation ofThe GreatMission toRescuePrincess PeachFinal boss hasMario merge withPeach'sCastle/CometObservatory viaWonder Flower tofight BowserReturn ofBirdobossfightsNewbosses onpar withNSMB DSFlorian/Poplinboss fightMario andLuigi stillshare thesame voiceactorInfamouslyhard level atthe end of thepostgame (butit's in 2D thistime, see)2DCaptainToadlevelsWonder Sequencethat turns thecharacters 8-bit/makes the levelreminiscent ofSMB1Infinite 1-uptrick hiddenin an earlylevelSewer levelthememakes areturnObscure HALRoom-esquehidden areasfor seasonedplayers to findTwittercontroversysparked by aTalking Flower'sdialogueUnlockableRosalinaStarKingdomin the postgameWonderKamek(plsnintendo)New/returningpower upsbeyond theones shownoff so farWonder Sequencethat puts thecharacters in acompletelydifferent gameseriesThe slotsminigame fromeither SMB2 or3 will return yetagain, somehowHidden Luigihunt similar to3DW,Odyssey DLCand Luigi UEventualreturn to theMushroomKingdomAt leastone osthas vocallyrics in itUpgradedElephant form,similar to the P-Acorn/LuckyBell/Stone LeafSide mode fulfillinga similar purposeto MvL, CoinRush, ChallengeMode, etcCanonisation ofThe GreatMission toRescuePrincess PeachFinal boss hasMario merge withPeach'sCastle/CometObservatory viaWonder Flower tofight BowserReturn ofBirdobossfightsNewbosses onpar withNSMB DSFlorian/Poplinboss fightMario andLuigi stillshare thesame voiceactorInfamouslyhard level atthe end of thepostgame (butit's in 2D thistime, see)2DCaptainToadlevelsWonder Sequencethat turns thecharacters 8-bit/makes the levelreminiscent ofSMB1Infinite 1-uptrick hiddenin an earlylevelSewer levelthememakes areturnObscure HALRoom-esquehidden areasfor seasonedplayers to findTwittercontroversysparked by aTalking Flower'sdialogueUnlockableRosalinaStarKingdomin the postgameWonderKamek(plsnintendo)

Mario Wonder - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. New/returning power ups beyond the ones shown off so far
  2. Wonder Sequence that puts the characters in a completely different game series
  3. The slots minigame from either SMB2 or 3 will return yet again, somehow
  4. Hidden Luigi hunt similar to 3DW, Odyssey DLC and Luigi U
  5. Eventual return to the Mushroom Kingdom
  6. At least one ost has vocal lyrics in it
  7. Upgraded Elephant form, similar to the P-Acorn/Lucky Bell/Stone Leaf
  8. Side mode fulfilling a similar purpose to MvL, Coin Rush, Challenge Mode, etc
  9. Canonisation of The Great Mission to Rescue Princess Peach
  10. Final boss has Mario merge with Peach's Castle/Comet Observatory via Wonder Flower to fight Bowser
  11. Return of Birdo boss fights
  12. New bosses on par with NSMB DS
  13. Florian/Poplin boss fight
  14. Mario and Luigi still share the same voice actor
  15. Infamously hard level at the end of the postgame (but it's in 2D this time, see)
  16. 2D Captain Toad levels
  17. Wonder Sequence that turns the characters 8-bit/makes the level reminiscent of SMB1
  18. Infinite 1-up trick hidden in an early level
  19. Sewer level theme makes a return
  20. Obscure HAL Room-esque hidden areas for seasoned players to find
  21. Twitter controversy sparked by a Talking Flower's dialogue
  22. Unlockable Rosalina
  23. Star Kingdom in the post game
  24. Wonder Kamek (pls nintendo)