DependentvariableIntelligencequotient(IQ)LuciddreamsNarcissismBabblingStageMentalHealthHypothesisSelfishnessBystandereffectLongtermmemoryPhobiaConfirmationbiasLobotomyEndorphinsShort-termmemoryAmygdalaControlgroupHeuristicExperimenterbiasAnterogradeamnesiaInsomniaBigFiveNaturevsNurtureSchizophreniaHierarchyof needsSocialInfluenceADHD DependentvariableIntelligencequotient(IQ)LuciddreamsNarcissismBabblingStageMentalHealthHypothesisSelfishnessBystandereffectLongtermmemoryPhobiaConfirmationbiasLobotomyEndorphinsShort-termmemoryAmygdalaControlgroupHeuristicExperimenterbiasAnterogradeamnesiaInsomniaBigFiveNaturevsNurtureSchizophreniaHierarchyof needsSocialInfluenceADHD 

Psychology Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
  1. Dependent variable
  2. Intelligence quotient (IQ)
  3. Lucid dreams
  4. Narcissism
  5. Babbling Stage
  6. Mental Health
  7. Hypothesis
  8. Selfishness
  9. Bystander effect
  10. Long term memory
  11. Phobia
  12. Confirmation bias
  13. Lobotomy
  14. Endorphins
  15. Short-term memory
  16. Amygdala
  17. Control group
  18. Heuristic
  19. Experimenter bias
  20. Anterograde amnesia
  21. Insomnia
  22. Big Five
  23. Nature vs Nurture
  24. Schizophrenia
  25. Hierarchy of needs
  26. Social Influence
  27. ADHD