PRISMAMAXIAny BAG& walletcomboHANDBAG& WALLETVenice(Large)Raffiatotew/Shoe2 unit saleincludingTRUNKbagSell themannequinlook (2 unitmin.)3 WRTWsale (ormore)5 OMNIorderscompletePablosneaker w/socks orsunglassesBucket hatw/SunglassesAny TOTEw/sunglassesor Bijoux (2pc min.)Fussbettw/SocksLogoStrap softTrunk bagConverttheMARMI(any item)SUNGLASSESPrismaBag &WalletNewConsignmentclient (sentout)Bijoux &RTW (2pc min.)Storytellingleading toa sale4 unitsale ormore3 MRTWsale (ormore)2 Shoes(or more)4 CRMadditionsin oneshiftPRISMAMAXIAny BAG& walletcomboHANDBAG& WALLETVenice(Large)Raffiatotew/Shoe2 unit saleincludingTRUNKbagSell themannequinlook (2 unitmin.)3 WRTWsale (ormore)5 OMNIorderscompletePablosneaker w/socks orsunglassesBucket hatw/SunglassesAny TOTEw/sunglassesor Bijoux (2pc min.)Fussbettw/SocksLogoStrap softTrunk bagConverttheMARMI(any item)SUNGLASSESPrismaBag &WalletNewConsignmentclient (sentout)Bijoux &RTW (2pc min.)Storytellingleading toa sale4 unitsale ormore3 MRTWsale (ormore)2 Shoes(or more)4 CRMadditionsin oneshift

MARNI - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
G
3
I
4
B
5
I
6
O
7
O
8
N
9
N
10
B
11
B
12
B
13
N
14
G
15
G
16
G
17
O
18
O
19
O
20
I
21
I
22
I
23
G
24
N
  1. B-PRISMA MAXI
  2. G-Any BAG & wallet combo
  3. I-HANDBAG & WALLET
  4. B-Venice (Large)
  5. I-Raffia tote w/Shoe
  6. O-2 unit sale including TRUNK bag
  7. O-Sell the mannequin look (2 unit min.)
  8. N-3 WRTW sale (or more)
  9. N-5 OMNI orders complete
  10. B-Pablo sneaker w/ socks or sunglasses
  11. B-Bucket hat w/ Sunglasses
  12. B-Any TOTE w/sunglasses or Bijoux (2 pc min.)
  13. N-Fussbett w/Socks
  14. G-Logo Strap soft Trunk bag
  15. G-Convert the MARMI (any item)
  16. G-SUNGLASSES
  17. O-Prisma Bag & Wallet
  18. O-New Consignment client (sent out)
  19. O-Bijoux & RTW (2 pc min.)
  20. I-Storytelling leading to a sale
  21. I-4 unit sale or more
  22. I-3 MRTW sale (or more)
  23. G-2 Shoes (or more)
  24. N-4 CRM additions in one shift