Method>=/LoopInitialization==VariableintzombiesClassJava%Stringzombiesprintdoublezombiesintzombies= 5;<zombies++if( something!= somethingelse)DataTypeprintlnbooleanzombiesDeclare/DeclarationScannerint[]zombies;Method>=/LoopInitialization==VariableintzombiesClassJava%Stringzombiesprintdoublezombiesintzombies= 5;<zombies++if( something!= somethingelse)DataTypeprintlnbooleanzombiesDeclare/DeclarationScannerint[]zombies;

AP ARRAYS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Method
  2. >
  3. =
  4. /
  5. Loop
  6. Initialization
  7. ==
  8. Variable
  9. int zombies
  10. Class
  11. Java
  12. %
  13. String zombies
  14. print
  15. double zombies
  16. int zombies = 5;
  17. <
  18. zombies++
  19. if( something != something else)
  20. Data Type
  21. println
  22. boolean zombies
  23. Declare /Declaration
  24. Scanner
  25. int[] zombies;