Stringzombies/println%VariableInitializationLoopDeclare/Declaration<if( something!= somethingelse)ScannerClass>=int[]zombies;intzombiesbooleanzombiesprintintzombies= 5;zombies++doublezombiesDataTypeJavaMethod==Stringzombies/println%VariableInitializationLoopDeclare/Declaration<if( something!= somethingelse)ScannerClass>=int[]zombies;intzombiesbooleanzombiesprintintzombies= 5;zombies++doublezombiesDataTypeJavaMethod==

AP ARRAYS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. String zombies
  2. /
  3. println
  4. %
  5. Variable
  6. Initialization
  7. Loop
  8. Declare /Declaration
  9. <
  10. if( something != something else)
  11. Scanner
  12. Class
  13. >
  14. =
  15. int[] zombies;
  16. int zombies
  17. boolean zombies
  18. print
  19. int zombies = 5;
  20. zombies++
  21. double zombies
  22. Data Type
  23. Java
  24. Method
  25. ==