LoopStringzombies==%booleanzombiesInitializationdoublezombiesprintlnVariableintzombies</ScannerDeclare/Declaration=Javaint[]zombies;intzombies= 5;>MethodDataTypeClassprintzombies++if( something!= somethingelse)LoopStringzombies==%booleanzombiesInitializationdoublezombiesprintlnVariableintzombies</ScannerDeclare/Declaration=Javaint[]zombies;intzombies= 5;>MethodDataTypeClassprintzombies++if( something!= somethingelse)

AP ARRAYS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Loop
  2. String zombies
  3. ==
  4. %
  5. boolean zombies
  6. Initialization
  7. double zombies
  8. println
  9. Variable
  10. int zombies
  11. <
  12. /
  13. Scanner
  14. Declare /Declaration
  15. =
  16. Java
  17. int[] zombies;
  18. int zombies = 5;
  19. >
  20. Method
  21. Data Type
  22. Class
  23. print
  24. zombies++
  25. if( something != something else)