zombies++Initializationif( something!= somethingelse)/booleanzombiesVariableDeclare/DeclarationDataType=>%Classprintln<int[]zombies;intzombiesJavaStringzombiesLoopdoublezombiesMethodScannerintzombies= 5;print==zombies++Initializationif( something!= somethingelse)/booleanzombiesVariableDeclare/DeclarationDataType=>%Classprintln<int[]zombies;intzombiesJavaStringzombiesLoopdoublezombiesMethodScannerintzombies= 5;print==

AP ARRAYS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. zombies++
  2. Initialization
  3. if( something != something else)
  4. /
  5. boolean zombies
  6. Variable
  7. Declare /Declaration
  8. Data Type
  9. =
  10. >
  11. %
  12. Class
  13. println
  14. <
  15. int[] zombies;
  16. int zombies
  17. Java
  18. String zombies
  19. Loop
  20. double zombies
  21. Method
  22. Scanner
  23. int zombies = 5;
  24. print
  25. ==