Loop==Method%Declare/Declarationzombies++DataTypeprintintzombies= 5;Javaif( something!= somethingelse)doublezombiesprintlnClass=/Scanner>booleanzombiesintzombiesVariableInitializationStringzombiesint[]zombies;<Loop==Method%Declare/Declarationzombies++DataTypeprintintzombies= 5;Javaif( something!= somethingelse)doublezombiesprintlnClass=/Scanner>booleanzombiesintzombiesVariableInitializationStringzombiesint[]zombies;<

AP ARRAYS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Loop
  2. ==
  3. Method
  4. %
  5. Declare /Declaration
  6. zombies++
  7. Data Type
  8. print
  9. int zombies = 5;
  10. Java
  11. if( something != something else)
  12. double zombies
  13. println
  14. Class
  15. =
  16. /
  17. Scanner
  18. >
  19. boolean zombies
  20. int zombies
  21. Variable
  22. Initialization
  23. String zombies
  24. int[] zombies;
  25. <