Classprintln=zombies++JavabooleanzombiesInitializationif( something!= somethingelse)LoopStringzombies/ScannerVariable>intzombiesintzombies= 5;<doublezombiesint[]zombies;DataTypeDeclare/Declaration%printMethod==Classprintln=zombies++JavabooleanzombiesInitializationif( something!= somethingelse)LoopStringzombies/ScannerVariable>intzombiesintzombies= 5;<doublezombiesint[]zombies;DataTypeDeclare/Declaration%printMethod==

AP ARRAYS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Class
  2. println
  3. =
  4. zombies++
  5. Java
  6. boolean zombies
  7. Initialization
  8. if( something != something else)
  9. Loop
  10. String zombies
  11. /
  12. Scanner
  13. Variable
  14. >
  15. int zombies
  16. int zombies = 5;
  17. <
  18. double zombies
  19. int[] zombies;
  20. Data Type
  21. Declare /Declaration
  22. %
  23. print
  24. Method
  25. ==