GrimPsychometrytravelrollHisharilorecrewmembernamedInsightcheck(againstPC)fail toappeal toNovoslongrest onshipinitiativeagainstpiratesOssendedHostappearanceExUCalamityreferenceArcanachecknewlocationnameWildemountloreDeceptioncheckSurvivalchecknot yetatKaluthatime /calendardiscussionInsightcheck(againstNPC)arriveatKaluthaEsqualaappearancefaunainteractionGraz'tcharconfiscatedPersuasionchecktheftattemptCommunePerceptioncheckEvon'travirappearancemapconsultednoinitiativeGraz'tcharconversationfloreinteractionHistorycheckinitiativeagainstsomethingelsesuccessfullyappeal toNovosAugury /DivinationGrimPsychometrytravelrollHisharilorecrewmembernamedInsightcheck(againstPC)fail toappeal toNovoslongrest onshipinitiativeagainstpiratesOssendedHostappearanceExUCalamityreferenceArcanachecknewlocationnameWildemountloreDeceptioncheckSurvivalchecknot yetatKaluthatime /calendardiscussionInsightcheck(againstNPC)arriveatKaluthaEsqualaappearancefaunainteractionGraz'tcharconfiscatedPersuasionchecktheftattemptCommunePerceptioncheckEvon'travirappearancemapconsultednoinitiativeGraz'tcharconversationfloreinteractionHistorycheckinitiativeagainstsomethingelsesuccessfullyappeal toNovosAugury /Divination

You Best Start Believing In Ghost Stories [Critical Role 3.72] - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Grim Psychometry
  2. travel roll
  3. Hishari lore
  4. crew member named
  5. Insight check (against PC)
  6. fail to appeal to Novos
  7. long rest on ship
  8. initiative against pirates
  9. Ossended Host appearance
  10. ExU Calamity reference
  11. Arcana check
  12. new location name
  13. Wildemount lore
  14. Deception check
  15. Survival check
  16. not yet at Kalutha
  17. time / calendar discussion
  18. Insight check (against NPC)
  19. arrive at Kalutha
  20. Esquala appearance
  21. fauna interaction
  22. Graz'tchar confiscated
  23. Persuasion check
  24. theft attempt
  25. Commune
  26. Perception check
  27. Evon'travir appearance
  28. map consulted
  29. no initiative
  30. Graz'tchar conversation
  31. flore interaction
  32. History check
  33. initiative against something else
  34. successfully appeal to Novos
  35. Augury / Divination