Perceptionchecknot yetatKaluthafaunainteractionCommuneGrimPsychometryEvon'travirappearanceinitiativeagainstsomethingelsetime /calendardiscussionnoinitiativeDeceptioncheckWildemountloreOssendedHostappearancefloreinteractionnewlocationnameExUCalamityreferencePersuasioncheckGraz'tcharconversationtravelrolltheftattemptInsightcheck(againstNPC)Esqualaappearancesuccessfullyappeal toNovosmapconsultedarriveatKaluthaGraz'tcharconfiscatedcrewmembernamedSurvivalcheckinitiativeagainstpiratesInsightcheck(againstPC)HistorycheckAugury /DivinationArcanachecklongrest onshipHisharilorefail toappeal toNovosPerceptionchecknot yetatKaluthafaunainteractionCommuneGrimPsychometryEvon'travirappearanceinitiativeagainstsomethingelsetime /calendardiscussionnoinitiativeDeceptioncheckWildemountloreOssendedHostappearancefloreinteractionnewlocationnameExUCalamityreferencePersuasioncheckGraz'tcharconversationtravelrolltheftattemptInsightcheck(againstNPC)Esqualaappearancesuccessfullyappeal toNovosmapconsultedarriveatKaluthaGraz'tcharconfiscatedcrewmembernamedSurvivalcheckinitiativeagainstpiratesInsightcheck(againstPC)HistorycheckAugury /DivinationArcanachecklongrest onshipHisharilorefail toappeal toNovos

You Best Start Believing In Ghost Stories [Critical Role 3.72] - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Perception check
  2. not yet at Kalutha
  3. fauna interaction
  4. Commune
  5. Grim Psychometry
  6. Evon'travir appearance
  7. initiative against something else
  8. time / calendar discussion
  9. no initiative
  10. Deception check
  11. Wildemount lore
  12. Ossended Host appearance
  13. flore interaction
  14. new location name
  15. ExU Calamity reference
  16. Persuasion check
  17. Graz'tchar conversation
  18. travel roll
  19. theft attempt
  20. Insight check (against NPC)
  21. Esquala appearance
  22. successfully appeal to Novos
  23. map consulted
  24. arrive at Kalutha
  25. Graz'tchar confiscated
  26. crew member named
  27. Survival check
  28. initiative against pirates
  29. Insight check (against PC)
  30. History check
  31. Augury / Divination
  32. Arcana check
  33. long rest on ship
  34. Hishari lore
  35. fail to appeal to Novos