CharacterDevelopmentInternalConflictCharacterMotivationConflictPlotMapAntagonistHow acharacterchangesthroughoutthe story.Is thegood"guy"Thebeginningof a story.ProtagonistResolutionCharacterTraitsHow acharacterchangesthroughoutthe story.CharactersSettingThe seriesof eventsthat makeup a story.ClimaxPlotRisingActionFallingActionTensionExternalConflictWhen andwhere thestory takesplace.ExpositionCharacterDevelopmentInternalConflictCharacterMotivationConflictPlotMapAntagonistHow acharacterchangesthroughoutthe story.Is thegood"guy"Thebeginningof a story.ProtagonistResolutionCharacterTraitsHow acharacterchangesthroughoutthe story.CharactersSettingThe seriesof eventsthat makeup a story.ClimaxPlotRisingActionFallingActionTensionExternalConflictWhen andwhere thestory takesplace.Exposition

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Character Development
  2. Internal Conflict
  3. Character Motivation
  4. Conflict
  5. Plot Map
  6. Antagonist
  7. How a character changes throughout the story.
  8. Is the good "guy"
  9. The beginning of a story.
  10. Protagonist
  11. Resolution
  12. Character Traits
  13. How a character changes throughout the story.
  14. Characters
  15. Setting
  16. The series of events that make up a story.
  17. Climax
  18. Plot
  19. Rising Action
  20. Falling Action
  21. Tension
  22. External Conflict
  23. When and where the story takes place.
  24. Exposition