CharactersResolutionClimaxAntagonistHow acharacterchangesthroughoutthe story.How acharacterchangesthroughoutthe story.CharacterDevelopmentTensionThebeginningof a story.InternalConflictExternalConflictCharacterTraitsThe seriesof eventsthat makeup a story.RisingActionSettingProtagonistWhen andwhere thestory takesplace.ConflictExpositionPlotMapIs thegood"guy"PlotFallingActionCharacterMotivationCharactersResolutionClimaxAntagonistHow acharacterchangesthroughoutthe story.How acharacterchangesthroughoutthe story.CharacterDevelopmentTensionThebeginningof a story.InternalConflictExternalConflictCharacterTraitsThe seriesof eventsthat makeup a story.RisingActionSettingProtagonistWhen andwhere thestory takesplace.ConflictExpositionPlotMapIs thegood"guy"PlotFallingActionCharacterMotivation

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Characters
  2. Resolution
  3. Climax
  4. Antagonist
  5. How a character changes throughout the story.
  6. How a character changes throughout the story.
  7. Character Development
  8. Tension
  9. The beginning of a story.
  10. Internal Conflict
  11. External Conflict
  12. Character Traits
  13. The series of events that make up a story.
  14. Rising Action
  15. Setting
  16. Protagonist
  17. When and where the story takes place.
  18. Conflict
  19. Exposition
  20. Plot Map
  21. Is the good "guy"
  22. Plot
  23. Falling Action
  24. Character Motivation