AntagonistExpositionFallingActionCharacterDevelopmentPlotThebeginningof a story.ProtagonistClimaxResolutionCharacterMotivationPlotMapHow acharacterchangesthroughoutthe story.ExternalConflictIs thegood"guy"How acharacterchangesthroughoutthe story.The seriesof eventsthat makeup a story.CharacterTraitsTensionCharactersWhen andwhere thestory takesplace.ConflictSettingInternalConflictRisingActionAntagonistExpositionFallingActionCharacterDevelopmentPlotThebeginningof a story.ProtagonistClimaxResolutionCharacterMotivationPlotMapHow acharacterchangesthroughoutthe story.ExternalConflictIs thegood"guy"How acharacterchangesthroughoutthe story.The seriesof eventsthat makeup a story.CharacterTraitsTensionCharactersWhen andwhere thestory takesplace.ConflictSettingInternalConflictRisingAction

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Antagonist
  2. Exposition
  3. Falling Action
  4. Character Development
  5. Plot
  6. The beginning of a story.
  7. Protagonist
  8. Climax
  9. Resolution
  10. Character Motivation
  11. Plot Map
  12. How a character changes throughout the story.
  13. External Conflict
  14. Is the good "guy"
  15. How a character changes throughout the story.
  16. The series of events that make up a story.
  17. Character Traits
  18. Tension
  19. Characters
  20. When and where the story takes place.
  21. Conflict
  22. Setting
  23. Internal Conflict
  24. Rising Action