CharacterDevelopmentCharacterTraitsThebeginningof a story.PlotMapCharacterMotivationHow acharacterchangesthroughoutthe story.When andwhere thestory takesplace.ResolutionCharactersProtagonistExternalConflictTensionConflictFallingActionExpositionSettingAntagonistThe seriesof eventsthat makeup a story.Is thegood"guy"How acharacterchangesthroughoutthe story.ClimaxRisingActionPlotInternalConflictCharacterDevelopmentCharacterTraitsThebeginningof a story.PlotMapCharacterMotivationHow acharacterchangesthroughoutthe story.When andwhere thestory takesplace.ResolutionCharactersProtagonistExternalConflictTensionConflictFallingActionExpositionSettingAntagonistThe seriesof eventsthat makeup a story.Is thegood"guy"How acharacterchangesthroughoutthe story.ClimaxRisingActionPlotInternalConflict

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Character Development
  2. Character Traits
  3. The beginning of a story.
  4. Plot Map
  5. Character Motivation
  6. How a character changes throughout the story.
  7. When and where the story takes place.
  8. Resolution
  9. Characters
  10. Protagonist
  11. External Conflict
  12. Tension
  13. Conflict
  14. Falling Action
  15. Exposition
  16. Setting
  17. Antagonist
  18. The series of events that make up a story.
  19. Is the good "guy"
  20. How a character changes throughout the story.
  21. Climax
  22. Rising Action
  23. Plot
  24. Internal Conflict