InternalConflictRisingActionProtagonistWhen andwhere thestory takesplace.ConflictExternalConflictIs thegood"guy"ResolutionSettingHow acharacterchangesthroughoutthe story.AntagonistCharacterMotivationCharacterTraitsCharactersThe seriesof eventsthat makeup a story.ClimaxPlotMapPlotCharacterDevelopmentExpositionFallingActionHow acharacterchangesthroughoutthe story.TensionThebeginningof a story.InternalConflictRisingActionProtagonistWhen andwhere thestory takesplace.ConflictExternalConflictIs thegood"guy"ResolutionSettingHow acharacterchangesthroughoutthe story.AntagonistCharacterMotivationCharacterTraitsCharactersThe seriesof eventsthat makeup a story.ClimaxPlotMapPlotCharacterDevelopmentExpositionFallingActionHow acharacterchangesthroughoutthe story.TensionThebeginningof a story.

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Internal Conflict
  2. Rising Action
  3. Protagonist
  4. When and where the story takes place.
  5. Conflict
  6. External Conflict
  7. Is the good "guy"
  8. Resolution
  9. Setting
  10. How a character changes throughout the story.
  11. Antagonist
  12. Character Motivation
  13. Character Traits
  14. Characters
  15. The series of events that make up a story.
  16. Climax
  17. Plot Map
  18. Plot
  19. Character Development
  20. Exposition
  21. Falling Action
  22. How a character changes throughout the story.
  23. Tension
  24. The beginning of a story.