ProtagonistPlotMapInternalConflictConflictCharacterMotivationHow acharacterchangesthroughoutthe story.ClimaxPlotWhen andwhere thestory takesplace.Is thegood"guy"The seriesof eventsthat makeup a story.ResolutionTensionCharactersCharacterDevelopmentCharacterTraitsRisingActionFallingActionHow acharacterchangesthroughoutthe story.AntagonistThebeginningof a story.ExternalConflictExpositionSettingProtagonistPlotMapInternalConflictConflictCharacterMotivationHow acharacterchangesthroughoutthe story.ClimaxPlotWhen andwhere thestory takesplace.Is thegood"guy"The seriesof eventsthat makeup a story.ResolutionTensionCharactersCharacterDevelopmentCharacterTraitsRisingActionFallingActionHow acharacterchangesthroughoutthe story.AntagonistThebeginningof a story.ExternalConflictExpositionSetting

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Protagonist
  2. Plot Map
  3. Internal Conflict
  4. Conflict
  5. Character Motivation
  6. How a character changes throughout the story.
  7. Climax
  8. Plot
  9. When and where the story takes place.
  10. Is the good "guy"
  11. The series of events that make up a story.
  12. Resolution
  13. Tension
  14. Characters
  15. Character Development
  16. Character Traits
  17. Rising Action
  18. Falling Action
  19. How a character changes throughout the story.
  20. Antagonist
  21. The beginning of a story.
  22. External Conflict
  23. Exposition
  24. Setting