RisingActionHow acharacterchangesthroughoutthe story.ExternalConflictCharacterTraitsWhen andwhere thestory takesplace.TensionIs thegood"guy"The seriesof eventsthat makeup a story.ResolutionPlotInternalConflictHow acharacterchangesthroughoutthe story.ConflictExpositionProtagonistPlotMapCharacterMotivationClimaxSettingCharactersFallingActionThebeginningof a story.CharacterDevelopmentAntagonistRisingActionHow acharacterchangesthroughoutthe story.ExternalConflictCharacterTraitsWhen andwhere thestory takesplace.TensionIs thegood"guy"The seriesof eventsthat makeup a story.ResolutionPlotInternalConflictHow acharacterchangesthroughoutthe story.ConflictExpositionProtagonistPlotMapCharacterMotivationClimaxSettingCharactersFallingActionThebeginningof a story.CharacterDevelopmentAntagonist

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rising Action
  2. How a character changes throughout the story.
  3. External Conflict
  4. Character Traits
  5. When and where the story takes place.
  6. Tension
  7. Is the good "guy"
  8. The series of events that make up a story.
  9. Resolution
  10. Plot
  11. Internal Conflict
  12. How a character changes throughout the story.
  13. Conflict
  14. Exposition
  15. Protagonist
  16. Plot Map
  17. Character Motivation
  18. Climax
  19. Setting
  20. Characters
  21. Falling Action
  22. The beginning of a story.
  23. Character Development
  24. Antagonist