ProtagonistClimaxHow acharacterchangesthroughoutthe story.Thebeginningof a story.RisingActionWhen andwhere thestory takesplace.FallingActionExpositionHow acharacterchangesthroughoutthe story.ResolutionCharacterTraitsInternalConflictPlotMapSettingCharacterMotivationAntagonistThe seriesof eventsthat makeup a story.ExternalConflictCharactersIs thegood"guy"CharacterDevelopmentTensionPlotConflictProtagonistClimaxHow acharacterchangesthroughoutthe story.Thebeginningof a story.RisingActionWhen andwhere thestory takesplace.FallingActionExpositionHow acharacterchangesthroughoutthe story.ResolutionCharacterTraitsInternalConflictPlotMapSettingCharacterMotivationAntagonistThe seriesof eventsthat makeup a story.ExternalConflictCharactersIs thegood"guy"CharacterDevelopmentTensionPlotConflict

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Protagonist
  2. Climax
  3. How a character changes throughout the story.
  4. The beginning of a story.
  5. Rising Action
  6. When and where the story takes place.
  7. Falling Action
  8. Exposition
  9. How a character changes throughout the story.
  10. Resolution
  11. Character Traits
  12. Internal Conflict
  13. Plot Map
  14. Setting
  15. Character Motivation
  16. Antagonist
  17. The series of events that make up a story.
  18. External Conflict
  19. Characters
  20. Is the good "guy"
  21. Character Development
  22. Tension
  23. Plot
  24. Conflict