Rising Action The beginning of a story. Character Motivation Setting Tension Internal Conflict Is the good "guy" Plot Map The series of events that make up a story. Falling Action Resolution Character Traits When and where the story takes place. Protagonist Exposition How a character changes throughout the story. Plot Conflict Character Development External Conflict Antagonist Characters How a character changes throughout the story. Climax Rising Action The beginning of a story. Character Motivation Setting Tension Internal Conflict Is the good "guy" Plot Map The series of events that make up a story. Falling Action Resolution Character Traits When and where the story takes place. Protagonist Exposition How a character changes throughout the story. Plot Conflict Character Development External Conflict Antagonist Characters How a character changes throughout the story. Climax
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rising Action
The beginning of a story.
Character Motivation
Setting
Tension
Internal Conflict
Is the good "guy"
Plot Map
The series of events that make up a story.
Falling Action
Resolution
Character Traits
When and where the story takes place.
Protagonist
Exposition
How a character changes throughout the story.
Plot
Conflict
Character Development
External Conflict
Antagonist
Characters
How a character changes throughout the story.
Climax