When andwhere thestory takesplace.How acharacterchangesthroughoutthe story.CharactersCharacterMotivationFallingActionTensionRisingActionThe seriesof eventsthat makeup a story.CharacterTraitsExpositionIs thegood"guy"ExternalConflictPlotMapClimaxCharacterDevelopmentAntagonistSettingResolutionPlotInternalConflictConflictProtagonistHow acharacterchangesthroughoutthe story.Thebeginningof a story.When andwhere thestory takesplace.How acharacterchangesthroughoutthe story.CharactersCharacterMotivationFallingActionTensionRisingActionThe seriesof eventsthat makeup a story.CharacterTraitsExpositionIs thegood"guy"ExternalConflictPlotMapClimaxCharacterDevelopmentAntagonistSettingResolutionPlotInternalConflictConflictProtagonistHow acharacterchangesthroughoutthe story.Thebeginningof a story.

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. When and where the story takes place.
  2. How a character changes throughout the story.
  3. Characters
  4. Character Motivation
  5. Falling Action
  6. Tension
  7. Rising Action
  8. The series of events that make up a story.
  9. Character Traits
  10. Exposition
  11. Is the good "guy"
  12. External Conflict
  13. Plot Map
  14. Climax
  15. Character Development
  16. Antagonist
  17. Setting
  18. Resolution
  19. Plot
  20. Internal Conflict
  21. Conflict
  22. Protagonist
  23. How a character changes throughout the story.
  24. The beginning of a story.