ProtagonistPlotTensionExpositionCharacterTraitsHow acharacterchangesthroughoutthe story.FallingActionCharacterMotivationRisingActionPlotMapAntagonistThe seriesof eventsthat makeup a story.ConflictExternalConflictCharacterDevelopmentCharactersSettingHow acharacterchangesthroughoutthe story.Thebeginningof a story.InternalConflictClimaxResolutionWhen andwhere thestory takesplace.Is thegood"guy"ProtagonistPlotTensionExpositionCharacterTraitsHow acharacterchangesthroughoutthe story.FallingActionCharacterMotivationRisingActionPlotMapAntagonistThe seriesof eventsthat makeup a story.ConflictExternalConflictCharacterDevelopmentCharactersSettingHow acharacterchangesthroughoutthe story.Thebeginningof a story.InternalConflictClimaxResolutionWhen andwhere thestory takesplace.Is thegood"guy"

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Protagonist
  2. Plot
  3. Tension
  4. Exposition
  5. Character Traits
  6. How a character changes throughout the story.
  7. Falling Action
  8. Character Motivation
  9. Rising Action
  10. Plot Map
  11. Antagonist
  12. The series of events that make up a story.
  13. Conflict
  14. External Conflict
  15. Character Development
  16. Characters
  17. Setting
  18. How a character changes throughout the story.
  19. The beginning of a story.
  20. Internal Conflict
  21. Climax
  22. Resolution
  23. When and where the story takes place.
  24. Is the good "guy"