SettingCharactersHow acharacterchangesthroughoutthe story.InternalConflictCharacterMotivationResolutionWhen andwhere thestory takesplace.AntagonistExternalConflictTensionRisingActionClimaxPlotMapFallingActionCharacterTraitsExpositionConflictHow acharacterchangesthroughoutthe story.ProtagonistPlotCharacterDevelopmentThe seriesof eventsthat makeup a story.Thebeginningof a story.Is thegood"guy"SettingCharactersHow acharacterchangesthroughoutthe story.InternalConflictCharacterMotivationResolutionWhen andwhere thestory takesplace.AntagonistExternalConflictTensionRisingActionClimaxPlotMapFallingActionCharacterTraitsExpositionConflictHow acharacterchangesthroughoutthe story.ProtagonistPlotCharacterDevelopmentThe seriesof eventsthat makeup a story.Thebeginningof a story.Is thegood"guy"

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. Characters
  3. How a character changes throughout the story.
  4. Internal Conflict
  5. Character Motivation
  6. Resolution
  7. When and where the story takes place.
  8. Antagonist
  9. External Conflict
  10. Tension
  11. Rising Action
  12. Climax
  13. Plot Map
  14. Falling Action
  15. Character Traits
  16. Exposition
  17. Conflict
  18. How a character changes throughout the story.
  19. Protagonist
  20. Plot
  21. Character Development
  22. The series of events that make up a story.
  23. The beginning of a story.
  24. Is the good "guy"