(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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To move your had across something gently.
Stroke
The story wraps up and the conflict or problem is solved.
Solution
An inner struggle that affects the main characters mental and emotional state
INTERNAL CONFLICT
The biggest action in the story,
Climax
Shy or easily frightened.
A person in a story; either a human, a fantasy character, mythical character,
or even an animal.
Characters
To make up for a wrongdoing.
A battle or the
problem in the story
Conflict
To pout quietly out of annoyance or disappointment
Sulking
Someone’s territory.
Domain
The events after the climax that lead to the conflict/problem be solved.
Falling Action
WHY something happens.
Cause
The act of begging someone to do something.
Pleadingly
To give special importance to something when writing or speaking.
Emphasize
An individual animal or plant
A look back at the past
FLASHBACK
A hint about what will happen in the future
FORESHADOW
Referring to a young person.
Juvenile
A guess made from your observations
in a story
Inference
WHAT happened.
Effect
To hold someone’s attention closely
Mesmerized
Acting in a sneaky or deceitful way.
Cunning
The main events that lead up to the climax of the story.
Rising Action