CunningActing in asneaky ordeceitfulway.SettingWhere andwhen astory takesplace. StrokeTo moveyour hadacrosssomethinggently.FallingActionThe eventsafter the climaxthat lead to theconflict/problembe solved.SulkingTo pout quietlyout ofannoyance ordisappointmentPleadinglyThe act ofbeggingsomeone todosomething.Shy oreasilyfrightened.InferenceA guessmade fromyourobservationsin a story JuvenileReferringto ayoungperson.RisingActionThe mainevents thatlead up tothe climax ofthe story.EmphasizeTo give specialimportance tosomethingwhen writing orspeaking.DomainSomeone’sterritory.FORESHADOWA hint aboutwhat willhappen inthe futureClimaxThebiggestaction inthe story,CauseWHYsomethinghappens.SolutionThe storywraps up andthe conflict orproblem issolved.MesmerizedTo holdsomeone’sattentioncloselyEffectWHAThappened.FLASHBACKA lookback atthe pastConflictA battle ortheproblem inthe story Anindividualanimal orplantCharactersA person in a story;either a human, afantasy character,mythical character,or even an animal. INTERNALCONFLICTAn innerstruggle thataffects the maincharactersmental andemotional stateTo make upfor awrongdoing.CunningActing in asneaky ordeceitfulway.SettingWhere andwhen astory takesplace. StrokeTo moveyour hadacrosssomethinggently.FallingActionThe eventsafter the climaxthat lead to theconflict/problembe solved.SulkingTo pout quietlyout ofannoyance ordisappointmentPleadinglyThe act ofbeggingsomeone todosomething.Shy oreasilyfrightened.InferenceA guessmade fromyourobservationsin a story JuvenileReferringto ayoungperson.RisingActionThe mainevents thatlead up tothe climax ofthe story.EmphasizeTo give specialimportance tosomethingwhen writing orspeaking.DomainSomeone’sterritory.FORESHADOWA hint aboutwhat willhappen inthe futureClimaxThebiggestaction inthe story,CauseWHYsomethinghappens.SolutionThe storywraps up andthe conflict orproblem issolved.MesmerizedTo holdsomeone’sattentioncloselyEffectWHAThappened.FLASHBACKA lookback atthe pastConflictA battle ortheproblem inthe story Anindividualanimal orplantCharactersA person in a story;either a human, afantasy character,mythical character,or even an animal. INTERNALCONFLICTAn innerstruggle thataffects the maincharactersmental andemotional stateTo make upfor awrongdoing.

TOAOI Part 1and 2 Vocabulary - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Acting in a sneaky or deceitful way.
    Cunning
  2. Where and when a story takes place.
    Setting
  3. To move your had across something gently.
    Stroke
  4. The events after the climax that lead to the conflict/problem be solved.
    Falling Action
  5. To pout quietly out of annoyance or disappointment
    Sulking
  6. The act of begging someone to do something.
    Pleadingly
  7. Shy or easily frightened.
  8. A guess made from your observations in a story
    Inference
  9. Referring to a young person.
    Juvenile
  10. The main events that lead up to the climax of the story.
    Rising Action
  11. To give special importance to something when writing or speaking.
    Emphasize
  12. Someone’s territory.
    Domain
  13. A hint about what will happen in the future
    FORESHADOW
  14. The biggest action in the story,
    Climax
  15. WHY something happens.
    Cause
  16. The story wraps up and the conflict or problem is solved.
    Solution
  17. To hold someone’s attention closely
    Mesmerized
  18. WHAT happened.
    Effect
  19. A look back at the past
    FLASHBACK
  20. A battle or the problem in the story
    Conflict
  21. An individual animal or plant
  22. A person in a story; either a human, a fantasy character, mythical character, or even an animal.
    Characters
  23. An inner struggle that affects the main characters mental and emotional state
    INTERNAL CONFLICT
  24. To make up for a wrongdoing.