Color- coded sand/glass tape Update suppression Mobs Completely useless block left on accident Depth is not smallest dimension Spamproof Uncontained Obsless Worm 1- wide Extremely long reset Unusual 0-tick loc fix Non- lever input No block swapping/cycling Not a door B O A T Floated entities No Non- piston sounds Contained NxN WR Unused non- valueable space on smol dur 1.11+ Sync Fully reliable (including non-dim) Clip into immovable ROM of some form Slime Wall/pane/stairs 1gt delay 0 input delay Works in pre1.11 Neg reset Color- coded sand/glass tape Update suppression Mobs Completely useless block left on accident Depth is not smallest dimension Spamproof Uncontained Obsless Worm 1- wide Extremely long reset Unusual 0-tick loc fix Non- lever input No block swapping/cycling Not a door B O A T Floated entities No Non- piston sounds Contained NxN WR Unused non- valueable space on smol dur 1.11+ Sync Fully reliable (including non-dim) Clip into immovable ROM of some form Slime Wall/pane/stairs 1gt delay 0 input delay Works in pre1.11 Neg reset
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Color-coded sand/glass
tape
Update suppression
Mobs
Completely useless block left on accident
Depth is not smallest dimension
Spamproof
Uncontained
Obsless
Worm
1-wide
Extremely long reset
Unusual 0-tick loc fix
Non-lever input
No block swapping/cycling
Not a door
B O A T
Floated entities
No Non-piston sounds
Contained
NxN WR
Unused non-valueable space on smol dur
1.11+
Sync
Fully reliable (including non-dim)
Clip into immovable
ROM of some form
Slime
Wall/pane/stairs
1gt delay
0 input delay
Works in pre1.11
Neg reset