CunningActing in asneaky ordeceitfulway.InferenceA guessmade fromyourobservationsBackgroundKnowledgeWhen we areintroduced tothe charactersand thesetting.SpecimenAnindividualanimal orplantSettingWhere andwhen astory takesplace.JuvenileReferringto ayoungperson.PleadinglyThe act ofbeggingsomeone todosomething.CauseWHYsomethinghappens.StrokeTo moveyour hadacrosssomethinggently.AmendsTo make upfor awrongdoing.RisingActionThe mainevents thatlead up tothe climax ofthe story.SolutionorConclusionThe storywraps up andthe conflict orproblem issolved.Free!FlasbackA lookback atthe past.ForeshadowA hint aboutwhat willhappen inthe futureClimax Thebiggestaction inthe storyConflictA battle ortheproblem inthe story EffectWHAThappened.InternalConflictAn innerstruggle thataffects the maincharactersmental andemotional stateDomainSomeone’sterritory.TImidShy oreasilyfrightened.FallingActionThe eventsafter the climaxthat lead to theconflict/problembe solved. Sulking To pout quietlyout ofannoyance ordisappointment.EmphasizeTo give specialimportance tosomethingwhen writing orspeaking.MesmerizeTo holdsomeone’sattentionclosely.CunningActing in asneaky ordeceitfulway.InferenceA guessmade fromyourobservationsBackgroundKnowledgeWhen we areintroduced tothe charactersand thesetting.SpecimenAnindividualanimal orplantSettingWhere andwhen astory takesplace.JuvenileReferringto ayoungperson.PleadinglyThe act ofbeggingsomeone todosomething.CauseWHYsomethinghappens.StrokeTo moveyour hadacrosssomethinggently.AmendsTo make upfor awrongdoing.RisingActionThe mainevents thatlead up tothe climax ofthe story.SolutionorConclusionThe storywraps up andthe conflict orproblem issolved.Free!FlasbackA lookback atthe past.ForeshadowA hint aboutwhat willhappen inthe futureClimax Thebiggestaction inthe storyConflictA battle ortheproblem inthe story EffectWHAThappened.InternalConflictAn innerstruggle thataffects the maincharactersmental andemotional stateDomainSomeone’sterritory.TImidShy oreasilyfrightened.FallingActionThe eventsafter the climaxthat lead to theconflict/problembe solved. Sulking To pout quietlyout ofannoyance ordisappointment.EmphasizeTo give specialimportance tosomethingwhen writing orspeaking.MesmerizeTo holdsomeone’sattentionclosely.

The One and Only Ivan Part 1 and 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Acting in a sneaky or deceitful way.
    Cunning
  2. A guess made from your observations
    Inference
  3. When we are introduced to the characters and the setting.
    Background Knowledge
  4. An individual animal or plant
    Specimen
  5. Where and when a story takes place.
    Setting
  6. Referring to a young person.
    Juvenile
  7. The act of begging someone to do something.
    Pleadingly
  8. WHY something happens.
    Cause
  9. To move your had across something gently.
    Stroke
  10. To make up for a wrongdoing.
    Amends
  11. The main events that lead up to the climax of the story.
    Rising Action
  12. The story wraps up and the conflict or problem is solved.
    Solution or Conclusion
  13. Free!
  14. A look back at the past.
    Flasback
  15. A hint about what will happen in the future
    Foreshadow
  16. The biggest action in the story
    Climax
  17. A battle or the problem in the story
    Conflict
  18. WHAT happened.
    Effect
  19. An inner struggle that affects the main characters mental and emotional state
    Internal Conflict
  20. Someone’s territory.
    Domain
  21. Shy or easily frightened.
    TImid
  22. The events after the climax that lead to the conflict/problem be solved.
    Falling Action
  23. To pout quietly out of annoyance or disappointment.
    Sulking
  24. To give special importance to something when writing or speaking.
    Emphasize
  25. To hold someone’s attention closely.
    Mesmerize