Climax Thebiggestaction inthe storyTImidShy oreasilyfrightened.Free!FallingActionThe eventsafter the climaxthat lead to theconflict/problembe solved.BackgroundKnowledgeWhen we areintroduced tothe charactersand thesetting.AmendsTo make upfor awrongdoing.EffectWHAThappened.DomainSomeone’sterritory.InternalConflictAn innerstruggle thataffects the maincharactersmental andemotional stateSettingWhere andwhen astory takesplace.MesmerizeTo holdsomeone’sattentionclosely.CauseWHYsomethinghappens.ConflictA battle ortheproblem inthe story PleadinglyThe act ofbeggingsomeone todosomething.StrokeTo moveyour hadacrosssomethinggently. Sulking To pout quietlyout ofannoyance ordisappointment.SolutionorConclusionThe storywraps up andthe conflict orproblem issolved.CunningActing in asneaky ordeceitfulway.SpecimenAnindividualanimal orplantEmphasizeTo give specialimportance tosomethingwhen writing orspeaking.RisingActionThe mainevents thatlead up tothe climax ofthe story.ForeshadowA hint aboutwhat willhappen inthe futureInferenceA guessmade fromyourobservationsFlasbackA lookback atthe past.JuvenileReferringto ayoungperson.Climax Thebiggestaction inthe storyTImidShy oreasilyfrightened.Free!FallingActionThe eventsafter the climaxthat lead to theconflict/problembe solved.BackgroundKnowledgeWhen we areintroduced tothe charactersand thesetting.AmendsTo make upfor awrongdoing.EffectWHAThappened.DomainSomeone’sterritory.InternalConflictAn innerstruggle thataffects the maincharactersmental andemotional stateSettingWhere andwhen astory takesplace.MesmerizeTo holdsomeone’sattentionclosely.CauseWHYsomethinghappens.ConflictA battle ortheproblem inthe story PleadinglyThe act ofbeggingsomeone todosomething.StrokeTo moveyour hadacrosssomethinggently. Sulking To pout quietlyout ofannoyance ordisappointment.SolutionorConclusionThe storywraps up andthe conflict orproblem issolved.CunningActing in asneaky ordeceitfulway.SpecimenAnindividualanimal orplantEmphasizeTo give specialimportance tosomethingwhen writing orspeaking.RisingActionThe mainevents thatlead up tothe climax ofthe story.ForeshadowA hint aboutwhat willhappen inthe futureInferenceA guessmade fromyourobservationsFlasbackA lookback atthe past.JuvenileReferringto ayoungperson.

The One and Only Ivan Part 1 and 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The biggest action in the story
    Climax
  2. Shy or easily frightened.
    TImid
  3. Free!
  4. The events after the climax that lead to the conflict/problem be solved.
    Falling Action
  5. When we are introduced to the characters and the setting.
    Background Knowledge
  6. To make up for a wrongdoing.
    Amends
  7. WHAT happened.
    Effect
  8. Someone’s territory.
    Domain
  9. An inner struggle that affects the main characters mental and emotional state
    Internal Conflict
  10. Where and when a story takes place.
    Setting
  11. To hold someone’s attention closely.
    Mesmerize
  12. WHY something happens.
    Cause
  13. A battle or the problem in the story
    Conflict
  14. The act of begging someone to do something.
    Pleadingly
  15. To move your had across something gently.
    Stroke
  16. To pout quietly out of annoyance or disappointment.
    Sulking
  17. The story wraps up and the conflict or problem is solved.
    Solution or Conclusion
  18. Acting in a sneaky or deceitful way.
    Cunning
  19. An individual animal or plant
    Specimen
  20. To give special importance to something when writing or speaking.
    Emphasize
  21. The main events that lead up to the climax of the story.
    Rising Action
  22. A hint about what will happen in the future
    Foreshadow
  23. A guess made from your observations
    Inference
  24. A look back at the past.
    Flasback
  25. Referring to a young person.
    Juvenile