Control acreaturewith 30+powerYourgraveyard isbigger thanyour libraryBeat anopponent whohad the exactsame coloreddeck as youSwitch deckswith anopponent (berespectful ofpeoples' cards)Play 4+ cardsfrom exileand/or the topof your libraryin a single turnCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Control10+tokensPlay a landeach ofyour firstsix turnsPay 10+life as acost in asingle turnAccidentallyhelp youropponentAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Control 7+creatures withthe same typebut differentnamesDiscard 5+cards tohand size atthe end ofyour turnGreatness atany cost (yourowninterpretation)Put yourcommanderinto play fromsomewhereother than thecommand zoneHave 6+differentkeywordsamongpermanentsyou controlControl 5+equipmentand/or aurasattached to asingle creatureYour deckdoes thething it wasdesigned todoComplimentan opponenton their deckor skillfulplayHave nocards inhand andtopdeck alandPlay with acommandernone of youropponentshave everplayed againstHave60+ lifeHave 10+counters onpermanentsyou controlReanimate10+permanentsat the sametimePlay amonocoloredor colorlesscommanderBe the firstplayer to docombatdamage inthe gameAssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Spells ownedby everyplayer are onthe stack atthe same timeUltimate aplaneswalkeror flip abattlePull off a5+ cardcomboBe the firstplayereliminatedwithoutconcedingWin usingan alternatewinconditionAttack eachopponent inthe sameturnRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Do an infinitecombo or stopan opponentfrom doing aninfinite comboSpend 10+manacasting yourcommanderSacrifice 5+permanentsin the sameturnSurvive anopponent'sattack at 1lifeHave 10+devotionto a singlecolorDeal 10+noncombatdamage/lossof life in thesame turnPay yourRhystic Study(or similar)taxes 3+turns in a rowWin agame at30+ lifeKill someonewithcommanderdamageBe last inthe turnorderHave 3+upkeep/startof maintriggers in asingle turnWin agameRoll themaximumpossible on adice roll (rolling todecide startingplayer counts)Give apermanent youcontrol to anopponent(using a cardeffect)Kill aplayerwith theirown cardCast aspell withX 10 ormoreSave yourstuff froma boardwipeBring anopponentto exactly0 lifeControl10+ basiclandsHold themonarchy orinitiative fora full roundGenerate20+ manain a singleturnCopysomething3+ timesBait out acounter orremoval spellfrom thearchenemyHave acomebackvictorySave anopponentfromdeathMake a punusing a cardin a freeinformationzoneControl acreaturewith 30+powerYourgraveyard isbigger thanyour libraryBeat anopponent whohad the exactsame coloreddeck as youSwitch deckswith anopponent (berespectful ofpeoples' cards)Play 4+ cardsfrom exileand/or the topof your libraryin a single turnCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Control10+tokensPlay a landeach ofyour firstsix turnsPay 10+life as acost in asingle turnAccidentallyhelp youropponentAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Control 7+creatures withthe same typebut differentnamesDiscard 5+cards tohand size atthe end ofyour turnGreatness atany cost (yourowninterpretation)Put yourcommanderinto play fromsomewhereother than thecommand zoneHave 6+differentkeywordsamongpermanentsyou controlControl 5+equipmentand/or aurasattached to asingle creatureYour deckdoes thething it wasdesigned todoComplimentan opponenton their deckor skillfulplayHave nocards inhand andtopdeck alandPlay with acommandernone of youropponentshave everplayed againstHave60+ lifeHave 10+counters onpermanentsyou controlReanimate10+permanentsat the sametimePlay amonocoloredor colorlesscommanderBe the firstplayer to docombatdamage inthe gameAssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Spells ownedby everyplayer are onthe stack atthe same timeUltimate aplaneswalkeror flip abattlePull off a5+ cardcomboBe the firstplayereliminatedwithoutconcedingWin usingan alternatewinconditionAttack eachopponent inthe sameturnRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Do an infinitecombo or stopan opponentfrom doing aninfinite comboSpend 10+manacasting yourcommanderSacrifice 5+permanentsin the sameturnSurvive anopponent'sattack at 1lifeHave 10+devotionto a singlecolorDeal 10+noncombatdamage/lossof life in thesame turnPay yourRhystic Study(or similar)taxes 3+turns in a rowWin agame at30+ lifeKill someonewithcommanderdamageBe last inthe turnorderHave 3+upkeep/startof maintriggers in asingle turnWin agameRoll themaximumpossible on adice roll (rolling todecide startingplayer counts)Give apermanent youcontrol to anopponent(using a cardeffect)Kill aplayerwith theirown cardCast aspell withX 10 ormoreSave yourstuff froma boardwipeBring anopponentto exactly0 lifeControl10+ basiclandsHold themonarchy orinitiative fora full roundGenerate20+ manain a singleturnCopysomething3+ timesBait out acounter orremoval spellfrom thearchenemyHave acomebackvictorySave anopponentfromdeathMake a punusing a cardin a freeinformationzone

Game Kastle Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Control a creature with 30+ power
  2. Your graveyard is bigger than your library
  3. Beat an opponent who had the exact same colored deck as you
  4. Switch decks with an opponent (be respectful of peoples' cards)
  5. Play 4+ cards from exile and/or the top of your library in a single turn
  6. Correctly predict which card you'll cascade into, or similar (e.g. what card you'll hit off chaos warp)
  7. Control 10+ tokens
  8. Play a land each of your first six turns
  9. Pay 10+ life as a cost in a single turn
  10. Accidentally help your opponent
  11. Another player has turn 1 fast mana (Sol Ring, Jeweled Lotus, etc.)
  12. Control 7+ creatures with the same type but different names
  13. Discard 5+ cards to hand size at the end of your turn
  14. Greatness at any cost (your own interpretation)
  15. Put your commander into play from somewhere other than the command zone
  16. Have 6+ different keywords among permanents you control
  17. Control 5+ equipment and/or auras attached to a single creature
  18. Your deck does the thing it was designed to do
  19. Compliment an opponent on their deck or skillful play
  20. Have no cards in hand and topdeck a land
  21. Play with a commander none of your opponents have ever played against
  22. Have 60+ life
  23. Have 10+ counters on permanents you control
  24. Reanimate 10+ permanents at the same time
  25. Play a monocolored or colorless commander
  26. Be the first player to do combat damage in the game
  27. Assemble Kaldra or similar (Tron lands, Throne of Empires, etc.)
  28. Spells owned by every player are on the stack at the same time
  29. Ultimate a planeswalker or flip a battle
  30. Pull off a 5+ card combo
  31. Be the first player eliminated without conceding
  32. Win using an alternate win condition
  33. Attack each opponent in the same turn
  34. Remove a difficult to remove permanent (e.g. hexproof, indestructible)
  35. Do an infinite combo or stop an opponent from doing an infinite combo
  36. Spend 10+ mana casting your commander
  37. Sacrifice 5+ permanents in the same turn
  38. Survive an opponent's attack at 1 life
  39. Have 10+ devotion to a single color
  40. Deal 10+ noncombat damage/loss of life in the same turn
  41. Pay your Rhystic Study (or similar) taxes 3+ turns in a row
  42. Win a game at 30+ life
  43. Kill someone with commander damage
  44. Be last in the turn order
  45. Have 3+ upkeep/start of main triggers in a single turn
  46. Win a game
  47. Roll the maximum possible on a dice roll (rolling to decide starting player counts)
  48. Give a permanent you control to an opponent (using a card effect)
  49. Kill a player with their own card
  50. Cast a spell with X 10 or more
  51. Save your stuff from a board wipe
  52. Bring an opponent to exactly 0 life
  53. Control 10+ basic lands
  54. Hold the monarchy or initiative for a full round
  55. Generate 20+ mana in a single turn
  56. Copy something 3+ times
  57. Bait out a counter or removal spell from the archenemy
  58. Have a comeback victory
  59. Save an opponent from death
  60. Make a pun using a card in a free information zone