Bring anopponentto exactly0 lifePay yourRhystic Study(or similar)taxes 3+turns in a rowPlay with acommandernone of youropponentshave everplayed againstRoll themaximumpossible on adice roll (rolling todecide startingplayer counts)Make a punusing a cardin a freeinformationzoneSave yourstuff froma boardwipeSwitch deckswith anopponent (berespectful ofpeoples' cards)Greatness atany cost (yourowninterpretation)Hold themonarchy orinitiative fora full roundSacrifice 5+permanentsin the sameturnSpells ownedby everyplayer are onthe stack atthe same timeSave anopponentfromdeathBeat anopponent whohad the exactsame coloreddeck as youBe last inthe turnorderCopysomething3+ timesPlay amonocoloredor colorlesscommanderComplimentan opponenton their deckor skillfulplaySurvive anopponent'sattack at 1lifeWin usingan alternatewinconditionGenerate20+ manain a singleturnCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Have acomebackvictoryPut yourcommanderinto play fromsomewhereother than thecommand zoneControl acreaturewith 30+powerAccidentallyhelp youropponentDeal 10+noncombatdamage/lossof life in thesame turnGive apermanent youcontrol to anopponent(using a cardeffect)Attack eachopponent inthe sameturnPay 10+life as acost in asingle turnHave 3+upkeep/startof maintriggers in asingle turnUltimate aplaneswalkeror flip abattleRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Control10+tokensWin agame at30+ lifePull off a5+ cardcomboControl 7+creatures withthe same typebut differentnamesDiscard 5+cards tohand size atthe end ofyour turnBe the firstplayer to docombatdamage inthe gameControl 5+equipmentand/or aurasattached to asingle creatureHave 10+counters onpermanentsyou controlSpend 10+manacasting yourcommanderKill aplayerwith theirown cardHave 10+devotionto a singlecolorControl10+ basiclandsKill someonewithcommanderdamageReanimate10+permanentsat the sametimeYour deckdoes thething it wasdesigned todoHave60+ lifeWin agamePlay a landeach ofyour firstsix turnsCast aspell withX 10 ormoreHave nocards inhand andtopdeck alandAssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Another playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Have 6+differentkeywordsamongpermanentsyou controlBe the firstplayereliminatedwithoutconcedingYourgraveyard isbigger thanyour libraryDo an infinitecombo or stopan opponentfrom doing aninfinite comboPlay 4+ cardsfrom exileand/or the topof your libraryin a single turnBait out acounter orremoval spellfrom thearchenemyBring anopponentto exactly0 lifePay yourRhystic Study(or similar)taxes 3+turns in a rowPlay with acommandernone of youropponentshave everplayed againstRoll themaximumpossible on adice roll (rolling todecide startingplayer counts)Make a punusing a cardin a freeinformationzoneSave yourstuff froma boardwipeSwitch deckswith anopponent (berespectful ofpeoples' cards)Greatness atany cost (yourowninterpretation)Hold themonarchy orinitiative fora full roundSacrifice 5+permanentsin the sameturnSpells ownedby everyplayer are onthe stack atthe same timeSave anopponentfromdeathBeat anopponent whohad the exactsame coloreddeck as youBe last inthe turnorderCopysomething3+ timesPlay amonocoloredor colorlesscommanderComplimentan opponenton their deckor skillfulplaySurvive anopponent'sattack at 1lifeWin usingan alternatewinconditionGenerate20+ manain a singleturnCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Have acomebackvictoryPut yourcommanderinto play fromsomewhereother than thecommand zoneControl acreaturewith 30+powerAccidentallyhelp youropponentDeal 10+noncombatdamage/lossof life in thesame turnGive apermanent youcontrol to anopponent(using a cardeffect)Attack eachopponent inthe sameturnPay 10+life as acost in asingle turnHave 3+upkeep/startof maintriggers in asingle turnUltimate aplaneswalkeror flip abattleRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Control10+tokensWin agame at30+ lifePull off a5+ cardcomboControl 7+creatures withthe same typebut differentnamesDiscard 5+cards tohand size atthe end ofyour turnBe the firstplayer to docombatdamage inthe gameControl 5+equipmentand/or aurasattached to asingle creatureHave 10+counters onpermanentsyou controlSpend 10+manacasting yourcommanderKill aplayerwith theirown cardHave 10+devotionto a singlecolorControl10+ basiclandsKill someonewithcommanderdamageReanimate10+permanentsat the sametimeYour deckdoes thething it wasdesigned todoHave60+ lifeWin agamePlay a landeach ofyour firstsix turnsCast aspell withX 10 ormoreHave nocards inhand andtopdeck alandAssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Another playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Have 6+differentkeywordsamongpermanentsyou controlBe the firstplayereliminatedwithoutconcedingYourgraveyard isbigger thanyour libraryDo an infinitecombo or stopan opponentfrom doing aninfinite comboPlay 4+ cardsfrom exileand/or the topof your libraryin a single turnBait out acounter orremoval spellfrom thearchenemy

Game Kastle Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bring an opponent to exactly 0 life
  2. Pay your Rhystic Study (or similar) taxes 3+ turns in a row
  3. Play with a commander none of your opponents have ever played against
  4. Roll the maximum possible on a dice roll (rolling to decide starting player counts)
  5. Make a pun using a card in a free information zone
  6. Save your stuff from a board wipe
  7. Switch decks with an opponent (be respectful of peoples' cards)
  8. Greatness at any cost (your own interpretation)
  9. Hold the monarchy or initiative for a full round
  10. Sacrifice 5+ permanents in the same turn
  11. Spells owned by every player are on the stack at the same time
  12. Save an opponent from death
  13. Beat an opponent who had the exact same colored deck as you
  14. Be last in the turn order
  15. Copy something 3+ times
  16. Play a monocolored or colorless commander
  17. Compliment an opponent on their deck or skillful play
  18. Survive an opponent's attack at 1 life
  19. Win using an alternate win condition
  20. Generate 20+ mana in a single turn
  21. Correctly predict which card you'll cascade into, or similar (e.g. what card you'll hit off chaos warp)
  22. Have a comeback victory
  23. Put your commander into play from somewhere other than the command zone
  24. Control a creature with 30+ power
  25. Accidentally help your opponent
  26. Deal 10+ noncombat damage/loss of life in the same turn
  27. Give a permanent you control to an opponent (using a card effect)
  28. Attack each opponent in the same turn
  29. Pay 10+ life as a cost in a single turn
  30. Have 3+ upkeep/start of main triggers in a single turn
  31. Ultimate a planeswalker or flip a battle
  32. Remove a difficult to remove permanent (e.g. hexproof, indestructible)
  33. Control 10+ tokens
  34. Win a game at 30+ life
  35. Pull off a 5+ card combo
  36. Control 7+ creatures with the same type but different names
  37. Discard 5+ cards to hand size at the end of your turn
  38. Be the first player to do combat damage in the game
  39. Control 5+ equipment and/or auras attached to a single creature
  40. Have 10+ counters on permanents you control
  41. Spend 10+ mana casting your commander
  42. Kill a player with their own card
  43. Have 10+ devotion to a single color
  44. Control 10+ basic lands
  45. Kill someone with commander damage
  46. Reanimate 10+ permanents at the same time
  47. Your deck does the thing it was designed to do
  48. Have 60+ life
  49. Win a game
  50. Play a land each of your first six turns
  51. Cast a spell with X 10 or more
  52. Have no cards in hand and topdeck a land
  53. Assemble Kaldra or similar (Tron lands, Throne of Empires, etc.)
  54. Another player has turn 1 fast mana (Sol Ring, Jeweled Lotus, etc.)
  55. Have 6+ different keywords among permanents you control
  56. Be the first player eliminated without conceding
  57. Your graveyard is bigger than your library
  58. Do an infinite combo or stop an opponent from doing an infinite combo
  59. Play 4+ cards from exile and/or the top of your library in a single turn
  60. Bait out a counter or removal spell from the archenemy