(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Control 7+ creatures with the same type but different names
Have 3+ upkeep/start of main triggers in a single turn
Another player has turn 1 fast mana (Sol Ring, Jeweled Lotus, etc.)
Be last in the turn order
Accidentally help your opponent
Spend 10+ mana casting your commander
Control 10+ tokens
Win using an alternate win condition
Make a pun using a card in a free information zone
Copy something 3+ times
Reanimate 10+ permanents at the same time
Your deck does the thing it was designed to do
Cast a spell with X 10 or more
Pay 10+ life as a cost in a single turn
Kill a player with their own card
Put your commander into play from somewhere other than the command zone
Ultimate a planeswalker or flip a battle
Hold the monarchy or initiative for a full round
Have 10+ counters on permanents you control
Generate 20+ mana in a single turn
Compliment an opponent on their deck or skillful play
Control a creature with 30+ power
Bring an opponent to exactly 0 life
Kill someone with commander damage
Have a comeback victory
Attack each opponent in the same turn
Spells owned by every player are on the stack at the same time
Control 10+ basic lands
Your graveyard is bigger than your library
Correctly predict which card you'll cascade into, or similar (e.g. what card you'll hit off chaos warp)
Pull off a 5+ card combo
Give a permanent you control to an opponent (using a card effect)
Have no cards in hand and topdeck a land
Have 10+ devotion to a single color
Have 6+ different keywords among permanents you control
Sacrifice 5+ permanents in the same turn
Be the first player eliminated without conceding
Save your stuff from a board wipe
Play a monocolored or colorless commander
Bait out a counter or removal spell from the archenemy
Have 60+ life
Play 4+ cards from exile and/or the top of your library in a single turn
Roll the maximum possible on a dice roll (rolling to decide starting player counts)
Save an opponent from death
Play with a commander none of your opponents have ever played against
Win a game at 30+ life
Play a land each of your first six turns
Assemble Kaldra or similar (Tron lands, Throne of Empires, etc.)
Switch decks with an opponent (be respectful of peoples' cards)
Control 5+ equipment and/or auras attached to a single creature
Beat an opponent who had the exact same colored deck as you
Remove a difficult to remove permanent (e.g. hexproof, indestructible)
Pay your Rhystic Study (or similar) taxes 3+ turns in a row
Deal 10+ noncombat damage/loss of life in the same turn
Be the first player to do combat damage in the game
Discard 5+ cards to hand size at the end of your turn
Greatness at any cost (your own interpretation)
Do an infinite combo or stop an opponent from doing an infinite combo