RisingActionConflictHow acharacterdevelopsthroughoutthe story.FallingActionThebeginningof a story.Is the"goodguy"PlotWhen andwhere thestory takesplace.ExpositionInternalConflictClimaxAntagonistProtagonistResolutionTheproblemof thestory.PlotMapExternalConfictSettingCharacterTraitsCharacterMotivationCharacterDevelopmentCharactersTensionThe seriesof eventsthat makeup a story.RisingActionConflictHow acharacterdevelopsthroughoutthe story.FallingActionThebeginningof a story.Is the"goodguy"PlotWhen andwhere thestory takesplace.ExpositionInternalConflictClimaxAntagonistProtagonistResolutionTheproblemof thestory.PlotMapExternalConfictSettingCharacterTraitsCharacterMotivationCharacterDevelopmentCharactersTensionThe seriesof eventsthat makeup a story.

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rising Action
  2. Conflict
  3. How a character develops throughout the story.
  4. Falling Action
  5. The beginning of a story.
  6. Is the "good guy"
  7. Plot
  8. When and where the story takes place.
  9. Exposition
  10. Internal Conflict
  11. Climax
  12. Antagonist
  13. Protagonist
  14. Resolution
  15. The problem of the story.
  16. Plot Map
  17. External Confict
  18. Setting
  19. Character Traits
  20. Character Motivation
  21. Character Development
  22. Characters
  23. Tension
  24. The series of events that make up a story.