CharacterDevelopmentTensionHow acharacterdevelopsthroughoutthe story.PlotClimaxCharactersWhen andwhere thestory takesplace.CharacterTraitsSettingResolutionAntagonistExternalConfictTheproblemof thestory.ProtagonistIs the"goodguy"ExpositionPlotMapRisingActionInternalConflictFallingActionCharacterMotivationThebeginningof a story.ConflictThe seriesof eventsthat makeup a story.CharacterDevelopmentTensionHow acharacterdevelopsthroughoutthe story.PlotClimaxCharactersWhen andwhere thestory takesplace.CharacterTraitsSettingResolutionAntagonistExternalConfictTheproblemof thestory.ProtagonistIs the"goodguy"ExpositionPlotMapRisingActionInternalConflictFallingActionCharacterMotivationThebeginningof a story.ConflictThe seriesof eventsthat makeup a story.

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Character Development
  2. Tension
  3. How a character develops throughout the story.
  4. Plot
  5. Climax
  6. Characters
  7. When and where the story takes place.
  8. Character Traits
  9. Setting
  10. Resolution
  11. Antagonist
  12. External Confict
  13. The problem of the story.
  14. Protagonist
  15. Is the "good guy"
  16. Exposition
  17. Plot Map
  18. Rising Action
  19. Internal Conflict
  20. Falling Action
  21. Character Motivation
  22. The beginning of a story.
  23. Conflict
  24. The series of events that make up a story.