Thebeginningof a story.CharacterTraitsResolutionThe seriesof eventsthat makeup a story.ClimaxExternalConfictPlotMapExpositionPlotCharacterMotivationConflictFallingActionIs the"goodguy"Theproblemof thestory.CharacterDevelopmentInternalConflictSettingHow acharacterdevelopsthroughoutthe story.RisingActionAntagonistCharactersTensionProtagonistWhen andwhere thestory takesplace.Thebeginningof a story.CharacterTraitsResolutionThe seriesof eventsthat makeup a story.ClimaxExternalConfictPlotMapExpositionPlotCharacterMotivationConflictFallingActionIs the"goodguy"Theproblemof thestory.CharacterDevelopmentInternalConflictSettingHow acharacterdevelopsthroughoutthe story.RisingActionAntagonistCharactersTensionProtagonistWhen andwhere thestory takesplace.

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The beginning of a story.
  2. Character Traits
  3. Resolution
  4. The series of events that make up a story.
  5. Climax
  6. External Confict
  7. Plot Map
  8. Exposition
  9. Plot
  10. Character Motivation
  11. Conflict
  12. Falling Action
  13. Is the "good guy"
  14. The problem of the story.
  15. Character Development
  16. Internal Conflict
  17. Setting
  18. How a character develops throughout the story.
  19. Rising Action
  20. Antagonist
  21. Characters
  22. Tension
  23. Protagonist
  24. When and where the story takes place.