PlotMapConflictWhen andwhere thestory takesplace.FallingActionThebeginningof a story.The seriesof eventsthat makeup a story.CharacterMotivationSettingHow acharacterdevelopsthroughoutthe story.CharactersCharacterDevelopmentTheproblemof thestory.InternalConflictResolutionProtagonistExpositionAntagonistPlotRisingActionClimaxCharacterTraitsExternalConfictIs the"goodguy"TensionPlotMapConflictWhen andwhere thestory takesplace.FallingActionThebeginningof a story.The seriesof eventsthat makeup a story.CharacterMotivationSettingHow acharacterdevelopsthroughoutthe story.CharactersCharacterDevelopmentTheproblemof thestory.InternalConflictResolutionProtagonistExpositionAntagonistPlotRisingActionClimaxCharacterTraitsExternalConfictIs the"goodguy"Tension

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Plot Map
  2. Conflict
  3. When and where the story takes place.
  4. Falling Action
  5. The beginning of a story.
  6. The series of events that make up a story.
  7. Character Motivation
  8. Setting
  9. How a character develops throughout the story.
  10. Characters
  11. Character Development
  12. The problem of the story.
  13. Internal Conflict
  14. Resolution
  15. Protagonist
  16. Exposition
  17. Antagonist
  18. Plot
  19. Rising Action
  20. Climax
  21. Character Traits
  22. External Confict
  23. Is the "good guy"
  24. Tension