ResolutionCharacterDevelopmentTheproblemof thestory.How acharacterdevelopsthroughoutthe story.FallingActionConflictInternalConflictPlotMapTensionThe seriesof eventsthat makeup a story.When andwhere thestory takesplace.PlotSettingThebeginningof a story.CharacterMotivationProtagonistRisingActionExternalConfictExpositionCharactersClimaxIs the"goodguy"AntagonistCharacterTraitsResolutionCharacterDevelopmentTheproblemof thestory.How acharacterdevelopsthroughoutthe story.FallingActionConflictInternalConflictPlotMapTensionThe seriesof eventsthat makeup a story.When andwhere thestory takesplace.PlotSettingThebeginningof a story.CharacterMotivationProtagonistRisingActionExternalConfictExpositionCharactersClimaxIs the"goodguy"AntagonistCharacterTraits

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Resolution
  2. Character Development
  3. The problem of the story.
  4. How a character develops throughout the story.
  5. Falling Action
  6. Conflict
  7. Internal Conflict
  8. Plot Map
  9. Tension
  10. The series of events that make up a story.
  11. When and where the story takes place.
  12. Plot
  13. Setting
  14. The beginning of a story.
  15. Character Motivation
  16. Protagonist
  17. Rising Action
  18. External Confict
  19. Exposition
  20. Characters
  21. Climax
  22. Is the "good guy"
  23. Antagonist
  24. Character Traits