When andwhere thestory takesplace.Is the"goodguy"ExternalConfictExpositionTensionConflictResolutionPlotThebeginningof a story.How acharacterdevelopsthroughoutthe story.CharacterTraitsSettingRisingActionAntagonistFallingActionCharactersTheproblemof thestory.The seriesof eventsthat makeup a story.InternalConflictCharacterMotivationPlotMapProtagonistClimaxCharacterDevelopmentWhen andwhere thestory takesplace.Is the"goodguy"ExternalConfictExpositionTensionConflictResolutionPlotThebeginningof a story.How acharacterdevelopsthroughoutthe story.CharacterTraitsSettingRisingActionAntagonistFallingActionCharactersTheproblemof thestory.The seriesof eventsthat makeup a story.InternalConflictCharacterMotivationPlotMapProtagonistClimaxCharacterDevelopment

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. When and where the story takes place.
  2. Is the "good guy"
  3. External Confict
  4. Exposition
  5. Tension
  6. Conflict
  7. Resolution
  8. Plot
  9. The beginning of a story.
  10. How a character develops throughout the story.
  11. Character Traits
  12. Setting
  13. Rising Action
  14. Antagonist
  15. Falling Action
  16. Characters
  17. The problem of the story.
  18. The series of events that make up a story.
  19. Internal Conflict
  20. Character Motivation
  21. Plot Map
  22. Protagonist
  23. Climax
  24. Character Development