ResolutionThe seriesof eventsthat makeup a story.TensionIs the"goodguy"InternalConflictCharacterDevelopmentAntagonistHow acharacterdevelopsthroughoutthe story.PlotFallingActionPlotMapTheproblemof thestory.CharactersExternalConfictCharacterMotivationWhen andwhere thestory takesplace.RisingActionProtagonistExpositionCharacterTraitsConflictThebeginningof a story.ClimaxSettingResolutionThe seriesof eventsthat makeup a story.TensionIs the"goodguy"InternalConflictCharacterDevelopmentAntagonistHow acharacterdevelopsthroughoutthe story.PlotFallingActionPlotMapTheproblemof thestory.CharactersExternalConfictCharacterMotivationWhen andwhere thestory takesplace.RisingActionProtagonistExpositionCharacterTraitsConflictThebeginningof a story.ClimaxSetting

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Resolution
  2. The series of events that make up a story.
  3. Tension
  4. Is the "good guy"
  5. Internal Conflict
  6. Character Development
  7. Antagonist
  8. How a character develops throughout the story.
  9. Plot
  10. Falling Action
  11. Plot Map
  12. The problem of the story.
  13. Characters
  14. External Confict
  15. Character Motivation
  16. When and where the story takes place.
  17. Rising Action
  18. Protagonist
  19. Exposition
  20. Character Traits
  21. Conflict
  22. The beginning of a story.
  23. Climax
  24. Setting