AntagonistTheproblemof thestory.PlotSettingCharactersThe seriesof eventsthat makeup a story.Thebeginningof a story.PlotMapCharacterMotivationIs the"goodguy"InternalConflictConflictExternalConfictClimaxCharacterTraitsWhen andwhere thestory takesplace.ResolutionRisingActionExpositionProtagonistHow acharacterdevelopsthroughoutthe story.TensionFallingActionCharacterDevelopmentAntagonistTheproblemof thestory.PlotSettingCharactersThe seriesof eventsthat makeup a story.Thebeginningof a story.PlotMapCharacterMotivationIs the"goodguy"InternalConflictConflictExternalConfictClimaxCharacterTraitsWhen andwhere thestory takesplace.ResolutionRisingActionExpositionProtagonistHow acharacterdevelopsthroughoutthe story.TensionFallingActionCharacterDevelopment

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Antagonist
  2. The problem of the story.
  3. Plot
  4. Setting
  5. Characters
  6. The series of events that make up a story.
  7. The beginning of a story.
  8. Plot Map
  9. Character Motivation
  10. Is the "good guy"
  11. Internal Conflict
  12. Conflict
  13. External Confict
  14. Climax
  15. Character Traits
  16. When and where the story takes place.
  17. Resolution
  18. Rising Action
  19. Exposition
  20. Protagonist
  21. How a character develops throughout the story.
  22. Tension
  23. Falling Action
  24. Character Development