Is the"goodguy"RisingActionExternalConfictCharactersHow acharacterdevelopsthroughoutthe story.TensionThe seriesof eventsthat makeup a story.Theproblemof thestory.InternalConflictResolutionProtagonistThebeginningof a story.PlotExpositionCharacterMotivationCharacterDevelopmentConflictClimaxAntagonistFallingActionWhen andwhere thestory takesplace.SettingCharacterTraitsPlotMapIs the"goodguy"RisingActionExternalConfictCharactersHow acharacterdevelopsthroughoutthe story.TensionThe seriesof eventsthat makeup a story.Theproblemof thestory.InternalConflictResolutionProtagonistThebeginningof a story.PlotExpositionCharacterMotivationCharacterDevelopmentConflictClimaxAntagonistFallingActionWhen andwhere thestory takesplace.SettingCharacterTraitsPlotMap

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Is the "good guy"
  2. Rising Action
  3. External Confict
  4. Characters
  5. How a character develops throughout the story.
  6. Tension
  7. The series of events that make up a story.
  8. The problem of the story.
  9. Internal Conflict
  10. Resolution
  11. Protagonist
  12. The beginning of a story.
  13. Plot
  14. Exposition
  15. Character Motivation
  16. Character Development
  17. Conflict
  18. Climax
  19. Antagonist
  20. Falling Action
  21. When and where the story takes place.
  22. Setting
  23. Character Traits
  24. Plot Map