ExpositionCharacterDevelopmentPlotConflictAntagonistRisingActionResolutionThebeginningof a story.CharacterMotivationClimaxTheproblemof thestory.SettingPlotMapCharacterTraitsHow acharacterdevelopsthroughoutthe story.CharactersInternalConflictTensionExternalConfictProtagonistIs the"goodguy"FallingActionThe seriesof eventsthat makeup a story.When andwhere thestory takesplace.ExpositionCharacterDevelopmentPlotConflictAntagonistRisingActionResolutionThebeginningof a story.CharacterMotivationClimaxTheproblemof thestory.SettingPlotMapCharacterTraitsHow acharacterdevelopsthroughoutthe story.CharactersInternalConflictTensionExternalConfictProtagonistIs the"goodguy"FallingActionThe seriesof eventsthat makeup a story.When andwhere thestory takesplace.

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Exposition
  2. Character Development
  3. Plot
  4. Conflict
  5. Antagonist
  6. Rising Action
  7. Resolution
  8. The beginning of a story.
  9. Character Motivation
  10. Climax
  11. The problem of the story.
  12. Setting
  13. Plot Map
  14. Character Traits
  15. How a character develops throughout the story.
  16. Characters
  17. Internal Conflict
  18. Tension
  19. External Confict
  20. Protagonist
  21. Is the "good guy"
  22. Falling Action
  23. The series of events that make up a story.
  24. When and where the story takes place.