Is the"goodguy"When andwhere thestory takesplace.ClimaxCharactersThe seriesof eventsthat makeup a story.PlotMapCharacterDevelopmentInternalConflictAntagonistRisingActionThebeginningof a story.Theproblemof thestory.ExpositionCharacterMotivationProtagonistHow acharacterdevelopsthroughoutthe story.ConflictFallingActionTensionExternalConfictResolutionPlotCharacterTraitsSettingIs the"goodguy"When andwhere thestory takesplace.ClimaxCharactersThe seriesof eventsthat makeup a story.PlotMapCharacterDevelopmentInternalConflictAntagonistRisingActionThebeginningof a story.Theproblemof thestory.ExpositionCharacterMotivationProtagonistHow acharacterdevelopsthroughoutthe story.ConflictFallingActionTensionExternalConfictResolutionPlotCharacterTraitsSetting

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Is the "good guy"
  2. When and where the story takes place.
  3. Climax
  4. Characters
  5. The series of events that make up a story.
  6. Plot Map
  7. Character Development
  8. Internal Conflict
  9. Antagonist
  10. Rising Action
  11. The beginning of a story.
  12. The problem of the story.
  13. Exposition
  14. Character Motivation
  15. Protagonist
  16. How a character develops throughout the story.
  17. Conflict
  18. Falling Action
  19. Tension
  20. External Confict
  21. Resolution
  22. Plot
  23. Character Traits
  24. Setting