Antagonist The beginning of the story. Rising Action Character Development Setting The series of events that make up a story. Is the good "guy" Climax Internal Conflict How a character changes throughout the story. The problem of the story. Plot Map Resolution Exposition Protagonist Characters Character Traits Conflict Tension External Conflict Plot Character Motivation When and where the story takes place. Falling Action Antagonist The beginning of the story. Rising Action Character Development Setting The series of events that make up a story. Is the good "guy" Climax Internal Conflict How a character changes throughout the story. The problem of the story. Plot Map Resolution Exposition Protagonist Characters Character Traits Conflict Tension External Conflict Plot Character Motivation When and where the story takes place. Falling Action
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Antagonist
The beginning of the story.
Rising Action
Character Development
Setting
The series of events that make up a story.
Is the good "guy"
Climax
Internal Conflict
How a character changes throughout the story.
The problem of the story.
Plot Map
Resolution
Exposition
Protagonist
Characters
Character Traits
Conflict
Tension
External Conflict
Plot
Character Motivation
When and where the story takes place.
Falling Action