PlotMapIs thegood"guy"TensionClimaxFallingActionTheproblemof thestory.SettingProtagonistWhen andwhere thestory takesplace.ExpositionExternalConflictConflictCharactersThe seriesof eventsthat makeup a story.PlotRisingActionCharacterTraitsInternalConflictCharacterDevelopmentCharacterMotivationHow acharacterchangesthroughoutthe story.AntagonistThebeginningof thestory.ResolutionPlotMapIs thegood"guy"TensionClimaxFallingActionTheproblemof thestory.SettingProtagonistWhen andwhere thestory takesplace.ExpositionExternalConflictConflictCharactersThe seriesof eventsthat makeup a story.PlotRisingActionCharacterTraitsInternalConflictCharacterDevelopmentCharacterMotivationHow acharacterchangesthroughoutthe story.AntagonistThebeginningof thestory.Resolution

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Plot Map
  2. Is the good "guy"
  3. Tension
  4. Climax
  5. Falling Action
  6. The problem of the story.
  7. Setting
  8. Protagonist
  9. When and where the story takes place.
  10. Exposition
  11. External Conflict
  12. Conflict
  13. Characters
  14. The series of events that make up a story.
  15. Plot
  16. Rising Action
  17. Character Traits
  18. Internal Conflict
  19. Character Development
  20. Character Motivation
  21. How a character changes throughout the story.
  22. Antagonist
  23. The beginning of the story.
  24. Resolution