TensionFallingActionThebeginningof thestory.ExpositionPlotWhen andwhere thestory takesplace.Is thegood"guy"ProtagonistClimaxPlotMapCharacterTraitsThe seriesof eventsthat makeup a story.RisingActionResolutionSettingHow acharacterchangesthroughoutthe story.CharactersCharacterDevelopmentConflictInternalConflictAntagonistTheproblemof thestory.CharacterMotivationExternalConflictTensionFallingActionThebeginningof thestory.ExpositionPlotWhen andwhere thestory takesplace.Is thegood"guy"ProtagonistClimaxPlotMapCharacterTraitsThe seriesof eventsthat makeup a story.RisingActionResolutionSettingHow acharacterchangesthroughoutthe story.CharactersCharacterDevelopmentConflictInternalConflictAntagonistTheproblemof thestory.CharacterMotivationExternalConflict

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tension
  2. Falling Action
  3. The beginning of the story.
  4. Exposition
  5. Plot
  6. When and where the story takes place.
  7. Is the good "guy"
  8. Protagonist
  9. Climax
  10. Plot Map
  11. Character Traits
  12. The series of events that make up a story.
  13. Rising Action
  14. Resolution
  15. Setting
  16. How a character changes throughout the story.
  17. Characters
  18. Character Development
  19. Conflict
  20. Internal Conflict
  21. Antagonist
  22. The problem of the story.
  23. Character Motivation
  24. External Conflict