Resolution Character Motivation Character Development Character Traits Exposition When and where the story takes place. The series of events that make up a story. Internal Conflict Characters Climax Plot The problem of the story. Setting Rising Action Is the good "guy" Plot Map The beginning of the story. Protagonist How a character changes throughout the story. Antagonist Falling Action Conflict Tension External Conflict Resolution Character Motivation Character Development Character Traits Exposition When and where the story takes place. The series of events that make up a story. Internal Conflict Characters Climax Plot The problem of the story. Setting Rising Action Is the good "guy" Plot Map The beginning of the story. Protagonist How a character changes throughout the story. Antagonist Falling Action Conflict Tension External Conflict
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Resolution
Character Motivation
Character Development
Character Traits
Exposition
When and where the story takes place.
The series of events that make up a story.
Internal Conflict
Characters
Climax
Plot
The problem of the story.
Setting
Rising Action
Is the good "guy"
Plot Map
The beginning of the story.
Protagonist
How a character changes throughout the story.
Antagonist
Falling Action
Conflict
Tension
External Conflict