Character Traits External Conflict Climax Character Motivation Falling Action Conflict Resolution Protagonist Rising Action The beginning of the story. The problem of the story. Characters When and where the story takes place. The series of events that make up a story. Plot Exposition How a character changes throughout the story. Character Development Plot Map Antagonist Is the good "guy" Setting Internal Conflict Tension Character Traits External Conflict Climax Character Motivation Falling Action Conflict Resolution Protagonist Rising Action The beginning of the story. The problem of the story. Characters When and where the story takes place. The series of events that make up a story. Plot Exposition How a character changes throughout the story. Character Development Plot Map Antagonist Is the good "guy" Setting Internal Conflict Tension
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Character Traits
External Conflict
Climax
Character Motivation
Falling Action
Conflict
Resolution
Protagonist
Rising Action
The beginning of the story.
The problem of the story.
Characters
When and where the story takes place.
The series of events that make up a story.
Plot
Exposition
How a character changes throughout the story.
Character Development
Plot Map
Antagonist
Is the good "guy"
Setting
Internal Conflict
Tension