CharacterTraitsAntagonistTensionHow acharacterchangesthroughoutthe story.RisingActionFallingActionIs thegood"guy"ConflictCharacterDevelopmentThe seriesof eventsthat makeup a story.PlotExpositionClimaxProtagonistTheproblemof thestory.When andwhere thestory takesplace.CharacterMotivationThebeginningof thestory.CharactersResolutionPlotMapInternalConflictSettingExternalConflictCharacterTraitsAntagonistTensionHow acharacterchangesthroughoutthe story.RisingActionFallingActionIs thegood"guy"ConflictCharacterDevelopmentThe seriesof eventsthat makeup a story.PlotExpositionClimaxProtagonistTheproblemof thestory.When andwhere thestory takesplace.CharacterMotivationThebeginningof thestory.CharactersResolutionPlotMapInternalConflictSettingExternalConflict

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Character Traits
  2. Antagonist
  3. Tension
  4. How a character changes throughout the story.
  5. Rising Action
  6. Falling Action
  7. Is the good "guy"
  8. Conflict
  9. Character Development
  10. The series of events that make up a story.
  11. Plot
  12. Exposition
  13. Climax
  14. Protagonist
  15. The problem of the story.
  16. When and where the story takes place.
  17. Character Motivation
  18. The beginning of the story.
  19. Characters
  20. Resolution
  21. Plot Map
  22. Internal Conflict
  23. Setting
  24. External Conflict