AntagonistCharactersCharacterMotivationPlotMapSettingHow acharacterchangesthroughoutthe story.ResolutionCharacterDevelopmentTheproblemof thestory.RisingActionExpositionFallingActionTensionIs thegood"guy"The seriesof eventsthat makeup a story.When andwhere thestory takesplace.InternalConflictClimaxConflictPlotCharacterTraitsExternalConflictThebeginningof thestory.ProtagonistAntagonistCharactersCharacterMotivationPlotMapSettingHow acharacterchangesthroughoutthe story.ResolutionCharacterDevelopmentTheproblemof thestory.RisingActionExpositionFallingActionTensionIs thegood"guy"The seriesof eventsthat makeup a story.When andwhere thestory takesplace.InternalConflictClimaxConflictPlotCharacterTraitsExternalConflictThebeginningof thestory.Protagonist

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Antagonist
  2. Characters
  3. Character Motivation
  4. Plot Map
  5. Setting
  6. How a character changes throughout the story.
  7. Resolution
  8. Character Development
  9. The problem of the story.
  10. Rising Action
  11. Exposition
  12. Falling Action
  13. Tension
  14. Is the good "guy"
  15. The series of events that make up a story.
  16. When and where the story takes place.
  17. Internal Conflict
  18. Climax
  19. Conflict
  20. Plot
  21. Character Traits
  22. External Conflict
  23. The beginning of the story.
  24. Protagonist