SettingCharacterDevelopmentCharacterTraitsWhen andwhere thestory takesplace.AntagonistIs thegood"guy"CharacterMotivationThebeginningof thestory.CharactersProtagonistResolutionInternalConflictPlotExternalConflictHow acharacterchangesthroughoutthe story.PlotMapTensionTheproblemof thestory.FallingActionThe seriesof eventsthat makeup a story.RisingActionExpositionClimaxConflictSettingCharacterDevelopmentCharacterTraitsWhen andwhere thestory takesplace.AntagonistIs thegood"guy"CharacterMotivationThebeginningof thestory.CharactersProtagonistResolutionInternalConflictPlotExternalConflictHow acharacterchangesthroughoutthe story.PlotMapTensionTheproblemof thestory.FallingActionThe seriesof eventsthat makeup a story.RisingActionExpositionClimaxConflict

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. Character Development
  3. Character Traits
  4. When and where the story takes place.
  5. Antagonist
  6. Is the good "guy"
  7. Character Motivation
  8. The beginning of the story.
  9. Characters
  10. Protagonist
  11. Resolution
  12. Internal Conflict
  13. Plot
  14. External Conflict
  15. How a character changes throughout the story.
  16. Plot Map
  17. Tension
  18. The problem of the story.
  19. Falling Action
  20. The series of events that make up a story.
  21. Rising Action
  22. Exposition
  23. Climax
  24. Conflict