ConflictPlotTheproblemof thestory.When andwhere thestory takesplace.CharacterMotivationCharactersHow acharacterchangesthroughoutthe story.PlotMapSettingCharacterTraitsResolutionThe seriesof eventsthat makeup a story.ProtagonistRisingActionAntagonistCharacterDevelopmentTensionExternalConflictExpositionInternalConflictFallingActionIs thegood"guy"ClimaxThebeginningof thestory.ConflictPlotTheproblemof thestory.When andwhere thestory takesplace.CharacterMotivationCharactersHow acharacterchangesthroughoutthe story.PlotMapSettingCharacterTraitsResolutionThe seriesof eventsthat makeup a story.ProtagonistRisingActionAntagonistCharacterDevelopmentTensionExternalConflictExpositionInternalConflictFallingActionIs thegood"guy"ClimaxThebeginningof thestory.

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Conflict
  2. Plot
  3. The problem of the story.
  4. When and where the story takes place.
  5. Character Motivation
  6. Characters
  7. How a character changes throughout the story.
  8. Plot Map
  9. Setting
  10. Character Traits
  11. Resolution
  12. The series of events that make up a story.
  13. Protagonist
  14. Rising Action
  15. Antagonist
  16. Character Development
  17. Tension
  18. External Conflict
  19. Exposition
  20. Internal Conflict
  21. Falling Action
  22. Is the good "guy"
  23. Climax
  24. The beginning of the story.