Conflict Plot The problem of the story. When and where the story takes place. Character Motivation Characters How a character changes throughout the story. Plot Map Setting Character Traits Resolution The series of events that make up a story. Protagonist Rising Action Antagonist Character Development Tension External Conflict Exposition Internal Conflict Falling Action Is the good "guy" Climax The beginning of the story. Conflict Plot The problem of the story. When and where the story takes place. Character Motivation Characters How a character changes throughout the story. Plot Map Setting Character Traits Resolution The series of events that make up a story. Protagonist Rising Action Antagonist Character Development Tension External Conflict Exposition Internal Conflict Falling Action Is the good "guy" Climax The beginning of the story.
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Conflict
Plot
The problem of the story.
When and where the story takes place.
Character Motivation
Characters
How a character changes throughout the story.
Plot Map
Setting
Character Traits
Resolution
The series of events that make up a story.
Protagonist
Rising Action
Antagonist
Character Development
Tension
External Conflict
Exposition
Internal Conflict
Falling Action
Is the good "guy"
Climax
The beginning of the story.