CharacterDevelopmentResolutionCharactersPlotMapTheproblemof thestory.How acharacterchangesthroughoutthe story.TensionPlotThebeginningof thestory.ConflictCharacterTraitsSettingAntagonistThe seriesof eventsthat makeup a story.Is thegood"guy"RisingActionExpositionInternalConflictWhen andwhere thestory takesplace.FallingActionCharacterMotivationClimaxProtagonistExternalConflictCharacterDevelopmentResolutionCharactersPlotMapTheproblemof thestory.How acharacterchangesthroughoutthe story.TensionPlotThebeginningof thestory.ConflictCharacterTraitsSettingAntagonistThe seriesof eventsthat makeup a story.Is thegood"guy"RisingActionExpositionInternalConflictWhen andwhere thestory takesplace.FallingActionCharacterMotivationClimaxProtagonistExternalConflict

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Character Development
  2. Resolution
  3. Characters
  4. Plot Map
  5. The problem of the story.
  6. How a character changes throughout the story.
  7. Tension
  8. Plot
  9. The beginning of the story.
  10. Conflict
  11. Character Traits
  12. Setting
  13. Antagonist
  14. The series of events that make up a story.
  15. Is the good "guy"
  16. Rising Action
  17. Exposition
  18. Internal Conflict
  19. When and where the story takes place.
  20. Falling Action
  21. Character Motivation
  22. Climax
  23. Protagonist
  24. External Conflict