Setting Character Development Character Traits When and where the story takes place. Antagonist Is the good "guy" Character Motivation The beginning of the story. Characters Protagonist Resolution Internal Conflict Plot External Conflict How a character changes throughout the story. Plot Map Tension The problem of the story. Falling Action The series of events that make up a story. Rising Action Exposition Climax Conflict Setting Character Development Character Traits When and where the story takes place. Antagonist Is the good "guy" Character Motivation The beginning of the story. Characters Protagonist Resolution Internal Conflict Plot External Conflict How a character changes throughout the story. Plot Map Tension The problem of the story. Falling Action The series of events that make up a story. Rising Action Exposition Climax Conflict
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Setting
Character Development
Character Traits
When and where the story takes place.
Antagonist
Is the good "guy"
Character Motivation
The beginning of the story.
Characters
Protagonist
Resolution
Internal Conflict
Plot
External Conflict
How a character changes throughout the story.
Plot Map
Tension
The problem of the story.
Falling Action
The series of events that make up a story.
Rising Action
Exposition
Climax
Conflict