Character Motivation Characters External Conflict The problem of the story. When and where the story takes place. Antagonist Plot Climax Conflict Plot Map Character Development Exposition The series of events that make up a story. Rising Action Tension Internal Conflict Falling Action Is the good "guy" Setting Protagonist Resolution The beginning of the story. Character Traits How a character changes throughout the story. Character Motivation Characters External Conflict The problem of the story. When and where the story takes place. Antagonist Plot Climax Conflict Plot Map Character Development Exposition The series of events that make up a story. Rising Action Tension Internal Conflict Falling Action Is the good "guy" Setting Protagonist Resolution The beginning of the story. Character Traits How a character changes throughout the story.
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Character Motivation
Characters
External Conflict
The problem of the story.
When and where the story takes place.
Antagonist
Plot
Climax
Conflict
Plot Map
Character Development
Exposition
The series of events that make up a story.
Rising Action
Tension
Internal Conflict
Falling Action
Is the good "guy"
Setting
Protagonist
Resolution
The beginning of the story.
Character Traits
How a character changes throughout the story.