CharacterTraitsExternalConflictClimaxCharacterMotivationFallingActionConflictResolutionProtagonistRisingActionThebeginningof thestory.Theproblemof thestory.CharactersWhen andwhere thestory takesplace.The seriesof eventsthat makeup a story.PlotExpositionHow acharacterchangesthroughoutthe story.CharacterDevelopmentPlotMapAntagonistIs thegood"guy"SettingInternalConflictTensionCharacterTraitsExternalConflictClimaxCharacterMotivationFallingActionConflictResolutionProtagonistRisingActionThebeginningof thestory.Theproblemof thestory.CharactersWhen andwhere thestory takesplace.The seriesof eventsthat makeup a story.PlotExpositionHow acharacterchangesthroughoutthe story.CharacterDevelopmentPlotMapAntagonistIs thegood"guy"SettingInternalConflictTension

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Character Traits
  2. External Conflict
  3. Climax
  4. Character Motivation
  5. Falling Action
  6. Conflict
  7. Resolution
  8. Protagonist
  9. Rising Action
  10. The beginning of the story.
  11. The problem of the story.
  12. Characters
  13. When and where the story takes place.
  14. The series of events that make up a story.
  15. Plot
  16. Exposition
  17. How a character changes throughout the story.
  18. Character Development
  19. Plot Map
  20. Antagonist
  21. Is the good "guy"
  22. Setting
  23. Internal Conflict
  24. Tension