How acharacterchangesthroughoutthe story.ProtagonistCharacterMotivationCharactersTheproblemof thestory.Thebeginningof thestory.TensionPlotMapConflictCharacterTraitsExternalConflictExpositionAntagonistIs thegood"guy"RisingActionThe seriesof eventsthat makeup a story.When andwhere thestory takesplace.ClimaxCharacterDevelopmentResolutionInternalConflictPlotFallingActionSettingHow acharacterchangesthroughoutthe story.ProtagonistCharacterMotivationCharactersTheproblemof thestory.Thebeginningof thestory.TensionPlotMapConflictCharacterTraitsExternalConflictExpositionAntagonistIs thegood"guy"RisingActionThe seriesof eventsthat makeup a story.When andwhere thestory takesplace.ClimaxCharacterDevelopmentResolutionInternalConflictPlotFallingActionSetting

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. How a character changes throughout the story.
  2. Protagonist
  3. Character Motivation
  4. Characters
  5. The problem of the story.
  6. The beginning of the story.
  7. Tension
  8. Plot Map
  9. Conflict
  10. Character Traits
  11. External Conflict
  12. Exposition
  13. Antagonist
  14. Is the good "guy"
  15. Rising Action
  16. The series of events that make up a story.
  17. When and where the story takes place.
  18. Climax
  19. Character Development
  20. Resolution
  21. Internal Conflict
  22. Plot
  23. Falling Action
  24. Setting