CharacterMotivationCharactersExternalConflictTheproblemof thestory.When andwhere thestory takesplace.AntagonistPlotClimaxConflictPlotMapCharacterDevelopmentExpositionThe seriesof eventsthat makeup a story.RisingActionTensionInternalConflictFallingActionIs thegood"guy"SettingProtagonistResolutionThebeginningof thestory.CharacterTraitsHow acharacterchangesthroughoutthe story.CharacterMotivationCharactersExternalConflictTheproblemof thestory.When andwhere thestory takesplace.AntagonistPlotClimaxConflictPlotMapCharacterDevelopmentExpositionThe seriesof eventsthat makeup a story.RisingActionTensionInternalConflictFallingActionIs thegood"guy"SettingProtagonistResolutionThebeginningof thestory.CharacterTraitsHow acharacterchangesthroughoutthe story.

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Character Motivation
  2. Characters
  3. External Conflict
  4. The problem of the story.
  5. When and where the story takes place.
  6. Antagonist
  7. Plot
  8. Climax
  9. Conflict
  10. Plot Map
  11. Character Development
  12. Exposition
  13. The series of events that make up a story.
  14. Rising Action
  15. Tension
  16. Internal Conflict
  17. Falling Action
  18. Is the good "guy"
  19. Setting
  20. Protagonist
  21. Resolution
  22. The beginning of the story.
  23. Character Traits
  24. How a character changes throughout the story.