RisingActionIs thegood"guy"ExternalConflictWhen andwhere thestory takesplace.TensionProtagonistPlotMapHow acharacterchangesthroughoutthe story.AntagonistExpositionTheproblemof thestory.The seriesof eventsthat makeup a story.PlotCharacterDevelopmentThebeginningof thestory.ConflictInternalConflictCharactersFallingActionCharacterTraitsResolutionClimaxSettingCharacterMotivationRisingActionIs thegood"guy"ExternalConflictWhen andwhere thestory takesplace.TensionProtagonistPlotMapHow acharacterchangesthroughoutthe story.AntagonistExpositionTheproblemof thestory.The seriesof eventsthat makeup a story.PlotCharacterDevelopmentThebeginningof thestory.ConflictInternalConflictCharactersFallingActionCharacterTraitsResolutionClimaxSettingCharacterMotivation

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rising Action
  2. Is the good "guy"
  3. External Conflict
  4. When and where the story takes place.
  5. Tension
  6. Protagonist
  7. Plot Map
  8. How a character changes throughout the story.
  9. Antagonist
  10. Exposition
  11. The problem of the story.
  12. The series of events that make up a story.
  13. Plot
  14. Character Development
  15. The beginning of the story.
  16. Conflict
  17. Internal Conflict
  18. Characters
  19. Falling Action
  20. Character Traits
  21. Resolution
  22. Climax
  23. Setting
  24. Character Motivation