Theproblemof thestory.CharactersPlotExpositionAntagonistRisingActionCharacterDevelopmentCharacterTraitsProtagonistConflictExternalConflictThe seriesof eventsthat makeup a story.ClimaxPlotMapHow acharacterchangesthroughoutthe story.Is thegood"guy"FallingActionThebeginningof thestory.SettingCharacterMotivationTensionWhen andwhere thestory takesplace.InternalConflictResolutionTheproblemof thestory.CharactersPlotExpositionAntagonistRisingActionCharacterDevelopmentCharacterTraitsProtagonistConflictExternalConflictThe seriesof eventsthat makeup a story.ClimaxPlotMapHow acharacterchangesthroughoutthe story.Is thegood"guy"FallingActionThebeginningof thestory.SettingCharacterMotivationTensionWhen andwhere thestory takesplace.InternalConflictResolution

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The problem of the story.
  2. Characters
  3. Plot
  4. Exposition
  5. Antagonist
  6. Rising Action
  7. Character Development
  8. Character Traits
  9. Protagonist
  10. Conflict
  11. External Conflict
  12. The series of events that make up a story.
  13. Climax
  14. Plot Map
  15. How a character changes throughout the story.
  16. Is the good "guy"
  17. Falling Action
  18. The beginning of the story.
  19. Setting
  20. Character Motivation
  21. Tension
  22. When and where the story takes place.
  23. Internal Conflict
  24. Resolution