Thebeginningof thestory.When andwhere thestory takesplace.PlotMapProtagonistCharactersAntagonistRisingActionClimaxExpositionCharacterTraitsThe seriesof eventsthat makeup a story.CharacterMotivationTensionHow acharacterchangesthroughoutthe story.FallingActionResolutionInternalConflictConflictSettingExternalConflictCharacterDevelopmentTheproblemof thestory.Is thegood"guy"PlotThebeginningof thestory.When andwhere thestory takesplace.PlotMapProtagonistCharactersAntagonistRisingActionClimaxExpositionCharacterTraitsThe seriesof eventsthat makeup a story.CharacterMotivationTensionHow acharacterchangesthroughoutthe story.FallingActionResolutionInternalConflictConflictSettingExternalConflictCharacterDevelopmentTheproblemof thestory.Is thegood"guy"Plot

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The beginning of the story.
  2. When and where the story takes place.
  3. Plot Map
  4. Protagonist
  5. Characters
  6. Antagonist
  7. Rising Action
  8. Climax
  9. Exposition
  10. Character Traits
  11. The series of events that make up a story.
  12. Character Motivation
  13. Tension
  14. How a character changes throughout the story.
  15. Falling Action
  16. Resolution
  17. Internal Conflict
  18. Conflict
  19. Setting
  20. External Conflict
  21. Character Development
  22. The problem of the story.
  23. Is the good "guy"
  24. Plot