CharlieInternalConflictChar.vs.NatureClimaxBurpScratchingat the doorExpositionExternalConflictMoodResolutionTommyaddedcomplications,increasingtensionSentinelhow thestoryendsStaticDuffyConflictRobertFallingActionNagainaLeGleoItchuoaNagTeddyAndrewSteveForeshadowingDynamicRats areattacking theisland/lighthouseDarzeeand hiswifeCharactervs.SocietyAmyRisingActionThe turningpoint of astory, lastmoment oftensionCharactervs.CharacterSettingCharlieInternalConflictChar.vs.NatureClimaxBurpScratchingat the doorExpositionExternalConflictMoodResolutionTommyaddedcomplications,increasingtensionSentinelhow thestoryendsStaticDuffyConflictRobertFallingActionNagainaLeGleoItchuoaNagTeddyAndrewSteveForeshadowingDynamicRats areattacking theisland/lighthouseDarzeeand hiswifeCharactervs.SocietyAmyRisingActionThe turningpoint of astory, lastmoment oftensionCharactervs.CharacterSetting

Period 6 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
  1. Charlie
  2. Internal Conflict
  3. Char. vs. Nature
  4. Climax
  5. Burp
  6. Scratching at the door
  7. Exposition
  8. External Conflict
  9. Mood
  10. Resolution
  11. Tommy
  12. added complications, increasing tension
  13. Sentinel
  14. how the story ends
  15. Static
  16. Duffy
  17. Conflict
  18. Robert
  19. Falling Action
  20. Nagaina
  21. Le Gleo
  22. Itchuoa
  23. Nag
  24. Teddy
  25. Andrew
  26. Steve
  27. Foreshadowing
  28. Dynamic
  29. Rats are attacking the island/light house
  30. Darzee and his wife
  31. Character vs. Society
  32. Amy
  33. Rising Action
  34. The turning point of a story, last moment of tension
  35. Character vs. Character
  36. Setting