AmyItchuoaResolutionChar.vs.NatureForeshadowingClimaxConflictInternalConflictScratchingat the doorThe turningpoint of astory, lastmoment oftensionCharlieaddedcomplications,increasingtensionDynamicCharactervs.SocietyNagainaMoodRobertCharactervs.CharacterBurpAndrewhow thestoryendsSteveNagRisingActionFallingActionStaticSentinelTeddyRats areattacking theisland/lighthouseDarzeeand hiswifeDuffyLeGleoExternalConflictTommyExpositionSettingAmyItchuoaResolutionChar.vs.NatureForeshadowingClimaxConflictInternalConflictScratchingat the doorThe turningpoint of astory, lastmoment oftensionCharlieaddedcomplications,increasingtensionDynamicCharactervs.SocietyNagainaMoodRobertCharactervs.CharacterBurpAndrewhow thestoryendsSteveNagRisingActionFallingActionStaticSentinelTeddyRats areattacking theisland/lighthouseDarzeeand hiswifeDuffyLeGleoExternalConflictTommyExpositionSetting

Period 6 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
  1. Amy
  2. Itchuoa
  3. Resolution
  4. Char. vs. Nature
  5. Foreshadowing
  6. Climax
  7. Conflict
  8. Internal Conflict
  9. Scratching at the door
  10. The turning point of a story, last moment of tension
  11. Charlie
  12. added complications, increasing tension
  13. Dynamic
  14. Character vs. Society
  15. Nagaina
  16. Mood
  17. Robert
  18. Character vs. Character
  19. Burp
  20. Andrew
  21. how the story ends
  22. Steve
  23. Nag
  24. Rising Action
  25. Falling Action
  26. Static
  27. Sentinel
  28. Teddy
  29. Rats are attacking the island/light house
  30. Darzee and his wife
  31. Duffy
  32. Le Gleo
  33. External Conflict
  34. Tommy
  35. Exposition
  36. Setting