Thebeginningof a story.The seriesof eventsthat makeup a story.ClimaxCharacterDevelopmentExpositionInternalConflictCharactersAntagonistWhen andwhere thestory takesplace.ResolutionPlotMapCharacterMotivationPlotTheproblemof thestory.FallingActionProtagonistCharacterTraitsRisingActionHow acharacterdevelopsthroughoutthe story.Setting.ExternalConflictConflictIs thegood"guy"TensionThebeginningof a story.The seriesof eventsthat makeup a story.ClimaxCharacterDevelopmentExpositionInternalConflictCharactersAntagonistWhen andwhere thestory takesplace.ResolutionPlotMapCharacterMotivationPlotTheproblemof thestory.FallingActionProtagonistCharacterTraitsRisingActionHow acharacterdevelopsthroughoutthe story.Setting.ExternalConflictConflictIs thegood"guy"Tension

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The beginning of a story.
  2. The series of events that make up a story.
  3. Climax
  4. Character Development
  5. Exposition
  6. Internal Conflict
  7. Characters
  8. Antagonist
  9. When and where the story takes place.
  10. Resolution
  11. Plot Map
  12. Character Motivation
  13. Plot
  14. The problem of the story.
  15. Falling Action
  16. Protagonist
  17. Character Traits
  18. Rising Action
  19. How a character develops throughout the story.
  20. Setting.
  21. External Conflict
  22. Conflict
  23. Is the good "guy"
  24. Tension