CharactersResolutionTensionFallingActionExternalConflictThebeginningof a story.Is thegood"guy"InternalConflictCharacterTraitsSetting.Theproblemof thestory.PlotMapThe seriesof eventsthat makeup a story.How acharacterdevelopsthroughoutthe story.When andwhere thestory takesplace.PlotClimaxRisingActionConflictProtagonistCharacterDevelopmentCharacterMotivationExpositionAntagonistCharactersResolutionTensionFallingActionExternalConflictThebeginningof a story.Is thegood"guy"InternalConflictCharacterTraitsSetting.Theproblemof thestory.PlotMapThe seriesof eventsthat makeup a story.How acharacterdevelopsthroughoutthe story.When andwhere thestory takesplace.PlotClimaxRisingActionConflictProtagonistCharacterDevelopmentCharacterMotivationExpositionAntagonist

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Characters
  2. Resolution
  3. Tension
  4. Falling Action
  5. External Conflict
  6. The beginning of a story.
  7. Is the good "guy"
  8. Internal Conflict
  9. Character Traits
  10. Setting.
  11. The problem of the story.
  12. Plot Map
  13. The series of events that make up a story.
  14. How a character develops throughout the story.
  15. When and where the story takes place.
  16. Plot
  17. Climax
  18. Rising Action
  19. Conflict
  20. Protagonist
  21. Character Development
  22. Character Motivation
  23. Exposition
  24. Antagonist