ProtagonistFallingActionSetting.InternalConflictAntagonistCharacterMotivationThe seriesof eventsthat makeup a story.RisingActionTheproblemof thestory.PlotMapConflictThebeginningof a story.ResolutionClimaxCharacterTraitsCharactersPlotWhen andwhere thestory takesplace.How acharacterdevelopsthroughoutthe story.Is thegood"guy"ExpositionExternalConflictCharacterDevelopmentTensionProtagonistFallingActionSetting.InternalConflictAntagonistCharacterMotivationThe seriesof eventsthat makeup a story.RisingActionTheproblemof thestory.PlotMapConflictThebeginningof a story.ResolutionClimaxCharacterTraitsCharactersPlotWhen andwhere thestory takesplace.How acharacterdevelopsthroughoutthe story.Is thegood"guy"ExpositionExternalConflictCharacterDevelopmentTension

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Protagonist
  2. Falling Action
  3. Setting.
  4. Internal Conflict
  5. Antagonist
  6. Character Motivation
  7. The series of events that make up a story.
  8. Rising Action
  9. The problem of the story.
  10. Plot Map
  11. Conflict
  12. The beginning of a story.
  13. Resolution
  14. Climax
  15. Character Traits
  16. Characters
  17. Plot
  18. When and where the story takes place.
  19. How a character develops throughout the story.
  20. Is the good "guy"
  21. Exposition
  22. External Conflict
  23. Character Development
  24. Tension