ExpositionExternalConflictSetting.CharacterDevelopmentResolutionThe seriesof eventsthat makeup a story.Is thegood"guy"PlotMapRisingActionCharacterTraitsProtagonistCharactersPlotFallingActionConflictAntagonistClimaxTensionWhen andwhere thestory takesplace.Thebeginningof a story.CharacterMotivationTheproblemof thestory.InternalConflictHow acharacterdevelopsthroughoutthe story.ExpositionExternalConflictSetting.CharacterDevelopmentResolutionThe seriesof eventsthat makeup a story.Is thegood"guy"PlotMapRisingActionCharacterTraitsProtagonistCharactersPlotFallingActionConflictAntagonistClimaxTensionWhen andwhere thestory takesplace.Thebeginningof a story.CharacterMotivationTheproblemof thestory.InternalConflictHow acharacterdevelopsthroughoutthe story.

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Exposition
  2. External Conflict
  3. Setting.
  4. Character Development
  5. Resolution
  6. The series of events that make up a story.
  7. Is the good "guy"
  8. Plot Map
  9. Rising Action
  10. Character Traits
  11. Protagonist
  12. Characters
  13. Plot
  14. Falling Action
  15. Conflict
  16. Antagonist
  17. Climax
  18. Tension
  19. When and where the story takes place.
  20. The beginning of a story.
  21. Character Motivation
  22. The problem of the story.
  23. Internal Conflict
  24. How a character develops throughout the story.