PlotMapInternalConflictCharacterDevelopmentFallingActionCharactersCharacterMotivationCharacterTraitsExternalConflictTheproblemof thestory.PlotHow acharacterdevelopsthroughoutthe story.AntagonistConflictExpositionThe seriesof eventsthat makeup a story.RisingActionSetting.ProtagonistWhen andwhere thestory takesplace.ClimaxResolutionThebeginningof a story.TensionIs thegood"guy"PlotMapInternalConflictCharacterDevelopmentFallingActionCharactersCharacterMotivationCharacterTraitsExternalConflictTheproblemof thestory.PlotHow acharacterdevelopsthroughoutthe story.AntagonistConflictExpositionThe seriesof eventsthat makeup a story.RisingActionSetting.ProtagonistWhen andwhere thestory takesplace.ClimaxResolutionThebeginningof a story.TensionIs thegood"guy"

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Plot Map
  2. Internal Conflict
  3. Character Development
  4. Falling Action
  5. Characters
  6. Character Motivation
  7. Character Traits
  8. External Conflict
  9. The problem of the story.
  10. Plot
  11. How a character develops throughout the story.
  12. Antagonist
  13. Conflict
  14. Exposition
  15. The series of events that make up a story.
  16. Rising Action
  17. Setting.
  18. Protagonist
  19. When and where the story takes place.
  20. Climax
  21. Resolution
  22. The beginning of a story.
  23. Tension
  24. Is the good "guy"