Thebeginningof a story.ResolutionThe seriesof eventsthat makeup a story.TensionRisingActionFallingActionCharacterMotivationPlotIs thegood"guy"PlotMapCharacterTraitsExpositionProtagonistSetting.InternalConflictAntagonistTheproblemof thestory.ExternalConflictConflictCharacterDevelopmentWhen andwhere thestory takesplace.ClimaxHow acharacterdevelopsthroughoutthe story.CharactersThebeginningof a story.ResolutionThe seriesof eventsthat makeup a story.TensionRisingActionFallingActionCharacterMotivationPlotIs thegood"guy"PlotMapCharacterTraitsExpositionProtagonistSetting.InternalConflictAntagonistTheproblemof thestory.ExternalConflictConflictCharacterDevelopmentWhen andwhere thestory takesplace.ClimaxHow acharacterdevelopsthroughoutthe story.Characters

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. The beginning of a story.
  2. Resolution
  3. The series of events that make up a story.
  4. Tension
  5. Rising Action
  6. Falling Action
  7. Character Motivation
  8. Plot
  9. Is the good "guy"
  10. Plot Map
  11. Character Traits
  12. Exposition
  13. Protagonist
  14. Setting.
  15. Internal Conflict
  16. Antagonist
  17. The problem of the story.
  18. External Conflict
  19. Conflict
  20. Character Development
  21. When and where the story takes place.
  22. Climax
  23. How a character develops throughout the story.
  24. Characters