ConflictRisingActionThe seriesof eventsthat makeup a story.CharacterTraitsExternalConflictCharactersTheproblemof thestory.ResolutionTensionIs thegood"guy"PlotMapCharacterDevelopmentAntagonistCharacterMotivationInternalConflictPlotHow acharacterdevelopsthroughoutthe story.Setting.ProtagonistThebeginningof a story.ClimaxExpositionFallingActionWhen andwhere thestory takesplace.ConflictRisingActionThe seriesof eventsthat makeup a story.CharacterTraitsExternalConflictCharactersTheproblemof thestory.ResolutionTensionIs thegood"guy"PlotMapCharacterDevelopmentAntagonistCharacterMotivationInternalConflictPlotHow acharacterdevelopsthroughoutthe story.Setting.ProtagonistThebeginningof a story.ClimaxExpositionFallingActionWhen andwhere thestory takesplace.

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Conflict
  2. Rising Action
  3. The series of events that make up a story.
  4. Character Traits
  5. External Conflict
  6. Characters
  7. The problem of the story.
  8. Resolution
  9. Tension
  10. Is the good "guy"
  11. Plot Map
  12. Character Development
  13. Antagonist
  14. Character Motivation
  15. Internal Conflict
  16. Plot
  17. How a character develops throughout the story.
  18. Setting.
  19. Protagonist
  20. The beginning of a story.
  21. Climax
  22. Exposition
  23. Falling Action
  24. When and where the story takes place.