Setting.ConflictPlotMapFallingActionThe seriesof eventsthat makeup a story.AntagonistTensionThebeginningof a story.RisingActionInternalConflictExpositionTheproblemof thestory.ProtagonistCharactersExternalConflictWhen andwhere thestory takesplace.Is thegood"guy"How acharacterdevelopsthroughoutthe story.PlotCharacterMotivationClimaxCharacterDevelopmentResolutionCharacterTraitsSetting.ConflictPlotMapFallingActionThe seriesof eventsthat makeup a story.AntagonistTensionThebeginningof a story.RisingActionInternalConflictExpositionTheproblemof thestory.ProtagonistCharactersExternalConflictWhen andwhere thestory takesplace.Is thegood"guy"How acharacterdevelopsthroughoutthe story.PlotCharacterMotivationClimaxCharacterDevelopmentResolutionCharacterTraits

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting.
  2. Conflict
  3. Plot Map
  4. Falling Action
  5. The series of events that make up a story.
  6. Antagonist
  7. Tension
  8. The beginning of a story.
  9. Rising Action
  10. Internal Conflict
  11. Exposition
  12. The problem of the story.
  13. Protagonist
  14. Characters
  15. External Conflict
  16. When and where the story takes place.
  17. Is the good "guy"
  18. How a character develops throughout the story.
  19. Plot
  20. Character Motivation
  21. Climax
  22. Character Development
  23. Resolution
  24. Character Traits