ConflictThebeginningof a story.AntagonistPlotHow acharacterdevelopsthroughoutthe story.ClimaxWhen andwhere thestory takesplace.PlotMapCharacterDevelopmentCharactersFallingActionResolutionIs thegood"guy"InternalConflictExpositionExternalConflictProtagonistSetting.TensionCharacterMotivationThe seriesof eventsthat makeup a story.RisingActionTheproblemof thestory.CharacterTraitsConflictThebeginningof a story.AntagonistPlotHow acharacterdevelopsthroughoutthe story.ClimaxWhen andwhere thestory takesplace.PlotMapCharacterDevelopmentCharactersFallingActionResolutionIs thegood"guy"InternalConflictExpositionExternalConflictProtagonistSetting.TensionCharacterMotivationThe seriesof eventsthat makeup a story.RisingActionTheproblemof thestory.CharacterTraits

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Conflict
  2. The beginning of a story.
  3. Antagonist
  4. Plot
  5. How a character develops throughout the story.
  6. Climax
  7. When and where the story takes place.
  8. Plot Map
  9. Character Development
  10. Characters
  11. Falling Action
  12. Resolution
  13. Is the good "guy"
  14. Internal Conflict
  15. Exposition
  16. External Conflict
  17. Protagonist
  18. Setting.
  19. Tension
  20. Character Motivation
  21. The series of events that make up a story.
  22. Rising Action
  23. The problem of the story.
  24. Character Traits