Theproblemof thestory.ProtagonistResolutionSetting.CharacterDevelopmentAntagonistClimaxRisingActionCharacterMotivationFallingActionTensionCharacterTraitsInternalConflictExternalConflictThe seriesof eventsthat makeup a story.CharactersWhen andwhere thestory takesplace.Is thegood"guy"PlotMapPlotExpositionConflictThebeginningof a story.How acharacterdevelopsthroughoutthe story.Theproblemof thestory.ProtagonistResolutionSetting.CharacterDevelopmentAntagonistClimaxRisingActionCharacterMotivationFallingActionTensionCharacterTraitsInternalConflictExternalConflictThe seriesof eventsthat makeup a story.CharactersWhen andwhere thestory takesplace.Is thegood"guy"PlotMapPlotExpositionConflictThebeginningof a story.How acharacterdevelopsthroughoutthe story.

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The problem of the story.
  2. Protagonist
  3. Resolution
  4. Setting.
  5. Character Development
  6. Antagonist
  7. Climax
  8. Rising Action
  9. Character Motivation
  10. Falling Action
  11. Tension
  12. Character Traits
  13. Internal Conflict
  14. External Conflict
  15. The series of events that make up a story.
  16. Characters
  17. When and where the story takes place.
  18. Is the good "guy"
  19. Plot Map
  20. Plot
  21. Exposition
  22. Conflict
  23. The beginning of a story.
  24. How a character develops throughout the story.