stretchverticallyby afactor of 2shiftdown 3unitsy = |x|– 6neitherf(x) =f(-x)evenshiftright 3unitsshiftleft 3unitsy = |x|+ 6shift up3 unitsy = |x+ 6|reflectabout they-axisy =|6x|f(-x) =-f(x)y = |x– 6|symmetricalabout theoriginreplacex with -xstretchhorizontallyby a factorof 2reflectabout thex-axisy =6|x|shrinkverticallyby afactor of 2symmetricalabout the x-axisnosymmetrysymmetricalabout the y-axisreplacey with -yshrinkhorizontallyby a factorof 2oddstretchverticallyby afactor of 2shiftdown 3unitsy = |x|– 6neitherf(x) =f(-x)evenshiftright 3unitsshiftleft 3unitsy = |x|+ 6shift up3 unitsy = |x+ 6|reflectabout they-axisy =|6x|f(-x) =-f(x)y = |x– 6|symmetricalabout theoriginreplacex with -xstretchhorizontallyby a factorof 2reflectabout thex-axisy =6|x|shrinkverticallyby afactor of 2symmetricalabout the x-axisnosymmetrysymmetricalabout the y-axisreplacey with -yshrinkhorizontallyby a factorof 2odd

Transformations and Symmetry - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. stretch vertically by a factor of 2
  2. shift down 3 units
  3. y = |x| – 6
  4. neither
  5. f(x) = f(-x)
  6. even
  7. shift right 3 units
  8. shift left 3 units
  9. y = |x| + 6
  10. shift up 3 units
  11. y = |x + 6|
  12. reflect about the y-axis
  13. y = |6x|
  14. f(-x) = -f(x)
  15. y = |x – 6|
  16. symmetrical about the origin
  17. replace x with -x
  18. stretch horizontally by a factor of 2
  19. reflect about the x-axis
  20. y = 6|x|
  21. shrink vertically by a factor of 2
  22. symmetrical about the x-axis
  23. no symmetry
  24. symmetrical about the y-axis
  25. replace y with -y
  26. shrink horizontally by a factor of 2
  27. odd