BusesLongDelayDitherRT60Rhythmicvalues andMillisecondsPre-DelayMasterFaderMutePre-FaderModulationSlapbackDelayReverbPluginDelayHydromaticOutputsMIDIEditorLFO (LowFrequencyOscillator)10ReverberationFeedbackFollowMain Pan(FMP)EditGroupMasterFaderRealisticSense ofSpaceTouchModeDecay(ReverbTime)BusesLongDelayDitherRT60Rhythmicvalues andMillisecondsPre-DelayMasterFaderMutePre-FaderModulationSlapbackDelayReverbPluginDelayHydromaticOutputsMIDIEditorLFO (LowFrequencyOscillator)10ReverberationFeedbackFollowMain Pan(FMP)EditGroupMasterFaderRealisticSense ofSpaceTouchModeDecay(ReverbTime)

Time-Based Processors Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Buses
  2. Long Delay
  3. Dither
  4. RT60
  5. Rhythmic values and Milliseconds
  6. Pre-Delay
  7. Master Fader Mute
  8. Pre-Fader
  9. Modulation
  10. Slapback Delay
  11. Reverb Plugin
  12. Delay
  13. Hydromatic
  14. Outputs
  15. MIDI Editor
  16. LFO (Low Frequency Oscillator)
  17. 10
  18. Reverberation
  19. Feedback
  20. Follow Main Pan (FMP)
  21. Edit Group
  22. Master Fader
  23. Realistic Sense of Space
  24. Touch Mode
  25. Decay (Reverb Time)