Halo X in Halo Y The Banished MP - SP Conversion (or vice versa) Bad Sound Effects "Tactical" weapons Precision Weapon Nerf Bad HUD Too Many Vehicle Variants It's "Cursed" Too Many Weapon Variants "Realism" Bad Voice Acting Underpowered Weapons Reshade Inclusion Drivable Pelican Changes for the sake of "lore" Random Burst Weapons Box Map Overpowered Vehicles Author is a YouTuber Extended AI Firing Distance Overpowered Weapons Bad textures and/or shaders AI- Generated Voices Scarab Barely Noticeable Changes SPV3 Ideas Vehicle Shields Huge AI Fight Different Player Character Too Many Enemy Variants Scoped Assault Rifle Invincible Friendly AI Grunt Shields Halo X in Halo Y The Banished MP - SP Conversion (or vice versa) Bad Sound Effects "Tactical" weapons Precision Weapon Nerf Bad HUD Too Many Vehicle Variants It's "Cursed" Too Many Weapon Variants "Realism" Bad Voice Acting Underpowered Weapons Reshade Inclusion Drivable Pelican Changes for the sake of "lore" Random Burst Weapons Box Map Overpowered Vehicles Author is a YouTuber Extended AI Firing Distance Overpowered Weapons Bad textures and/or shaders AI- Generated Voices Scarab Barely Noticeable Changes SPV3 Ideas Vehicle Shields Huge AI Fight Different Player Character Too Many Enemy Variants Scoped Assault Rifle Invincible Friendly AI Grunt Shields
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Halo X in Halo Y
The Banished
MP - SP Conversion
(or vice versa)
Bad Sound Effects
"Tactical" weapons
Precision Weapon Nerf
Bad HUD
Too Many Vehicle Variants
It's "Cursed"
Too Many Weapon Variants
"Realism"
Bad Voice Acting
Underpowered Weapons
Reshade Inclusion
Drivable Pelican
Changes for the sake of "lore"
Random Burst Weapons
Box Map
Overpowered Vehicles
Author is a YouTuber
Extended AI Firing Distance
Overpowered Weapons
Bad textures and/or shaders
AI-Generated Voices
Scarab
Barely Noticeable Changes
SPV3 Ideas
Vehicle Shields
Huge AI Fight
Different Player Character
Too Many Enemy Variants
Scoped Assault Rifle
Invincible Friendly AI
Grunt Shields