Changes for the sake of "lore" Scarab Overpowered Weapons Too Many Weapon Variants "Realism" Grunt Shields Random Burst Weapons MP - SP Conversion (or vice versa) The Banished Overpowered Vehicles Drivable Pelican Underpowered Weapons Author is a YouTuber It's "Cursed" Extended AI Firing Distance Halo X in Halo Y Bad Sound Effects Reshade Inclusion Vehicle Shields Too Many Enemy Variants Bad textures and/or shaders Different Player Character Barely Noticeable Changes Invincible Friendly AI SPV3 Ideas "Tactical" weapons Bad Voice Acting AI- Generated Voices Precision Weapon Nerf Bad HUD Too Many Vehicle Variants Scoped Assault Rifle Huge AI Fight Box Map Changes for the sake of "lore" Scarab Overpowered Weapons Too Many Weapon Variants "Realism" Grunt Shields Random Burst Weapons MP - SP Conversion (or vice versa) The Banished Overpowered Vehicles Drivable Pelican Underpowered Weapons Author is a YouTuber It's "Cursed" Extended AI Firing Distance Halo X in Halo Y Bad Sound Effects Reshade Inclusion Vehicle Shields Too Many Enemy Variants Bad textures and/or shaders Different Player Character Barely Noticeable Changes Invincible Friendly AI SPV3 Ideas "Tactical" weapons Bad Voice Acting AI- Generated Voices Precision Weapon Nerf Bad HUD Too Many Vehicle Variants Scoped Assault Rifle Huge AI Fight Box Map
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Changes for the sake of "lore"
Scarab
Overpowered Weapons
Too Many Weapon Variants
"Realism"
Grunt Shields
Random Burst Weapons
MP - SP Conversion
(or vice versa)
The Banished
Overpowered Vehicles
Drivable Pelican
Underpowered Weapons
Author is a YouTuber
It's "Cursed"
Extended AI Firing Distance
Halo X in Halo Y
Bad Sound Effects
Reshade Inclusion
Vehicle Shields
Too Many Enemy Variants
Bad textures and/or shaders
Different Player Character
Barely Noticeable Changes
Invincible Friendly AI
SPV3 Ideas
"Tactical" weapons
Bad Voice Acting
AI-Generated Voices
Precision Weapon Nerf
Bad HUD
Too Many Vehicle Variants
Scoped Assault Rifle
Huge AI Fight
Box Map