AnalogDataCreativeCommonsSamplingLosslessCompressionBytePixelASCIILossyCompressionDecimalNumberAbstractionFree!BinaryNumberDigitalDataRGBIntellectualPropertyBitAnalogDataCreativeCommonsSamplingLosslessCompressionBytePixelASCIILossyCompressionDecimalNumberAbstractionFree!BinaryNumberDigitalDataRGBIntellectualPropertyBit

Digital Information-CSP Unit 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Analog Data
  2. Creative Commons
  3. Sampling
  4. Lossless Compression
  5. Byte
  6. Pixel
  7. ASCII
  8. Lossy Compression
  9. Decimal Number
  10. Abstraction
  11. Free!
  12. Binary Number
  13. Digital Data
  14. RGB
  15. Intellectual Property
  16. Bit