ByteRGBAbstractionASCIILosslessCompressionPixelFree!BinaryNumberBitCreativeCommonsAnalogDataIntellectualPropertyDecimalNumberDigitalDataSamplingLossyCompressionByteRGBAbstractionASCIILosslessCompressionPixelFree!BinaryNumberBitCreativeCommonsAnalogDataIntellectualPropertyDecimalNumberDigitalDataSamplingLossyCompression

Digital Information-CSP Unit 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Byte
  2. RGB
  3. Abstraction
  4. ASCII
  5. Lossless Compression
  6. Pixel
  7. Free!
  8. Binary Number
  9. Bit
  10. Creative Commons
  11. Analog Data
  12. Intellectual Property
  13. Decimal Number
  14. Digital Data
  15. Sampling
  16. Lossy Compression