BinaryNumberIntellectualPropertyPixelByteRGBLossyCompressionASCIIDecimalNumberBitFree!AbstractionAnalogDataCreativeCommonsDigitalDataSamplingLosslessCompressionBinaryNumberIntellectualPropertyPixelByteRGBLossyCompressionASCIIDecimalNumberBitFree!AbstractionAnalogDataCreativeCommonsDigitalDataSamplingLosslessCompression

Digital Information-CSP Unit 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Binary Number
  2. Intellectual Property
  3. Pixel
  4. Byte
  5. RGB
  6. Lossy Compression
  7. ASCII
  8. Decimal Number
  9. Bit
  10. Free!
  11. Abstraction
  12. Analog Data
  13. Creative Commons
  14. Digital Data
  15. Sampling
  16. Lossless Compression