ConditionAlert:Someone isParalyzedConditionAlert:Someoneis Flanked“PerceptionCheck”Player:HoldstheiractionPlayer:UsesInspirationSkill Check:A partymemberrolls NatureConditionAlert: Aplayer isUnconsciousAugustus:Interrupts &Sayssomethingunhinged“I put it inmy Bag ofHolding”Someonedrops adie or diceDM: Skipsplayer’sturnPlayer:Effects 3 ormore foeswith an AOE“SilveryBarbs”MaximumEffort: Playerrolls maxdamageSkill Check:A partymemberrolls StealthPok:Spellshis namePlayer: Hitan enemywith anattack theyresistCornelius:UsesArcaneRecoverySkill Check:A partymember rollsDeceptionCriticalSuccess:Player rollsa Nat 20Skill Check:A partymember rollsPersuasionConditionAlert:Someone isRestrainedPlayer:Uses theDisengageActionPlayer:Triggersa trap ConditionAlert:Someone isParalyzedConditionAlert:Someoneis Flanked“PerceptionCheck”Player:HoldstheiractionPlayer:UsesInspirationSkill Check:A partymemberrolls NatureConditionAlert: Aplayer isUnconsciousAugustus:Interrupts &Sayssomethingunhinged“I put it inmy Bag ofHolding”Someonedrops adie or diceDM: Skipsplayer’sturnPlayer:Effects 3 ormore foeswith an AOE“SilveryBarbs”MaximumEffort: Playerrolls maxdamageSkill Check:A partymemberrolls StealthPok:Spellshis namePlayer: Hitan enemywith anattack theyresistCornelius:UsesArcaneRecoverySkill Check:A partymember rollsDeceptionCriticalSuccess:Player rollsa Nat 20Skill Check:A partymember rollsPersuasionConditionAlert:Someone isRestrainedPlayer:Uses theDisengageActionPlayer:Triggersa trap 

- Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Condition Alert: Someone is Paralyzed
  2. Condition Alert: Someone is Flanked
  3. “Perception Check”
  4. Player: Holds their action
  5. Player: Uses Inspiration
  6. Skill Check: A party member rolls Nature
  7. Condition Alert: A player is Unconscious
  8. Augustus: Interrupts & Says something unhinged
  9. “I put it in my Bag of Holding”
  10. Someone drops a die or dice
  11. DM: Skips player’s turn
  12. Player: Effects 3 or more foes with an AOE
  13. “Silvery Barbs”
  14. Maximum Effort: Player rolls max damage
  15. Skill Check: A party member rolls Stealth
  16. Pok: Spells his name
  17. Player: Hit an enemy with an attack they resist
  18. Cornelius: Uses Arcane Recovery
  19. Skill Check: A party member rolls Deception
  20. Critical Success: Player rolls a Nat 20
  21. Skill Check: A party member rolls Persuasion
  22. Condition Alert: Someone is Restrained
  23. Player: Uses the Disengage Action
  24. Player: Triggers a trap