OrdealbringsfamilycloserPoorlyagedproblematicjokeGhostappearsin mirrorCreepybasementFatghostTempdrops whenghostsappearJumpscareEarly2000sfashionSiblingfightCreepycamerafootageSexyghostKid seesghost andnobodybelievesthemFrostedtipsSomeonedies andthey don'tnotice for awhileDeaduncleactuallyisn't deadOminouscreakingPoorlyaged popculturereferenceRomanticsubplotGhostpunOuijaboardBackstoryof theghostsOne ofthe ghostsis the finalbossEmotionallyabsentfatherThey thinkthey'resafe in thedaytimeOrdealbringsfamilycloserPoorlyagedproblematicjokeGhostappearsin mirrorCreepybasementFatghostTempdrops whenghostsappearJumpscareEarly2000sfashionSiblingfightCreepycamerafootageSexyghostKid seesghost andnobodybelievesthemFrostedtipsSomeonedies andthey don'tnotice for awhileDeaduncleactuallyisn't deadOminouscreakingPoorlyaged popculturereferenceRomanticsubplotGhostpunOuijaboardBackstoryof theghostsOne ofthe ghostsis the finalbossEmotionallyabsentfatherThey thinkthey'resafe in thedaytime

Thir13en Ghosts - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Ordeal brings family closer
  2. Poorly aged problematic joke
  3. Ghost appears in mirror
  4. Creepy basement
  5. Fat ghost
  6. Temp drops when ghosts appear
  7. Jump scare
  8. Early 2000s fashion
  9. Sibling fight
  10. Creepy camera footage
  11. Sexy ghost
  12. Kid sees ghost and nobody believes them
  13. Frosted tips
  14. Someone dies and they don't notice for a while
  15. Dead uncle actually isn't dead
  16. Ominous creaking
  17. Poorly aged pop culture reference
  18. Romantic subplot
  19. Ghost pun
  20. Ouija board
  21. Backstory of the ghosts
  22. One of the ghosts is the final boss
  23. Emotionally absent father
  24. They think they're safe in the daytime