Use anenum anda maptogetherCompileyour codeto LLVM<hard>dataclassUsetypealias(somehow)returnfrom ifstatementtailrec<hard>functionsonlyCompileyour codeto JS<hard>Usereifiednamedparameterssuspend/awaitUsenullability:(Create anintegeriteratorUse anannotationinfixoperatorSafecalloperatorclassesonlyuses'it'A propertywithget/privatesetCustomoperatorElvisoperatorDestructuringwhen{}uses alambdaexpressionUse anenum anda maptogetherCompileyour codeto LLVM<hard>dataclassUsetypealias(somehow)returnfrom ifstatementtailrec<hard>functionsonlyCompileyour codeto JS<hard>Usereifiednamedparameterssuspend/awaitUsenullability:(Create anintegeriteratorUse anannotationinfixoperatorSafecalloperatorclassesonlyuses'it'A propertywithget/privatesetCustomoperatorElvisoperatorDestructuringwhen{}uses alambdaexpression

Kotlin FizzBuzz Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Use an enum and a map together
  2. Compile your code to LLVM <hard>
  3. data class
  4. Use typealias (somehow)
  5. return from if statement
  6. tailrec <hard>
  7. functions only
  8. Compile your code to JS <hard>
  9. Use reified
  10. named parameters
  11. suspend/ await
  12. Use nullability :(
  13. Create an integer iterator
  14. Use an annotation
  15. infix operator
  16. Safe call operator
  17. classes only
  18. uses 'it'
  19. A property with get/private set
  20. Custom operator
  21. Elvis operator
  22. Destructuring
  23. when{}
  24. uses a lambda expression