Usetypealias(somehow)uses'it'when{}classesonlyinfixoperatornamedparametersCreate anintegeriteratorElvisoperatorUse anannotationtailrec<hard>Compileyour codeto LLVM<hard>Use anenum anda maptogetherUsereifiedDestructuringuses alambdaexpressionUsenullability:(Safecalloperatordataclasssuspend/awaitCustomoperatorfunctionsonlyA propertywithget/privatesetCompileyour codeto JS<hard>returnfrom ifstatementUsetypealias(somehow)uses'it'when{}classesonlyinfixoperatornamedparametersCreate anintegeriteratorElvisoperatorUse anannotationtailrec<hard>Compileyour codeto LLVM<hard>Use anenum anda maptogetherUsereifiedDestructuringuses alambdaexpressionUsenullability:(Safecalloperatordataclasssuspend/awaitCustomoperatorfunctionsonlyA propertywithget/privatesetCompileyour codeto JS<hard>returnfrom ifstatement

Kotlin FizzBuzz Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Use typealias (somehow)
  2. uses 'it'
  3. when{}
  4. classes only
  5. infix operator
  6. named parameters
  7. Create an integer iterator
  8. Elvis operator
  9. Use an annotation
  10. tailrec <hard>
  11. Compile your code to LLVM <hard>
  12. Use an enum and a map together
  13. Use reified
  14. Destructuring
  15. uses a lambda expression
  16. Use nullability :(
  17. Safe call operator
  18. data class
  19. suspend/ await
  20. Custom operator
  21. functions only
  22. A property with get/private set
  23. Compile your code to JS <hard>
  24. return from if statement