Usetypealias(somehow)CustomoperatorCreate anintegeriteratorclassesonlyUsereifieduses alambdaexpressionwhen{}Use anannotationUse anenum anda maptogetherfunctionsonlyUsenullability:(Elvisoperatoruses'it'Compileyour codeto JS<hard>Compileyour codeto LLVM<hard>infixoperatorDestructuringtailrec<hard>suspend/awaitdataclassreturnfrom ifstatementA propertywithget/privatesetnamedparametersSafecalloperatorUsetypealias(somehow)CustomoperatorCreate anintegeriteratorclassesonlyUsereifieduses alambdaexpressionwhen{}Use anannotationUse anenum anda maptogetherfunctionsonlyUsenullability:(Elvisoperatoruses'it'Compileyour codeto JS<hard>Compileyour codeto LLVM<hard>infixoperatorDestructuringtailrec<hard>suspend/awaitdataclassreturnfrom ifstatementA propertywithget/privatesetnamedparametersSafecalloperator

Kotlin FizzBuzz Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Use typealias (somehow)
  2. Custom operator
  3. Create an integer iterator
  4. classes only
  5. Use reified
  6. uses a lambda expression
  7. when{}
  8. Use an annotation
  9. Use an enum and a map together
  10. functions only
  11. Use nullability :(
  12. Elvis operator
  13. uses 'it'
  14. Compile your code to JS <hard>
  15. Compile your code to LLVM <hard>
  16. infix operator
  17. Destructuring
  18. tailrec <hard>
  19. suspend/ await
  20. data class
  21. return from if statement
  22. A property with get/private set
  23. named parameters
  24. Safe call operator