(1,-1)(0,0)quadrantIII(-6,-5)quadrantIV(- , -)xcoordinate(-,+)(-6,5)coordinatepoints(5,-2)(6,5)(-2,7)(-1,5)(3,3)(6,-5)quadrantII(5,-1)(-3,-3)y-axis ycoordinate(+,+)(2,3)(7,-2)x-axis(line)(-7,8)originQuadrantI(+,-)(1,-1)(0,0)quadrantIII(-6,-5)quadrantIV(- , -)xcoordinate(-,+)(-6,5)coordinatepoints(5,-2)(6,5)(-2,7)(-1,5)(3,3)(6,-5)quadrantII(5,-1)(-3,-3)y-axis ycoordinate(+,+)(2,3)(7,-2)x-axis(line)(-7,8)originQuadrantI(+,-)

COORDINATE PLANE - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (1,-1)
  2. (0,0)
  3. quadrant III
  4. (-6,-5)
  5. quadrant IV
  6. (- , -)
  7. x coordinate
  8. (-,+)
  9. (-6,5)
  10. coordinate points
  11. (5,-2)
  12. (6,5)
  13. (-2,7)
  14. (-1,5)
  15. (3,3)
  16. (6,-5)
  17. quadrant II
  18. (5,-1)
  19. (-3,-3)
  20. y-axis
  21. y coordinate
  22. (+,+)
  23. (2,3)
  24. (7,-2)
  25. x-axis (line)
  26. (-7,8)
  27. origin
  28. Quadrant I
  29. (+,-)