(0,0)(5,-2)(-7,8)(2,3)(+,-)y-axis xcoordinatequadrantIIquadrantIIIorigin(-6,5)(-3,-3)(- , -)(-6,-5)(-1,5)(7,-2)x-axis(line)(6,5)(5,-1)coordinatepoints(-,+)(6,-5)quadrantIV(3,3)(1,-1)QuadrantI(+,+)(-2,7)ycoordinate(0,0)(5,-2)(-7,8)(2,3)(+,-)y-axis xcoordinatequadrantIIquadrantIIIorigin(-6,5)(-3,-3)(- , -)(-6,-5)(-1,5)(7,-2)x-axis(line)(6,5)(5,-1)coordinatepoints(-,+)(6,-5)quadrantIV(3,3)(1,-1)QuadrantI(+,+)(-2,7)ycoordinate

COORDINATE PLANE - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (0,0)
  2. (5,-2)
  3. (-7,8)
  4. (2,3)
  5. (+,-)
  6. y-axis
  7. x coordinate
  8. quadrant II
  9. quadrant III
  10. origin
  11. (-6,5)
  12. (-3,-3)
  13. (- , -)
  14. (-6,-5)
  15. (-1,5)
  16. (7,-2)
  17. x-axis (line)
  18. (6,5)
  19. (5,-1)
  20. coordinate points
  21. (-,+)
  22. (6,-5)
  23. quadrant IV
  24. (3,3)
  25. (1,-1)
  26. Quadrant I
  27. (+,+)
  28. (-2,7)
  29. y coordinate