(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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tension building to nothing
creepy old person
not finding keys
Seance
Last survivor from previous tragedy dies
Shaky camera
jump scare!
seeing someone in the distance
Black person knows mystical back story
Someone smokes weed
dolls
High school student looks middle aged
Masked Killer stares at victim and tilts head to the side
The suspicious person you are made to think is the killer isn't
Someone from original tragedy provides back story
Child has invisible friend
grabbing bad weapon
Evil, single-minded religious character
Characters watch something horrific instead of running
cemetery
Heroine's shirt gets wet
abusive parent figure
Character is killed right after thinking they are out of danger
flashback
Old person refuses to cooperate
Rich kid dies
Character can escape but won't
Evil/creepy child
Character trips while running
Levitation
Bad guy was abused as a child
Victim runs upstairs instead of out the front door
Bad guy's mother was sexually promiscuous
Possession
No cellular coverage/dead phone battery
Creature/entity climbs wall/ceiling
Ghost
blood
shed/basement
Character doesn't understand common horror mythology
Character dismissively compares/contrasts events in the film with fictional cliches
mirror shots
Haunted object
Insane asylum
RIGHT BEHIND YOU!
going where the danger is
killer monologue
Mirror scare
MC is captured/toyed with while all previous victims were just killed
"Come on guys, this isn't funny"
Killer walks as fast as victim runs
Protagonists tell the crazy-sounding truth to authority figures
Loud means scary
only one survivor
Remote location
Slutty girl dies
Goofy guy dies
something creepy in the window
monster pointlessly roars warning before attacking
Character can't be quiet when in danger
door open/close by itself
Character doesn't believe something they just witnessed