Roll 8dice atany onetime.Takedamagefrom acollision.Take ZeroDamagefrom acollision."Dodge" asize 2 takingZEROdamage.Takedamagefrom anOBJECTIVE.Use aSpenderTake 5damagefrom a singlesourcePlay 2tactics cardsin a singleroundRoll 3skulls in asingle rollDeal 5+damagein a singleattack.Daze aModelOnly "move"modelsduring yourentire round.Deal 3+Damagein a singleattackThrowaModelRoll 5skulls in asingle roll.Roll 3wilds in asingle roll.Block any"attack"to Zero.Play allyourtacticscardsDeal ZeroDamagein a singleattackScore 5+victorypoints in around.Heal amodelto fullTake amodel fromfull to dazedor KO'd in asingle hit.KO amodel"Attack"with ALLactions ina round.Roll 8dice atany onetime.Takedamagefrom acollision.Take ZeroDamagefrom acollision."Dodge" asize 2 takingZEROdamage.Takedamagefrom anOBJECTIVE.Use aSpenderTake 5damagefrom a singlesourcePlay 2tactics cardsin a singleroundRoll 3skulls in asingle rollDeal 5+damagein a singleattack.Daze aModelOnly "move"modelsduring yourentire round.Deal 3+Damagein a singleattackThrowaModelRoll 5skulls in asingle roll.Roll 3wilds in asingle roll.Block any"attack"to Zero.Play allyourtacticscardsDeal ZeroDamagein a singleattackScore 5+victorypoints in around.Heal amodelto fullTake amodel fromfull to dazedor KO'd in asingle hit.KO amodel"Attack"with ALLactions ina round.

INFAMOUS MCP Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Roll 8 dice at any one time.
  2. Take damage from a collision.
  3. Take Zero Damage from a collision.
  4. "Dodge" a size 2 taking ZERO damage.
  5. Take damage from an OBJECTIVE.
  6. Use a Spender
  7. Take 5 damage from a single source
  8. Play 2 tactics cards in a single round
  9. Roll 3 skulls in a single roll
  10. Deal 5+ damage in a single attack.
  11. Daze a Model
  12. Only "move" models during your entire round.
  13. Deal 3+ Damage in a single attack
  14. Throw a Model
  15. Roll 5 skulls in a single roll.
  16. Roll 3 wilds in a single roll.
  17. Block any "attack" to Zero.
  18. Play all your tactics cards
  19. Deal Zero Damage in a single attack
  20. Score 5+ victory points in a round.
  21. Heal a model to full
  22. Take a model from full to dazed or KO'd in a single hit.
  23. KO a model
  24. "Attack" with ALL actions in a round.