Sound effects! "You know, like Luxe" "Question" Our words are maliciously misinterpreted Technical difficulties "Does a (ludicrously high number) hit?" "INSIGHT CHECK" Notetakers gonna notetake We love this guy Jon talks to himself Nat 20! Pop culture reference Gabe starts a fight Awesome cinematic moment That's not magic, it's science! Horrendous nickname Nat 1... Found family CALLBACKS BABYYYY High roll no proficiency "Do any of us know what that is?" Someone causes the table IRL psychic damage We hate this guy Hilarious RP Accidentally traumatizing an NPC Sound effects! "You know, like Luxe" "Question" Our words are maliciously misinterpreted Technical difficulties "Does a (ludicrously high number) hit?" "INSIGHT CHECK" Notetakers gonna notetake We love this guy Jon talks to himself Nat 20! Pop culture reference Gabe starts a fight Awesome cinematic moment That's not magic, it's science! Horrendous nickname Nat 1... Found family CALLBACKS BABYYYY High roll no proficiency "Do any of us know what that is?" Someone causes the table IRL psychic damage We hate this guy Hilarious RP Accidentally traumatizing an NPC
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Sound effects!
"You know, like Luxe"
"Question"
Our words are maliciously misinterpreted
Technical difficulties
"Does a (ludicrously high number) hit?"
"INSIGHT CHECK"
Notetakers gonna notetake
We love this guy
Jon talks to himself
Nat 20!
Pop culture reference
Gabe starts a fight
Awesome cinematic moment
That's not magic, it's science!
Horrendous nickname
Nat 1...
Found family
CALLBACKS BABYYYY
High roll no proficiency
"Do any of us know what that is?"
Someone causes the table IRL psychic damage
We hate this guy
Hilarious RP
Accidentally traumatizing an NPC