Draw 10+ cardsin 1 turn.Comesecond ina game.Play 5+spells in1 turn.Play aBoardwipe.Countera BoardWipe.Play 4+Lands in1 turn.Have 15+devotion to asingle colourin a game.Control acreaturewith 20+power.Ultimate aplaneswalker.Have 7 ormorecreatures.Play withoutyourcommanderfor a wholegame.Play aGame ofcommander.Countera counterspell.Defeat aplayer withcommanderdamage.Win agame withless than5 life.Havemore than15 landsin play.Lose agame.Control anopponentscreature.Saveanotherplayer fromdefeat.Turn 1Solring.Drawfirstblood.Have 0cards inhand at theend of yourturn.Gain 20+life in asingleturn.Exile anopponentspermanent.Have200+ lifein agame.Draw 10+ cardsin 1 turn.Comesecond ina game.Play 5+spells in1 turn.Play aBoardwipe.Countera BoardWipe.Play 4+Lands in1 turn.Have 15+devotion to asingle colourin a game.Control acreaturewith 20+power.Ultimate aplaneswalker.Have 7 ormorecreatures.Play withoutyourcommanderfor a wholegame.Play aGame ofcommander.Countera counterspell.Defeat aplayer withcommanderdamage.Win agame withless than5 life.Havemore than15 landsin play.Lose agame.Control anopponentscreature.Saveanotherplayer fromdefeat.Turn 1Solring.Drawfirstblood.Have 0cards inhand at theend of yourturn.Gain 20+life in asingleturn.Exile anopponentspermanent.Have200+ lifein agame.

Wanaka Planeswalkers Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Draw 10 + cards in 1 turn.
  2. Come second in a game.
  3. Play 5+ spells in 1 turn.
  4. Play a Board wipe.
  5. Counter a Board Wipe.
  6. Play 4+ Lands in 1 turn.
  7. Have 15+ devotion to a single colour in a game.
  8. Control a creature with 20+ power.
  9. Ultimate a planeswalker.
  10. Have 7 or more creatures.
  11. Play without your commander for a whole game.
  12. Play a Game of commander.
  13. Counter a counter spell.
  14. Defeat a player with commander damage.
  15. Win a game with less than 5 life.
  16. Have more than 15 lands in play.
  17. Lose a game.
  18. Control an opponents creature.
  19. Save another player from defeat.
  20. Turn 1 Sol ring.
  21. Draw first blood.
  22. Have 0 cards in hand at the end of your turn.
  23. Gain 20+ life in a single turn.
  24. Exile an opponents permanent.
  25. Have 200+ life in a game.