Play a Game of commander. Gain 20+ life in a single turn. Draw 10 + cards in 1 turn. Exile an opponents permanent. Defeat a player with commander damage. Ultimate a planeswalker. Have more than 15 lands in play. Counter a counter spell. Save another player from defeat. Turn 1 Sol ring. Control a creature with 20+ power. Play 5+ spells in 1 turn. Control an opponents creature. Have 200+ life in a game. Play a Board wipe. Have 7 or more creatures. Come second in a game. Play without your commander for a whole game. Lose a game. Play 4+ Lands in 1 turn. Counter a Board Wipe. Win a game with less than 5 life. Draw first blood. Have 0 cards in hand at the end of your turn. Have 15+ devotion to a single colour in a game. Play a Game of commander. Gain 20+ life in a single turn. Draw 10 + cards in 1 turn. Exile an opponents permanent. Defeat a player with commander damage. Ultimate a planeswalker. Have more than 15 lands in play. Counter a counter spell. Save another player from defeat. Turn 1 Sol ring. Control a creature with 20+ power. Play 5+ spells in 1 turn. Control an opponents creature. Have 200+ life in a game. Play a Board wipe. Have 7 or more creatures. Come second in a game. Play without your commander for a whole game. Lose a game. Play 4+ Lands in 1 turn. Counter a Board Wipe. Win a game with less than 5 life. Draw first blood. Have 0 cards in hand at the end of your turn. Have 15+ devotion to a single colour in a game.
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Play a Game of commander.
Gain 20+ life in a single turn.
Draw 10 + cards in 1 turn.
Exile an opponents permanent.
Defeat a player with commander damage.
Ultimate a planeswalker.
Have more than 15 lands in play.
Counter a counter spell.
Save another player from defeat.
Turn 1 Sol ring.
Control a creature with 20+ power.
Play 5+ spells in 1 turn.
Control an opponents creature.
Have 200+ life in a game.
Play a Board wipe.
Have 7 or more creatures.
Come second in a game.
Play without your commander for a whole game.
Lose a game.
Play 4+ Lands in 1 turn.
Counter a Board Wipe.
Win a game with less than 5 life.
Draw first blood.
Have 0 cards in hand at the end of your turn.
Have 15+ devotion to a single colour in a game.