Everyonedoes abody scanStick 3fronttucks3 stuckdismountsin a rowBosu ballarm routine(beam) oneach leg100 tapswings asa teamEveryone hits acast to (or above)degree in thesame turn- mustreturn to bar or toa skillEveryonesticks oneacro in thesame turn50 fullturns asa teamEachgymnastgets oneVault scored3 stuckdismounts9.0 orbettervault250 HSblocks asa teamNew skill(orupgradedbar)New skill(or higherbeam)Everyonegets a BeamroutinescoredEveryonegets a BarroutinescoredEveryonesticks one ofeachtumblingpass500bananaHS as agroup100 backleg swingdrills (as ateam)Everyone inthe grouplearns an 8count of eachfloor routineA newtumblingpass (lowimpactsurface ok)Eachgymnastvisualizes ameet with fullroutines5 round offsin a row ontrack withNO feetseperationEveryonegets a FloorroutinescoredEveryonedoes abody scanStick 3fronttucks3 stuckdismountsin a rowBosu ballarm routine(beam) oneach leg100 tapswings asa teamEveryone hits acast to (or above)degree in thesame turn- mustreturn to bar or toa skillEveryonesticks oneacro in thesame turn50 fullturns asa teamEachgymnastgets oneVault scored3 stuckdismounts9.0 orbettervault250 HSblocks asa teamNew skill(orupgradedbar)New skill(or higherbeam)Everyonegets a BeamroutinescoredEveryonegets a BarroutinescoredEveryonesticks one ofeachtumblingpass500bananaHS as agroup100 backleg swingdrills (as ateam)Everyone inthe grouplearns an 8count of eachfloor routineA newtumblingpass (lowimpactsurface ok)Eachgymnastvisualizes ameet with fullroutines5 round offsin a row ontrack withNO feetseperationEveryonegets a Floorroutinescored

End of September BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Everyone does a body scan
  2. Stick 3 front tucks
  3. 3 stuck dismounts in a row
  4. Bosu ball arm routine (beam) on each leg
  5. 100 tap swings as a team
  6. Everyone hits a cast to (or above) degree in the same turn- must return to bar or to a skill
  7. Everyone sticks one acro in the same turn
  8. 50 full turns as a team
  9. Each gymnast gets one Vault scored
  10. 3 stuck dismounts
  11. 9.0 or better vault
  12. 250 HS blocks as a team
  13. New skill (or upgraded bar)
  14. New skill (or higher beam)
  15. Everyone gets a Beam routine scored
  16. Everyone gets a Bar routine scored
  17. Everyone sticks one of each tumbling pass
  18. 500 banana HS as a group
  19. 100 back leg swing drills (as a team)
  20. Everyone in the group learns an 8 count of each floor routine
  21. A new tumbling pass (low impact surface ok)
  22. Each gymnast visualizes a meet with full routines
  23. 5 round offs in a row on track with NO feet seperation
  24. Everyone gets a Floor routine scored