Everyone hits acast to (or above)degree in thesame turn- mustreturn to bar or toa skillEveryonegets a Beamroutinescored3 stuckdismountsin a rowEveryonegets a BarroutinescoredNew skill(or higherbeam)100 backleg swingdrills (as ateam)New skill(orupgradedbar)500bananaHS as agroupEachgymnastgets oneVault scored3 stuckdismountsEachgymnastvisualizes ameet with fullroutinesEveryonegets a FloorroutinescoredEveryonesticks one ofeachtumblingpass250 HSblocks asa teamEveryonedoes abody scanBosu ballarm routine(beam) oneach leg100 tapswings asa team9.0 orbettervault5 round offsin a row ontrack withNO feetseperationEveryone inthe grouplearns an 8count of eachfloor routine50 fullturns asa teamA newtumblingpass (lowimpactsurface ok)Everyonesticks oneacro in thesame turnStick 3fronttucksEveryone hits acast to (or above)degree in thesame turn- mustreturn to bar or toa skillEveryonegets a Beamroutinescored3 stuckdismountsin a rowEveryonegets a BarroutinescoredNew skill(or higherbeam)100 backleg swingdrills (as ateam)New skill(orupgradedbar)500bananaHS as agroupEachgymnastgets oneVault scored3 stuckdismountsEachgymnastvisualizes ameet with fullroutinesEveryonegets a FloorroutinescoredEveryonesticks one ofeachtumblingpass250 HSblocks asa teamEveryonedoes abody scanBosu ballarm routine(beam) oneach leg100 tapswings asa team9.0 orbettervault5 round offsin a row ontrack withNO feetseperationEveryone inthe grouplearns an 8count of eachfloor routine50 fullturns asa teamA newtumblingpass (lowimpactsurface ok)Everyonesticks oneacro in thesame turnStick 3fronttucks

End of September BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Everyone hits a cast to (or above) degree in the same turn- must return to bar or to a skill
  2. Everyone gets a Beam routine scored
  3. 3 stuck dismounts in a row
  4. Everyone gets a Bar routine scored
  5. New skill (or higher beam)
  6. 100 back leg swing drills (as a team)
  7. New skill (or upgraded bar)
  8. 500 banana HS as a group
  9. Each gymnast gets one Vault scored
  10. 3 stuck dismounts
  11. Each gymnast visualizes a meet with full routines
  12. Everyone gets a Floor routine scored
  13. Everyone sticks one of each tumbling pass
  14. 250 HS blocks as a team
  15. Everyone does a body scan
  16. Bosu ball arm routine (beam) on each leg
  17. 100 tap swings as a team
  18. 9.0 or better vault
  19. 5 round offs in a row on track with NO feet seperation
  20. Everyone in the group learns an 8 count of each floor routine
  21. 50 full turns as a team
  22. A new tumbling pass (low impact surface ok)
  23. Everyone sticks one acro in the same turn
  24. Stick 3 front tucks