Everyonesticks oneacro in thesame turn500bananaHS as agroupEveryone inthe grouplearns an 8count of eachfloor routine3 stuckdismountsEveryonedoes abody scanStick 3fronttucks50 fullturns asa team250 HSblocks asa teamEveryonesticks one ofeachtumblingpassEachgymnastvisualizes ameet with fullroutinesNew skill(orupgradedbar)3 stuckdismountsin a rowBosu ballarm routine(beam) oneach legA newtumblingpass (lowimpactsurface ok)9.0 orbettervaultNew skill(or higherbeam)Everyonegets a FloorroutinescoredEachgymnastgets oneVault scoredEveryonegets a Barroutinescored100 tapswings asa teamEveryone hits acast to (or above)degree in thesame turn- mustreturn to bar or toa skillEveryonegets a Beamroutinescored100 backleg swingdrills (as ateam)5 round offsin a row ontrack withNO feetseperationEveryonesticks oneacro in thesame turn500bananaHS as agroupEveryone inthe grouplearns an 8count of eachfloor routine3 stuckdismountsEveryonedoes abody scanStick 3fronttucks50 fullturns asa team250 HSblocks asa teamEveryonesticks one ofeachtumblingpassEachgymnastvisualizes ameet with fullroutinesNew skill(orupgradedbar)3 stuckdismountsin a rowBosu ballarm routine(beam) oneach legA newtumblingpass (lowimpactsurface ok)9.0 orbettervaultNew skill(or higherbeam)Everyonegets a FloorroutinescoredEachgymnastgets oneVault scoredEveryonegets a Barroutinescored100 tapswings asa teamEveryone hits acast to (or above)degree in thesame turn- mustreturn to bar or toa skillEveryonegets a Beamroutinescored100 backleg swingdrills (as ateam)5 round offsin a row ontrack withNO feetseperation

End of September BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Everyone sticks one acro in the same turn
  2. 500 banana HS as a group
  3. Everyone in the group learns an 8 count of each floor routine
  4. 3 stuck dismounts
  5. Everyone does a body scan
  6. Stick 3 front tucks
  7. 50 full turns as a team
  8. 250 HS blocks as a team
  9. Everyone sticks one of each tumbling pass
  10. Each gymnast visualizes a meet with full routines
  11. New skill (or upgraded bar)
  12. 3 stuck dismounts in a row
  13. Bosu ball arm routine (beam) on each leg
  14. A new tumbling pass (low impact surface ok)
  15. 9.0 or better vault
  16. New skill (or higher beam)
  17. Everyone gets a Floor routine scored
  18. Each gymnast gets one Vault scored
  19. Everyone gets a Bar routine scored
  20. 100 tap swings as a team
  21. Everyone hits a cast to (or above) degree in the same turn- must return to bar or to a skill
  22. Everyone gets a Beam routine scored
  23. 100 back leg swing drills (as a team)
  24. 5 round offs in a row on track with NO feet seperation