PerceptionfailedLevelupTheillithidpotentialGuidancesaves therollPartymemberdiesSomethingexplodesInventorymanagementmomentEncumberedChatpicks thedialogueNat20RomancesceneAccidentalcombatGiruresiststhe DurgeFriendlyfireDownedShortrestPartymemberleavesGiru killssomeone(durge)TPKGiru cutsoffsomeone'slimb(s)GalecomesbackGirureloadsthe saveGirumakesa potionNat1PerceptionfailedLevelupTheillithidpotentialGuidancesaves therollPartymemberdiesSomethingexplodesInventorymanagementmomentEncumberedChatpicks thedialogueNat20RomancesceneAccidentalcombatGiruresiststhe DurgeFriendlyfireDownedShortrestPartymemberleavesGiru killssomeone(durge)TPKGiru cutsoffsomeone'slimb(s)GalecomesbackGirureloadsthe saveGirumakesa potionNat1

Baldur Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Perception failed
  2. Level up
  3. The illithid potential
  4. Guidance saves the roll
  5. Party member dies
  6. Something explodes
  7. Inventory management moment
  8. Encumbered
  9. Chat picks the dialogue
  10. Nat 20
  11. Romance scene
  12. Accidental combat
  13. Giru resists the Durge
  14. Friendly fire
  15. Downed
  16. Short rest
  17. Party member leaves
  18. Giru kills someone (durge)
  19. TPK
  20. Giru cuts off someone's limb(s)
  21. Gale comes back
  22. Giru reloads the save
  23. Giru makes a potion
  24. Nat 1