SomethingexplodesPartymemberleavesGirumakesa potionGuidancesaves therollDownedGirureloadsthe savePartymemberdiesNat1EncumberedRomancesceneGiruresiststhe DurgeAccidentalcombatFriendlyfireTPKTheillithidpotentialGiru cutsoffsomeone'slimb(s)Nat20Giru killssomeone(durge)PerceptionfailedGalecomesbackInventorymanagementmomentLevelupChatpicks thedialogueShortrestSomethingexplodesPartymemberleavesGirumakesa potionGuidancesaves therollDownedGirureloadsthe savePartymemberdiesNat1EncumberedRomancesceneGiruresiststhe DurgeAccidentalcombatFriendlyfireTPKTheillithidpotentialGiru cutsoffsomeone'slimb(s)Nat20Giru killssomeone(durge)PerceptionfailedGalecomesbackInventorymanagementmomentLevelupChatpicks thedialogueShortrest

Baldur Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Something explodes
  2. Party member leaves
  3. Giru makes a potion
  4. Guidance saves the roll
  5. Downed
  6. Giru reloads the save
  7. Party member dies
  8. Nat 1
  9. Encumbered
  10. Romance scene
  11. Giru resists the Durge
  12. Accidental combat
  13. Friendly fire
  14. TPK
  15. The illithid potential
  16. Giru cuts off someone's limb(s)
  17. Nat 20
  18. Giru kills someone (durge)
  19. Perception failed
  20. Gale comes back
  21. Inventory management moment
  22. Level up
  23. Chat picks the dialogue
  24. Short rest