PartymemberleavesGirureloadsthe saveLevelupGuidancesaves therollSomethingexplodesGiru cutsoffsomeone'slimb(s)TheillithidpotentialGirumakesa potionGiru killssomeone(durge)EncumberedFriendlyfireInventorymanagementmomentShortrestNat1PerceptionfailedTPKDownedGalecomesbackRomancesceneAccidentalcombatNat20Giruresiststhe DurgePartymemberdiesChatpicks thedialoguePartymemberleavesGirureloadsthe saveLevelupGuidancesaves therollSomethingexplodesGiru cutsoffsomeone'slimb(s)TheillithidpotentialGirumakesa potionGiru killssomeone(durge)EncumberedFriendlyfireInventorymanagementmomentShortrestNat1PerceptionfailedTPKDownedGalecomesbackRomancesceneAccidentalcombatNat20Giruresiststhe DurgePartymemberdiesChatpicks thedialogue

Baldur Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Party member leaves
  2. Giru reloads the save
  3. Level up
  4. Guidance saves the roll
  5. Something explodes
  6. Giru cuts off someone's limb(s)
  7. The illithid potential
  8. Giru makes a potion
  9. Giru kills someone (durge)
  10. Encumbered
  11. Friendly fire
  12. Inventory management moment
  13. Short rest
  14. Nat 1
  15. Perception failed
  16. TPK
  17. Downed
  18. Gale comes back
  19. Romance scene
  20. Accidental combat
  21. Nat 20
  22. Giru resists the Durge
  23. Party member dies
  24. Chat picks the dialogue