icons being not consistent Steve dying from smoking no combat shown same skill but reskinned shows basic features and makes a big deal Steve being surprised for no reason 5+ minutes standing around at start "the environment team did such a good job" no female character shown combat system not making sense ui layering issues obvious vfx beginner mistake combat shown but killing same thing 20 times opening menu, then talking for 2 minutes no new enemy types preorder to get XYZ nature not vibrant lazy items mount with weird animation show boss but like 3 mechanics same vfx shown again talking about lore nobody knows anything about "can you tell me about" even tho they know "thats cool" icons being not consistent Steve dying from smoking no combat shown same skill but reskinned shows basic features and makes a big deal Steve being surprised for no reason 5+ minutes standing around at start "the environment team did such a good job" no female character shown combat system not making sense ui layering issues obvious vfx beginner mistake combat shown but killing same thing 20 times opening menu, then talking for 2 minutes no new enemy types preorder to get XYZ nature not vibrant lazy items mount with weird animation show boss but like 3 mechanics same vfx shown again talking about lore nobody knows anything about "can you tell me about" even tho they know "thats cool"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
icons being not consistent
Steve dying from smoking
no combat shown
same skill but reskinned
shows basic features and makes a big deal
Steve being surprised for no reason
5+ minutes standing around at start
"the environment team did such a good job"
no female character shown
combat system not making sense
ui layering issues
obvious vfx beginner mistake
combat shown but killing same thing 20 times
opening menu, then talking for 2 minutes
no new enemy types
preorder to get XYZ
nature not vibrant
lazy items
mount with weird animation
show boss but like 3 mechanics
same vfx shown again
talking about lore nobody knows anything about
"can you tell me about" even tho they know
"thats cool"