same skill but reskinned same vfx shown again "the environment team did such a good job" no combat shown lazy items Steve dying from smoking mount with weird animation combat system not making sense Steve being surprised for no reason obvious vfx beginner mistake talking about lore nobody knows anything about shows basic features and makes a big deal ui layering issues no new enemy types opening menu, then talking for 2 minutes "can you tell me about" even tho they know combat shown but killing same thing 20 times preorder to get XYZ show boss but like 3 mechanics "thats cool" 5+ minutes standing around at start icons being not consistent nature not vibrant no female character shown same skill but reskinned same vfx shown again "the environment team did such a good job" no combat shown lazy items Steve dying from smoking mount with weird animation combat system not making sense Steve being surprised for no reason obvious vfx beginner mistake talking about lore nobody knows anything about shows basic features and makes a big deal ui layering issues no new enemy types opening menu, then talking for 2 minutes "can you tell me about" even tho they know combat shown but killing same thing 20 times preorder to get XYZ show boss but like 3 mechanics "thats cool" 5+ minutes standing around at start icons being not consistent nature not vibrant no female character shown
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
same skill but reskinned
same vfx shown again
"the environment team did such a good job"
no combat shown
lazy items
Steve dying from smoking
mount with weird animation
combat system not making sense
Steve being surprised for no reason
obvious vfx beginner mistake
talking about lore nobody knows anything about
shows basic features and makes a big deal
ui layering issues
no new enemy types
opening menu, then talking for 2 minutes
"can you tell me about" even tho they know
combat shown but killing same thing 20 times
preorder to get XYZ
show boss but like 3 mechanics
"thats cool"
5+ minutes standing around at start
icons being not consistent
nature not vibrant
no female character shown