Force? Neverheard of it - Bringa list with twoships that haveforce and dont usethen the entiregame and winTrust in the force- have a shiplive through agame only usingforce mods ondefencePedal down -Have a shipslam at leasttwice in agameWalk ThemOut - Tractora medium orlarge baseenemy shipCheckers - jump2 of youropponents shipswith one ship inthe sameactivation phaseBig bros - bringa list of bigbases and asingle smallbase ship andwinStandardOperatingProcedure - winwith a list usingonly StandardLoadouts.Trade off - getyour opponent toagree to tradetheir lowestinitiative ship forone of yours I4 orhigher and win.Seismicshock -destroy allobstacle onthe tableNospectators -Kill a remoteby shootingat itIt’s unique -Have 2custompainted shipson the tableGive in to yourAnger - have aship live through agame only usingforce mods onattack (nodefendor vader)Scouting - havea ship enterwithin range 2of all corners ofthe map in asingle gameChange gears - Forthe whole gameswap dials with youropponent for differentships of the sameinitiative (each playerpicks a dial from theirown list).Targeted -Have 4 ormore lockson one ofyour ships.All paint, noaction - Roll alleyeballs (4+dice), but haveno mods tochange them.You Missed That- Allow youropponent to fix amissedopportunity (mayconditions only)All outBarrage –Roll 20 attackdice in asingle roundDeadeye Shot- One shot anenemy ship ina single attackSabotage - youropponent picksand deals a shipcrit at the start ofthe game to a shipof your choice andwinJust missed it– Let anopponentnudge a shipoff an obstacleJitters - win agame wherethe onlyaction used isrepositionsHard mode - Let youropponent choose anupgrade card duringsetup, choose not touse that upgrade (onany ship) for thewhole game and win.ActionEconomy -Have a shipperform 5actions in aroundAmbush - Killan opponent'sships before itbefore it gets toperform asingle attackSwindler - once per combatphase, before your attackdice are modified, youropponent may select oneattack die to be re-rolled. Ifyour opponent does this,you may return the favourto a defence die in thesame attack. These do notcount as re-rShoppingSpree - Buya prize formthe prize wallLine em up -get all threebombs from acluster to hit asingle ship atonceSquad leader -Win a gamewith only 1limited ship(squad size of22)Paper thin -bring a listthat has moreshields thanhull totalOrdnance -bring a list thatonly attackswith secondaryweaponsHeavy damage- go throughyour entiredamage deckin a gameLate start - afterplacing forces, letyour opponentpick one ship, thatship doesn't moveuntil Round 2 andwinShow off -Win with a listwhere yourpilots are allalt artsI BroughtFriends - Haveat least 2friendly remoteson the tableduring a roundSneak Attack -Deal damageto an enemyship outside ofan attackForce? Neverheard of it - Bringa list with twoships that haveforce and dont usethen the entiregame and winTrust in the force- have a shiplive through agame only usingforce mods ondefencePedal down -Have a shipslam at leasttwice in agameWalk ThemOut - Tractora medium orlarge baseenemy shipCheckers - jump2 of youropponents shipswith one ship inthe sameactivation phaseBig bros - bringa list of bigbases and asingle smallbase ship andwinStandardOperatingProcedure - winwith a list usingonly StandardLoadouts.Trade off - getyour opponent toagree to tradetheir lowestinitiative ship forone of yours I4 orhigher and win.Seismicshock -destroy allobstacle onthe tableNospectators -Kill a remoteby shootingat itIt’s unique -Have 2custompainted shipson the tableGive in to yourAnger - have aship live through agame only usingforce mods onattack (nodefendor vader)Scouting - havea ship enterwithin range 2of all corners ofthe map in asingle gameChange gears - Forthe whole gameswap dials with youropponent for differentships of the sameinitiative (each playerpicks a dial from theirown list).Targeted -Have 4 ormore lockson one ofyour ships.All paint, noaction - Roll alleyeballs (4+dice), but haveno mods tochange them.You Missed That- Allow youropponent to fix amissedopportunity (mayconditions only)All outBarrage –Roll 20 attackdice in asingle roundDeadeye Shot- One shot anenemy ship ina single attackSabotage - youropponent picksand deals a shipcrit at the start ofthe game to a shipof your choice andwinJust missed it– Let anopponentnudge a shipoff an obstacleJitters - win agame wherethe onlyaction used isrepositionsHard mode - Let youropponent choose anupgrade card duringsetup, choose not touse that upgrade (onany ship) for thewhole game and win.ActionEconomy -Have a shipperform 5actions in aroundAmbush - Killan opponent'sships before itbefore it gets toperform asingle attackSwindler - once per combatphase, before your attackdice are modified, youropponent may select oneattack die to be re-rolled. Ifyour opponent does this,you may return the favourto a defence die in thesame attack. These do notcount as re-rShoppingSpree - Buya prize formthe prize wallLine em up -get all threebombs from acluster to hit asingle ship atonceSquad leader -Win a gamewith only 1limited ship(squad size of22)Paper thin -bring a listthat has moreshields thanhull totalOrdnance -bring a list thatonly attackswith secondaryweaponsHeavy damage- go throughyour entiredamage deckin a gameLate start - afterplacing forces, letyour opponentpick one ship, thatship doesn't moveuntil Round 2 andwinShow off -Win with a listwhere yourpilots are allalt artsI BroughtFriends - Haveat least 2friendly remoteson the tableduring a roundSneak Attack -Deal damageto an enemyship outside ofan attack

NB's Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Force? Never heard of it - Bring a list with two ships that have force and dont use then the entire game and win
  2. Trust in the force - have a ship live through a game only using force mods on defence
  3. Pedal down - Have a ship slam at least twice in a game
  4. Walk Them Out - Tractor a medium or large base enemy ship
  5. Checkers - jump 2 of your opponents ships with one ship in the same activation phase
  6. Big bros - bring a list of big bases and a single small base ship and win
  7. Standard Operating Procedure - win with a list using only Standard Loadouts.
  8. Trade off - get your opponent to agree to trade their lowest initiative ship for one of yours I4 or higher and win.
  9. Seismic shock - destroy all obstacle on the table
  10. No spectators - Kill a remote by shooting at it
  11. It’s unique - Have 2 custom painted ships on the table
  12. Give in to your Anger - have a ship live through a game only using force mods on attack (no defendor vader)
  13. Scouting - have a ship enter within range 2 of all corners of the map in a single game
  14. Change gears - For the whole game swap dials with your opponent for different ships of the same initiative (each player picks a dial from their own list).
  15. Targeted - Have 4 or more locks on one of your ships.
  16. All paint, no action - Roll all eyeballs (4+ dice), but have no mods to change them.
  17. You Missed That - Allow your opponent to fix a missed opportunity (may conditions only)
  18. All out Barrage – Roll 20 attack dice in a single round
  19. Deadeye Shot - One shot an enemy ship in a single attack
  20. Sabotage - your opponent picks and deals a ship crit at the start of the game to a ship of your choice and win
  21. Just missed it – Let an opponent nudge a ship off an obstacle
  22. Jitters - win a game where the only action used is repositions
  23. Hard mode - Let your opponent choose an upgrade card during setup, choose not to use that upgrade (on any ship) for the whole game and win.
  24. Action Economy - Have a ship perform 5 actions in a round
  25. Ambush - Kill an opponent's ships before it before it gets to perform a single attack
  26. Swindler - once per combat phase, before your attack dice are modified, your opponent may select one attack die to be re-rolled. If your opponent does this, you may return the favour to a defence die in the same attack. These do not count as re-r
  27. Shopping Spree - Buy a prize form the prize wall
  28. Line em up - get all three bombs from a cluster to hit a single ship at once
  29. Squad leader - Win a game with only 1 limited ship (squad size of 22)
  30. Paper thin - bring a list that has more shields than hull total
  31. Ordnance - bring a list that only attacks with secondary weapons
  32. Heavy damage - go through your entire damage deck in a game
  33. Late start - after placing forces, let your opponent pick one ship, that ship doesn't move until Round 2 and win
  34. Show off - Win with a list where your pilots are all alt arts
  35. I Brought Friends - Have at least 2 friendly remotes on the table during a round
  36. Sneak Attack - Deal damage to an enemy ship outside of an attack