5 Back Handsprings up to a Panel Mat 2 of All Routine Skills - No Wobbles 5 Dismounts 10 Split Jumps with bungee Stick 5 in a Row - Routine Jumps Flight Series uphill x 5 5 Flight Series on medium beam 5 Handstands 5 front tucks 5 Acro Flights 5 aerials on a beam 5 Mounts 5 upgraded turns Stick 10 Switch Leaps without a wobble Hurdle Round off Jump Off/Tuck x 5 3 BWO/FWO 1 sassy dance through 5 Back Handsprings 5 Standing Tucks on Line or off Panel Mat 1 stuck Flight Series on high beam Stick 8 Full Turns 5 Back Tucks Cartwheel Tuck Off beam - x 5 Stick 10 upgrade Jumps 3 Prep Turns 5 Back Handsprings up to a Panel Mat 2 of All Routine Skills - No Wobbles 5 Dismounts 10 Split Jumps with bungee Stick 5 in a Row - Routine Jumps Flight Series uphill x 5 5 Flight Series on medium beam 5 Handstands 5 front tucks 5 Acro Flights 5 aerials on a beam 5 Mounts 5 upgraded turns Stick 10 Switch Leaps without a wobble Hurdle Round off Jump Off/Tuck x 5 3 BWO/FWO 1 sassy dance through 5 Back Handsprings 5 Standing Tucks on Line or off Panel Mat 1 stuck Flight Series on high beam Stick 8 Full Turns 5 Back Tucks Cartwheel Tuck Off beam - x 5 Stick 10 upgrade Jumps 3 Prep Turns
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
5 Back Handsprings up to a Panel Mat
2 of All Routine Skills - No Wobbles
5 Dismounts
10 Split Jumps with bungee
Stick 5 in a Row - Routine Jumps
Flight Series uphill x 5
5 Flight Series on medium beam
5 Handstands
5 front tucks
5 Acro Flights
5 aerials on a beam
5 Mounts
5 upgraded turns
Stick 10 Switch Leaps without a wobble
Hurdle Round off Jump Off/Tuck x 5
3 BWO/FWO
1 sassy dance through
5 Back Handsprings
5 Standing Tucks on Line or off Panel Mat
1 stuck Flight Series on high beam
Stick 8 Full Turns
5 Back Tucks
Cartwheel Tuck Off beam - x 5
Stick 10 upgrade Jumps
3 Prep Turns