5upgradedturns2 of AllRoutineSkills - NoWobbles5 BackHandsprings3BWO/FWO5 BackTucks5HandstandsStick 10upgradeJumpsCartwheelTuck Offbeam - x5Stick 10SwitchLeapswithout awobble1 sassydancethrough5 FlightSeries onmediumbeam5 StandingTucks onLine or offPanel Mat5 BackHandspringsup to aPanel Mat10 SplitJumpswithbungee5 aerialson abeam3 PrepTurns1 stuckFlightSeries onhigh beam5Dismounts5MountsStick 5 ina Row -RoutineJumpsStick 8FullTurns5 AcroFlightsFlightSeriesuphill x 5HurdleRound offJumpOff/Tuck x 55 fronttucks5upgradedturns2 of AllRoutineSkills - NoWobbles5 BackHandsprings3BWO/FWO5 BackTucks5HandstandsStick 10upgradeJumpsCartwheelTuck Offbeam - x5Stick 10SwitchLeapswithout awobble1 sassydancethrough5 FlightSeries onmediumbeam5 StandingTucks onLine or offPanel Mat5 BackHandspringsup to aPanel Mat10 SplitJumpswithbungee5 aerialson abeam3 PrepTurns1 stuckFlightSeries onhigh beam5Dismounts5MountsStick 5 ina Row -RoutineJumpsStick 8FullTurns5 AcroFlightsFlightSeriesuphill x 5HurdleRound offJumpOff/Tuck x 55 fronttucks

Optional Beam Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 5 upgraded turns
  2. 2 of All Routine Skills - No Wobbles
  3. 5 Back Handsprings
  4. 3 BWO/FWO
  5. 5 Back Tucks
  6. 5 Handstands
  7. Stick 10 upgrade Jumps
  8. Cartwheel Tuck Off beam - x 5
  9. Stick 10 Switch Leaps without a wobble
  10. 1 sassy dance through
  11. 5 Flight Series on medium beam
  12. 5 Standing Tucks on Line or off Panel Mat
  13. 5 Back Handsprings up to a Panel Mat
  14. 10 Split Jumps with bungee
  15. 5 aerials on a beam
  16. 3 Prep Turns
  17. 1 stuck Flight Series on high beam
  18. 5 Dismounts
  19. 5 Mounts
  20. Stick 5 in a Row - Routine Jumps
  21. Stick 8 Full Turns
  22. 5 Acro Flights
  23. Flight Series uphill x 5
  24. Hurdle Round off Jump Off/Tuck x 5
  25. 5 front tucks