4SLINEareaRADIUSRAYRIGHTCOMPLIMENTARYSUPPLEMENTARYP=2(L)+2(W)5sides1/2bhLINESEGMENT90DEGREES180DEGREEScongruentOBTUSEVERTEXperimeterACUTE<INTERSECTING6sides8sidesVERTICAL4SLINEareaRADIUSRAYRIGHTCOMPLIMENTARYSUPPLEMENTARYP=2(L)+2(W)5sides1/2bhLINESEGMENT90DEGREES180DEGREEScongruentOBTUSEVERTEXperimeterACUTE<INTERSECTING6sides8sidesVERTICAL

GEOMETRY - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 4S
  2. LINE
  3. area
  4. RADIUS
  5. RAY
  6. RIGHT
  7. COMPLIMENTARY
  8. SUPPLEMENTARY
  9. P=2(L)+2(W)
  10. 5 sides
  11. 1/2bh
  12. LINE SEGMENT
  13. 90 DEGREES
  14. 180 DEGREES
  15. congruent
  16. OBTUSE
  17. VERTEX
  18. perimeter
  19. ACUTE
  20. <
  21. INTERSECTING
  22. 6 sides
  23. 8 sides
  24. VERTICAL