2+ kills in one action (excludes Larkin) Use healing spell / potion an a npc There is friendly fire Dm rolls well when they don't want to Party doesn't bully an npc Nat 1 Roxy demands to go outside Dm forgets npc name Larkin kills 4 enemies in one turn Nat 20 Someone is knocked unconscious players use help Party goes along with Zmiya's plan Players kill all enemies within 2 rounds 2 spellcasters run out of spell slots Players disguise them self a player dashes An animal is pacified buys something worth 50 or more gold pieces Rogarth protects someone 3 times in a row players miss a hit Zmiya or Rogarth use fire breath Vorni shape shifts twice Successfully persuade / intimidate Zmiya's plan doesn't work Picks a lock 2+ kills in one action (excludes Larkin) Use healing spell / potion an a npc There is friendly fire Dm rolls well when they don't want to Party doesn't bully an npc Nat 1 Roxy demands to go outside Dm forgets npc name Larkin kills 4 enemies in one turn Nat 20 Someone is knocked unconscious players use help Party goes along with Zmiya's plan Players kill all enemies within 2 rounds 2 spellcasters run out of spell slots Players disguise them self a player dashes An animal is pacified buys something worth 50 or more gold pieces Rogarth protects someone 3 times in a row players miss a hit Zmiya or Rogarth use fire breath Vorni shape shifts twice Successfully persuade / intimidate Zmiya's plan doesn't work Picks a lock
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
2+ kills in one action (excludes Larkin)
Use healing spell / potion an a npc
There is friendly fire
Dm rolls well when they don't want to
Party doesn't bully an npc
Nat
1
Roxy demands to go outside
Dm forgets npc name
Larkin kills 4 enemies in one turn
Nat
20
Someone is knocked unconscious
players use help
Party goes along with Zmiya's plan
Players kill all enemies within 2 rounds
2 spellcasters run out of spell slots
Players disguise them self
a player dashes
An animal is pacified
buys something worth 50 or more gold pieces
Rogarth protects someone
3 times in a row players miss a hit
Zmiya or Rogarth use fire breath
Vorni shape shifts twice
Successfully persuade / intimidate
Zmiya's plan doesn't work
Picks a lock