Picksa lockPartydoesn'tbully annpc2+ kills inone action(excludesLarkin)Nat1Ananimal ispacifiedDm rollswell whenthey don'twant toSomeone isknockedunconscious3 times ina rowplayersmiss a hitRogarthprotectssomeoneThere isfriendlyfireRoxydemandsto gooutsideVornishapeshiftstwiceLarkin kills4 enemiesin one turnbuyssomethingworth 50 ormore goldpieces2spellcastersrun out ofspell slotsZmiya orRogarthuse firebreathParty goesalong withZmiya'splanUse healingspell /potion an anpcaplayerdashesPlayersdisguisethem selfplayersusehelpPlayers killall enemieswithin 2roundsZmiya'splandoesn'tworkSuccessfullypersuade /intimidateNat20Dmforgetsnpc namePicksa lockPartydoesn'tbully annpc2+ kills inone action(excludesLarkin)Nat1Ananimal ispacifiedDm rollswell whenthey don'twant toSomeone isknockedunconscious3 times ina rowplayersmiss a hitRogarthprotectssomeoneThere isfriendlyfireRoxydemandsto gooutsideVornishapeshiftstwiceLarkin kills4 enemiesin one turnbuyssomethingworth 50 ormore goldpieces2spellcastersrun out ofspell slotsZmiya orRogarthuse firebreathParty goesalong withZmiya'splanUse healingspell /potion an anpcaplayerdashesPlayersdisguisethem selfplayersusehelpPlayers killall enemieswithin 2roundsZmiya'splandoesn'tworkSuccessfullypersuade /intimidateNat20Dmforgetsnpc name

dnd with friends - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Picks a lock
  2. Party doesn't bully an npc
  3. 2+ kills in one action (excludes Larkin)
  4. Nat 1
  5. An animal is pacified
  6. Dm rolls well when they don't want to
  7. Someone is knocked unconscious
  8. 3 times in a row players miss a hit
  9. Rogarth protects someone
  10. There is friendly fire
  11. Roxy demands to go outside
  12. Vorni shape shifts twice
  13. Larkin kills 4 enemies in one turn
  14. buys something worth 50 or more gold pieces
  15. 2 spellcasters run out of spell slots
  16. Zmiya or Rogarth use fire breath
  17. Party goes along with Zmiya's plan
  18. Use healing spell / potion an a npc
  19. a player dashes
  20. Players disguise them self
  21. players use help
  22. Players kill all enemies within 2 rounds
  23. Zmiya's plan doesn't work
  24. Successfully persuade / intimidate
  25. Nat 20
  26. Dm forgets npc name