He's notas bad aseveryonethinkswallettreasurehunttheyarefriendsFreakrescued himwith hisgenius brainGram makesa fuss andGrim callshim sonone ofTony D.'spunksstuff it insecretlaboratorycalled TheExperimentalBionics UnitPromise tokeepaway, Maxwill runMaybe just alittle. It's notdangerous atall.Sure it willhurt. Life isdangerous.he runsawaydo notknow howit got intothe sewerMax pullsFreakaround in theAmericanFlyerwantshim to befriendssecretlaboratorycalled TheExperimentalBrain UnitKillerKane'sboyFreaktheMightyFreakrides onMax'sshouldersthey getstuck inthemillpondGrim andGram throwa party forMaxrescue adamsel indistresshe ishappypurseHe's notas bad aseveryonethinkswallettreasurehunttheyarefriendsFreakrescued himwith hisgenius brainGram makesa fuss andGrim callshim sonone ofTony D.'spunksstuff it insecretlaboratorycalled TheExperimentalBionics UnitPromise tokeepaway, Maxwill runMaybe just alittle. It's notdangerous atall.Sure it willhurt. Life isdangerous.he runsawaydo notknow howit got intothe sewerMax pullsFreakaround in theAmericanFlyerwantshim to befriendssecretlaboratorycalled TheExperimentalBrain UnitKillerKane'sboyFreaktheMightyFreakrides onMax'sshouldersthey getstuck inthemillpondGrim andGram throwa party forMaxrescue adamsel indistresshe ishappypurse

Freak the Mighty Chp.8-10 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. He's not as bad as everyone thinks
  2. wallet
  3. treasure hunt
  4. they are friends
  5. Freak rescued him with his genius brain
  6. Gram makes a fuss and Grim calls him son
  7. one of Tony D.'s punks stuff it in
  8. secret laboratory called The Experimental Bionics Unit
  9. Promise to keep away, Max will run
  10. Maybe just a little. It's not dangerous at all.
  11. Sure it will hurt. Life is dangerous.
  12. he runs away
  13. do not know how it got into the sewer
  14. Max pulls Freak around in the American Flyer
  15. wants him to be friends
  16. secret laboratory called The Experimental Brain Unit
  17. Killer Kane's boy
  18. Freak the Mighty
  19. Freak rides on Max's shoulders
  20. they get stuck in the millpond
  21. Grim and Gram throw a party for Max
  22. rescue a damsel in distress
  23. he is happy
  24. purse