wantshim to befriendsrescue adamsel indistressPromise tokeepaway, Maxwill runFreaktheMightyHe's notas bad aseveryonethinkshe ishappypursethey getstuck inthemillpondtheyarefriendstreasurehuntGram makesa fuss andGrim callshim sonMax pullsFreakaround in theAmericanFlyerdo notknow howit got intothe sewerGrim andGram throwa party forMaxMaybe just alittle. It's notdangerous atall.secretlaboratorycalled TheExperimentalBionics UnitSure it willhurt. Life isdangerous.Freakrides onMax'sshoulderswalletKillerKane'sboyone ofTony D.'spunksstuff it inhe runsawayFreakrescued himwith hisgenius brainsecretlaboratorycalled TheExperimentalBrain Unitwantshim to befriendsrescue adamsel indistressPromise tokeepaway, Maxwill runFreaktheMightyHe's notas bad aseveryonethinkshe ishappypursethey getstuck inthemillpondtheyarefriendstreasurehuntGram makesa fuss andGrim callshim sonMax pullsFreakaround in theAmericanFlyerdo notknow howit got intothe sewerGrim andGram throwa party forMaxMaybe just alittle. It's notdangerous atall.secretlaboratorycalled TheExperimentalBionics UnitSure it willhurt. Life isdangerous.Freakrides onMax'sshoulderswalletKillerKane'sboyone ofTony D.'spunksstuff it inhe runsawayFreakrescued himwith hisgenius brainsecretlaboratorycalled TheExperimentalBrain Unit

Freak the Mighty Chp.8-10 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. wants him to be friends
  2. rescue a damsel in distress
  3. Promise to keep away, Max will run
  4. Freak the Mighty
  5. He's not as bad as everyone thinks
  6. he is happy
  7. purse
  8. they get stuck in the millpond
  9. they are friends
  10. treasure hunt
  11. Gram makes a fuss and Grim calls him son
  12. Max pulls Freak around in the American Flyer
  13. do not know how it got into the sewer
  14. Grim and Gram throw a party for Max
  15. Maybe just a little. It's not dangerous at all.
  16. secret laboratory called The Experimental Bionics Unit
  17. Sure it will hurt. Life is dangerous.
  18. Freak rides on Max's shoulders
  19. wallet
  20. Killer Kane's boy
  21. one of Tony D.'s punks stuff it in
  22. he runs away
  23. Freak rescued him with his genius brain
  24. secret laboratory called The Experimental Brain Unit