fovea subliminal umami selective attention difference threshold perceptual set retina top-down processing gestalt blind spot proximity frequency theory signal detection theory optic nerve rods weber's law similarity olfactory bulb Perception lens vestibular sense opponent processing absolute threshold hue transduction place theory synesthesia wavelength middle ear phi phenomenon continuity sensory adaptation convergence kinesthetic sense trichromatic theory parallel processing eardrum proprioceptors iris pupil pitch inattentional blindness change blindness depth preception sensorineural hearing loss habituation bottom-up processing figure- ground gate control theory retinal disparity feature detectors cochlea closure conductive hearing loss cones Sensation nociceptors accommodation priming papillae fovea subliminal umami selective attention difference threshold perceptual set retina top-down processing gestalt blind spot proximity frequency theory signal detection theory optic nerve rods weber's law similarity olfactory bulb Perception lens vestibular sense opponent processing absolute threshold hue transduction place theory synesthesia wavelength middle ear phi phenomenon continuity sensory adaptation convergence kinesthetic sense trichromatic theory parallel processing eardrum proprioceptors iris pupil pitch inattentional blindness change blindness depth preception sensorineural hearing loss habituation bottom-up processing figure- ground gate control theory retinal disparity feature detectors cochlea closure conductive hearing loss cones Sensation nociceptors accommodation priming papillae
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
fovea
subliminal
umami
selective attention
difference threshold
perceptual set
retina
top-down processing
gestalt
blind spot
proximity
frequency theory
signal detection theory
optic nerve
rods
weber's law
similarity
olfactory bulb
Perception
lens
vestibular sense
opponent processing
absolute threshold
hue
transduction
place theory
synesthesia
wavelength
middle ear
phi phenomenon
continuity
sensory adaptation
convergence
kinesthetic sense
trichromatic theory
parallel processing
eardrum
proprioceptors
iris
pupil
pitch
inattentional blindness
change blindness
depth preception
sensorineural hearing loss
habituation
bottom-up processing
figure-ground
gate control theory
retinal disparity
feature detectors
cochlea
closure
conductive hearing loss
cones
Sensation
nociceptors
accommodation
priming
papillae