fovea gestalt cochlea top-down processing olfactory bulb figure- ground convergence papillae cones selective attention depth preception difference threshold absolute threshold middle ear frequency theory optic nerve transduction closure blind spot parallel processing umami proximity signal detection theory kinesthetic sense weber's law synesthesia habituation vestibular sense eardrum hue trichromatic theory nociceptors wavelength proprioceptors lens subliminal perceptual set place theory accommodation inattentional blindness rods sensory adaptation feature detectors pitch priming continuity opponent processing phi phenomenon bottom-up processing conductive hearing loss Sensation gate control theory iris sensorineural hearing loss retinal disparity pupil retina similarity change blindness Perception fovea gestalt cochlea top-down processing olfactory bulb figure- ground convergence papillae cones selective attention depth preception difference threshold absolute threshold middle ear frequency theory optic nerve transduction closure blind spot parallel processing umami proximity signal detection theory kinesthetic sense weber's law synesthesia habituation vestibular sense eardrum hue trichromatic theory nociceptors wavelength proprioceptors lens subliminal perceptual set place theory accommodation inattentional blindness rods sensory adaptation feature detectors pitch priming continuity opponent processing phi phenomenon bottom-up processing conductive hearing loss Sensation gate control theory iris sensorineural hearing loss retinal disparity pupil retina similarity change blindness Perception
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
fovea
gestalt
cochlea
top-down processing
olfactory bulb
figure-ground
convergence
papillae
cones
selective attention
depth preception
difference threshold
absolute threshold
middle ear
frequency theory
optic nerve
transduction
closure
blind spot
parallel processing
umami
proximity
signal detection theory
kinesthetic sense
weber's law
synesthesia
habituation
vestibular sense
eardrum
hue
trichromatic theory
nociceptors
wavelength
proprioceptors
lens
subliminal
perceptual set
place theory
accommodation
inattentional blindness
rods
sensory adaptation
feature detectors
pitch
priming
continuity
opponent processing
phi phenomenon
bottom-up processing
conductive hearing loss
Sensation
gate control theory
iris
sensorineural hearing loss
retinal disparity
pupil
retina
similarity
change blindness
Perception