proximitymiddleearphiphenomenonweber'slawsubliminalsynesthesiapapillaefoveacontinuitypitchkinestheticsenseblindspotopticnerveretinavestibularsensefrequencytheoryclosureprimingselectiveattentiondifferencethresholdopponentprocessingchangeblindnessumamigatecontroltheorytop-downprocessingconesinattentionalblindnessnociceptorssensoryadaptationparallelprocessingretinaldisparityPerceptionhueolfactorybulbfeaturedetectorscochleaconvergenceSensationhabituationirisproprioceptorsperceptualsetconductivehearinglossbottom-upprocessingtransductionabsolutethresholdplacetheorysignaldetectiontheoryrodspupilwavelengthaccommodationtrichromatictheorygestaltlensfigure-grounddepthpreceptionsensorineuralhearing losseardrumsimilarityproximitymiddleearphiphenomenonweber'slawsubliminalsynesthesiapapillaefoveacontinuitypitchkinestheticsenseblindspotopticnerveretinavestibularsensefrequencytheoryclosureprimingselectiveattentiondifferencethresholdopponentprocessingchangeblindnessumamigatecontroltheorytop-downprocessingconesinattentionalblindnessnociceptorssensoryadaptationparallelprocessingretinaldisparityPerceptionhueolfactorybulbfeaturedetectorscochleaconvergenceSensationhabituationirisproprioceptorsperceptualsetconductivehearinglossbottom-upprocessingtransductionabsolutethresholdplacetheorysignaldetectiontheoryrodspupilwavelengthaccommodationtrichromatictheorygestaltlensfigure-grounddepthpreceptionsensorineuralhearing losseardrumsimilarity

Sensation and Perception - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. proximity
  2. middle ear
  3. phi phenomenon
  4. weber's law
  5. subliminal
  6. synesthesia
  7. papillae
  8. fovea
  9. continuity
  10. pitch
  11. kinesthetic sense
  12. blind spot
  13. optic nerve
  14. retina
  15. vestibular sense
  16. frequency theory
  17. closure
  18. priming
  19. selective attention
  20. difference threshold
  21. opponent processing
  22. change blindness
  23. umami
  24. gate control theory
  25. top-down processing
  26. cones
  27. inattentional blindness
  28. nociceptors
  29. sensory adaptation
  30. parallel processing
  31. retinal disparity
  32. Perception
  33. hue
  34. olfactory bulb
  35. feature detectors
  36. cochlea
  37. convergence
  38. Sensation
  39. habituation
  40. iris
  41. proprioceptors
  42. perceptual set
  43. conductive hearing loss
  44. bottom-up processing
  45. transduction
  46. absolute threshold
  47. place theory
  48. signal detection theory
  49. rods
  50. pupil
  51. wavelength
  52. accommodation
  53. trichromatic theory
  54. gestalt
  55. lens
  56. figure-ground
  57. depth preception
  58. sensorineural hearing loss
  59. eardrum
  60. similarity