opponent processing iris change blindness bottom-up processing feature detectors sensory adaptation proprioceptors similarity place theory retina Perception habituation closure parallel processing transduction top-down processing middle ear eardrum priming pitch depth preception gestalt retinal disparity continuity pupil subliminal cones rods weber's law selective attention papillae blind spot kinesthetic sense optic nerve perceptual set hue sensorineural hearing loss synesthesia phi phenomenon conductive hearing loss inattentional blindness absolute threshold umami olfactory bulb difference threshold vestibular sense fovea trichromatic theory gate control theory signal detection theory Sensation wavelength accommodation frequency theory convergence cochlea proximity nociceptors figure- ground lens opponent processing iris change blindness bottom-up processing feature detectors sensory adaptation proprioceptors similarity place theory retina Perception habituation closure parallel processing transduction top-down processing middle ear eardrum priming pitch depth preception gestalt retinal disparity continuity pupil subliminal cones rods weber's law selective attention papillae blind spot kinesthetic sense optic nerve perceptual set hue sensorineural hearing loss synesthesia phi phenomenon conductive hearing loss inattentional blindness absolute threshold umami olfactory bulb difference threshold vestibular sense fovea trichromatic theory gate control theory signal detection theory Sensation wavelength accommodation frequency theory convergence cochlea proximity nociceptors figure- ground lens
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
opponent processing
iris
change blindness
bottom-up processing
feature detectors
sensory adaptation
proprioceptors
similarity
place theory
retina
Perception
habituation
closure
parallel processing
transduction
top-down processing
middle ear
eardrum
priming
pitch
depth preception
gestalt
retinal disparity
continuity
pupil
subliminal
cones
rods
weber's law
selective attention
papillae
blind spot
kinesthetic sense
optic nerve
perceptual set
hue
sensorineural hearing loss
synesthesia
phi phenomenon
conductive hearing loss
inattentional blindness
absolute threshold
umami
olfactory bulb
difference threshold
vestibular sense
fovea
trichromatic theory
gate control theory
signal detection theory
Sensation
wavelength
accommodation
frequency theory
convergence
cochlea
proximity
nociceptors
figure-ground
lens