umami perceptual set vestibular sense phi phenomenon retinal disparity pupil cochlea feature detectors optic nerve difference threshold weber's law depth preception sensory adaptation convergence gate control theory papillae cones selective attention nociceptors proximity frequency theory signal detection theory place theory retina top-down processing conductive hearing loss inattentional blindness habituation absolute threshold parallel processing figure- ground eardrum accommodation subliminal olfactory bulb proprioceptors closure Perception rods transduction fovea sensorineural hearing loss bottom-up processing priming Sensation synesthesia change blindness kinesthetic sense trichromatic theory continuity blind spot gestalt wavelength opponent processing iris hue similarity pitch lens middle ear umami perceptual set vestibular sense phi phenomenon retinal disparity pupil cochlea feature detectors optic nerve difference threshold weber's law depth preception sensory adaptation convergence gate control theory papillae cones selective attention nociceptors proximity frequency theory signal detection theory place theory retina top-down processing conductive hearing loss inattentional blindness habituation absolute threshold parallel processing figure- ground eardrum accommodation subliminal olfactory bulb proprioceptors closure Perception rods transduction fovea sensorineural hearing loss bottom-up processing priming Sensation synesthesia change blindness kinesthetic sense trichromatic theory continuity blind spot gestalt wavelength opponent processing iris hue similarity pitch lens middle ear
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
umami
perceptual set
vestibular sense
phi phenomenon
retinal disparity
pupil
cochlea
feature detectors
optic nerve
difference threshold
weber's law
depth preception
sensory adaptation
convergence
gate control theory
papillae
cones
selective attention
nociceptors
proximity
frequency theory
signal detection theory
place theory
retina
top-down processing
conductive hearing loss
inattentional blindness
habituation
absolute threshold
parallel processing
figure-ground
eardrum
accommodation
subliminal
olfactory bulb
proprioceptors
closure
Perception
rods
transduction
fovea
sensorineural hearing loss
bottom-up processing
priming
Sensation
synesthesia
change blindness
kinesthetic sense
trichromatic theory
continuity
blind spot
gestalt
wavelength
opponent processing
iris
hue
similarity
pitch
lens
middle ear