parallelprocessingconesretinasensorineuralhearing lossconductivehearinglossproximitychangeblindnessblindspotdepthpreceptionumamihabituationvestibularsenseconvergencefigure-groundnociceptorsaccommodationrodskinestheticsensepupilprimingfrequencytheorypapillaesimilaritycontinuityproprioceptorsweber'slawhueclosurepitchopticnerveabsolutethresholdsensoryadaptationgestaltSensationfeaturedetectorssynesthesiatransductionopponentprocessingmiddleeardifferencethresholdcochleabottom-upprocessingsignaldetectiontheoryPerceptionsubliminalwavelengthplacetheoryiristrichromatictheoryretinaldisparitygatecontroltheoryolfactorybulbtop-downprocessinglensphiphenomenoneardrumselectiveattentioninattentionalblindnessfoveaperceptualsetparallelprocessingconesretinasensorineuralhearing lossconductivehearinglossproximitychangeblindnessblindspotdepthpreceptionumamihabituationvestibularsenseconvergencefigure-groundnociceptorsaccommodationrodskinestheticsensepupilprimingfrequencytheorypapillaesimilaritycontinuityproprioceptorsweber'slawhueclosurepitchopticnerveabsolutethresholdsensoryadaptationgestaltSensationfeaturedetectorssynesthesiatransductionopponentprocessingmiddleeardifferencethresholdcochleabottom-upprocessingsignaldetectiontheoryPerceptionsubliminalwavelengthplacetheoryiristrichromatictheoryretinaldisparitygatecontroltheoryolfactorybulbtop-downprocessinglensphiphenomenoneardrumselectiveattentioninattentionalblindnessfoveaperceptualset

Sensation and Perception - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. parallel processing
  2. cones
  3. retina
  4. sensorineural hearing loss
  5. conductive hearing loss
  6. proximity
  7. change blindness
  8. blind spot
  9. depth preception
  10. umami
  11. habituation
  12. vestibular sense
  13. convergence
  14. figure-ground
  15. nociceptors
  16. accommodation
  17. rods
  18. kinesthetic sense
  19. pupil
  20. priming
  21. frequency theory
  22. papillae
  23. similarity
  24. continuity
  25. proprioceptors
  26. weber's law
  27. hue
  28. closure
  29. pitch
  30. optic nerve
  31. absolute threshold
  32. sensory adaptation
  33. gestalt
  34. Sensation
  35. feature detectors
  36. synesthesia
  37. transduction
  38. opponent processing
  39. middle ear
  40. difference threshold
  41. cochlea
  42. bottom-up processing
  43. signal detection theory
  44. Perception
  45. subliminal
  46. wavelength
  47. place theory
  48. iris
  49. trichromatic theory
  50. retinal disparity
  51. gate control theory
  52. olfactory bulb
  53. top-down processing
  54. lens
  55. phi phenomenon
  56. eardrum
  57. selective attention
  58. inattentional blindness
  59. fovea
  60. perceptual set