foveaprimingdifferencethresholdabsolutethresholdgestalteardrumhabituationclosurechangeblindnessblindspotcontinuityparallelprocessingmiddleearsubliminalaccommodationgatecontroltheorykinestheticsenseirispupilnociceptorsdepthpreceptionfrequencytheoryconductivehearinglossrodsPerceptionsensorineuralhearing lossSensationpitchwavelengthphiphenomenonplacetheoryretinaldisparityfeaturedetectorstrichromatictheoryselectiveattentionlensopponentprocessingretinaconespapillaeproprioceptorstransductionweber'slawsimilarityolfactorybulbbottom-upprocessingsensoryadaptationinattentionalblindnesstop-downprocessingconvergenceperceptualsethueproximitycochleaumamifigure-groundopticnervesynesthesiavestibularsensesignaldetectiontheoryfoveaprimingdifferencethresholdabsolutethresholdgestalteardrumhabituationclosurechangeblindnessblindspotcontinuityparallelprocessingmiddleearsubliminalaccommodationgatecontroltheorykinestheticsenseirispupilnociceptorsdepthpreceptionfrequencytheoryconductivehearinglossrodsPerceptionsensorineuralhearing lossSensationpitchwavelengthphiphenomenonplacetheoryretinaldisparityfeaturedetectorstrichromatictheoryselectiveattentionlensopponentprocessingretinaconespapillaeproprioceptorstransductionweber'slawsimilarityolfactorybulbbottom-upprocessingsensoryadaptationinattentionalblindnesstop-downprocessingconvergenceperceptualsethueproximitycochleaumamifigure-groundopticnervesynesthesiavestibularsensesignaldetectiontheory

Sensation and Perception - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. fovea
  2. priming
  3. difference threshold
  4. absolute threshold
  5. gestalt
  6. eardrum
  7. habituation
  8. closure
  9. change blindness
  10. blind spot
  11. continuity
  12. parallel processing
  13. middle ear
  14. subliminal
  15. accommodation
  16. gate control theory
  17. kinesthetic sense
  18. iris
  19. pupil
  20. nociceptors
  21. depth preception
  22. frequency theory
  23. conductive hearing loss
  24. rods
  25. Perception
  26. sensorineural hearing loss
  27. Sensation
  28. pitch
  29. wavelength
  30. phi phenomenon
  31. place theory
  32. retinal disparity
  33. feature detectors
  34. trichromatic theory
  35. selective attention
  36. lens
  37. opponent processing
  38. retina
  39. cones
  40. papillae
  41. proprioceptors
  42. transduction
  43. weber's law
  44. similarity
  45. olfactory bulb
  46. bottom-up processing
  47. sensory adaptation
  48. inattentional blindness
  49. top-down processing
  50. convergence
  51. perceptual set
  52. hue
  53. proximity
  54. cochlea
  55. umami
  56. figure-ground
  57. optic nerve
  58. synesthesia
  59. vestibular sense
  60. signal detection theory