iris eardrum kinesthetic sense vestibular sense hue opponent processing optic nerve bottom-up processing absolute threshold umami similarity trichromatic theory feature detectors sensory adaptation pupil subliminal phi phenomenon proximity cochlea Sensation proprioceptors parallel processing middle ear priming retinal disparity gate control theory conductive hearing loss blind spot perceptual set olfactory bulb rods pitch place theory change blindness papillae retina gestalt transduction difference threshold wavelength figure- ground habituation convergence weber's law frequency theory accommodation top-down processing lens continuity closure depth preception inattentional blindness fovea nociceptors selective attention signal detection theory sensorineural hearing loss synesthesia Perception cones iris eardrum kinesthetic sense vestibular sense hue opponent processing optic nerve bottom-up processing absolute threshold umami similarity trichromatic theory feature detectors sensory adaptation pupil subliminal phi phenomenon proximity cochlea Sensation proprioceptors parallel processing middle ear priming retinal disparity gate control theory conductive hearing loss blind spot perceptual set olfactory bulb rods pitch place theory change blindness papillae retina gestalt transduction difference threshold wavelength figure- ground habituation convergence weber's law frequency theory accommodation top-down processing lens continuity closure depth preception inattentional blindness fovea nociceptors selective attention signal detection theory sensorineural hearing loss synesthesia Perception cones
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
iris
eardrum
kinesthetic sense
vestibular sense
hue
opponent processing
optic nerve
bottom-up processing
absolute threshold
umami
similarity
trichromatic theory
feature detectors
sensory adaptation
pupil
subliminal
phi phenomenon
proximity
cochlea
Sensation
proprioceptors
parallel processing
middle ear
priming
retinal disparity
gate control theory
conductive hearing loss
blind spot
perceptual set
olfactory bulb
rods
pitch
place theory
change blindness
papillae
retina
gestalt
transduction
difference threshold
wavelength
figure-ground
habituation
convergence
weber's law
frequency theory
accommodation
top-down processing
lens
continuity
closure
depth preception
inattentional blindness
fovea
nociceptors
selective attention
signal detection theory
sensorineural hearing loss
synesthesia
Perception
cones