lenssynesthesiaaccommodationopponentprocessingretinaldisparityprimingproprioceptorsparallelprocessingdifferencethresholdpupilnociceptorscochleaconvergencebottom-upprocessingretinakinestheticsensehueabsolutethresholdfoveawavelengthtop-downprocessingphiphenomenonsensoryadaptationblindspotsubliminalsensorineuralhearing lossconesfeaturedetectorsvestibularsenseconductivehearinglossSensationirisweber'slawfigure-groundopticnerveinattentionalblindnesssignaldetectiontheoryselectiveattentionchangeblindnesseardrumperceptualsetmiddleeartrichromatictheoryPerceptionclosurefrequencytheoryhabituationcontinuityproximityrodspapillaeumamitransductionpitchgestaltolfactorybulbgatecontroltheoryplacetheorysimilaritydepthpreceptionlenssynesthesiaaccommodationopponentprocessingretinaldisparityprimingproprioceptorsparallelprocessingdifferencethresholdpupilnociceptorscochleaconvergencebottom-upprocessingretinakinestheticsensehueabsolutethresholdfoveawavelengthtop-downprocessingphiphenomenonsensoryadaptationblindspotsubliminalsensorineuralhearing lossconesfeaturedetectorsvestibularsenseconductivehearinglossSensationirisweber'slawfigure-groundopticnerveinattentionalblindnesssignaldetectiontheoryselectiveattentionchangeblindnesseardrumperceptualsetmiddleeartrichromatictheoryPerceptionclosurefrequencytheoryhabituationcontinuityproximityrodspapillaeumamitransductionpitchgestaltolfactorybulbgatecontroltheoryplacetheorysimilaritydepthpreception

Sensation and Perception - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. lens
  2. synesthesia
  3. accommodation
  4. opponent processing
  5. retinal disparity
  6. priming
  7. proprioceptors
  8. parallel processing
  9. difference threshold
  10. pupil
  11. nociceptors
  12. cochlea
  13. convergence
  14. bottom-up processing
  15. retina
  16. kinesthetic sense
  17. hue
  18. absolute threshold
  19. fovea
  20. wavelength
  21. top-down processing
  22. phi phenomenon
  23. sensory adaptation
  24. blind spot
  25. subliminal
  26. sensorineural hearing loss
  27. cones
  28. feature detectors
  29. vestibular sense
  30. conductive hearing loss
  31. Sensation
  32. iris
  33. weber's law
  34. figure-ground
  35. optic nerve
  36. inattentional blindness
  37. signal detection theory
  38. selective attention
  39. change blindness
  40. eardrum
  41. perceptual set
  42. middle ear
  43. trichromatic theory
  44. Perception
  45. closure
  46. frequency theory
  47. habituation
  48. continuity
  49. proximity
  50. rods
  51. papillae
  52. umami
  53. transduction
  54. pitch
  55. gestalt
  56. olfactory bulb
  57. gate control theory
  58. place theory
  59. similarity
  60. depth preception