proximityclosuregestaltpupilpitchretinaldisparityfrequencytheoryPerceptionhueblindspotfeaturedetectorshabituationumamibottom-upprocessingfoveaabsolutethresholdchangeblindnesssignaldetectiontheorysynesthesiatop-downprocessingperceptualsettransductionselectiveattentionsensoryadaptationpapillaeconductivehearinglossvestibularsensenociceptorsphiphenomenonlensopponentprocessinginattentionalblindnesssimilaritysubliminalmiddleearaccommodationopticnervesensorineuralhearing lossplacetheorycontinuityrodseardrumkinestheticsensegatecontroltheoryweber'slawtrichromatictheorycochlearetinawavelengthdepthpreceptionconesfigure-groundconvergencedifferencethresholdparallelprocessingSensationproprioceptorsirisprimingolfactorybulbproximityclosuregestaltpupilpitchretinaldisparityfrequencytheoryPerceptionhueblindspotfeaturedetectorshabituationumamibottom-upprocessingfoveaabsolutethresholdchangeblindnesssignaldetectiontheorysynesthesiatop-downprocessingperceptualsettransductionselectiveattentionsensoryadaptationpapillaeconductivehearinglossvestibularsensenociceptorsphiphenomenonlensopponentprocessinginattentionalblindnesssimilaritysubliminalmiddleearaccommodationopticnervesensorineuralhearing lossplacetheorycontinuityrodseardrumkinestheticsensegatecontroltheoryweber'slawtrichromatictheorycochlearetinawavelengthdepthpreceptionconesfigure-groundconvergencedifferencethresholdparallelprocessingSensationproprioceptorsirisprimingolfactorybulb

Sensation and Perception - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
  1. proximity
  2. closure
  3. gestalt
  4. pupil
  5. pitch
  6. retinal disparity
  7. frequency theory
  8. Perception
  9. hue
  10. blind spot
  11. feature detectors
  12. habituation
  13. umami
  14. bottom-up processing
  15. fovea
  16. absolute threshold
  17. change blindness
  18. signal detection theory
  19. synesthesia
  20. top-down processing
  21. perceptual set
  22. transduction
  23. selective attention
  24. sensory adaptation
  25. papillae
  26. conductive hearing loss
  27. vestibular sense
  28. nociceptors
  29. phi phenomenon
  30. lens
  31. opponent processing
  32. inattentional blindness
  33. similarity
  34. subliminal
  35. middle ear
  36. accommodation
  37. optic nerve
  38. sensorineural hearing loss
  39. place theory
  40. continuity
  41. rods
  42. eardrum
  43. kinesthetic sense
  44. gate control theory
  45. weber's law
  46. trichromatic theory
  47. cochlea
  48. retina
  49. wavelength
  50. depth preception
  51. cones
  52. figure-ground
  53. convergence
  54. difference threshold
  55. parallel processing
  56. Sensation
  57. proprioceptors
  58. iris
  59. priming
  60. olfactory bulb