opponentprocessingirischangeblindnessbottom-upprocessingfeaturedetectorssensoryadaptationproprioceptorssimilarityplacetheoryretinaPerceptionhabituationclosureparallelprocessingtransductiontop-downprocessingmiddleeareardrumprimingpitchdepthpreceptiongestaltretinaldisparitycontinuitypupilsubliminalconesrodsweber'slawselectiveattentionpapillaeblindspotkinestheticsenseopticnerveperceptualsethuesensorineuralhearing losssynesthesiaphiphenomenonconductivehearinglossinattentionalblindnessabsolutethresholdumamiolfactorybulbdifferencethresholdvestibularsensefoveatrichromatictheorygatecontroltheorysignaldetectiontheorySensationwavelengthaccommodationfrequencytheoryconvergencecochleaproximitynociceptorsfigure-groundlensopponentprocessingirischangeblindnessbottom-upprocessingfeaturedetectorssensoryadaptationproprioceptorssimilarityplacetheoryretinaPerceptionhabituationclosureparallelprocessingtransductiontop-downprocessingmiddleeareardrumprimingpitchdepthpreceptiongestaltretinaldisparitycontinuitypupilsubliminalconesrodsweber'slawselectiveattentionpapillaeblindspotkinestheticsenseopticnerveperceptualsethuesensorineuralhearing losssynesthesiaphiphenomenonconductivehearinglossinattentionalblindnessabsolutethresholdumamiolfactorybulbdifferencethresholdvestibularsensefoveatrichromatictheorygatecontroltheorysignaldetectiontheorySensationwavelengthaccommodationfrequencytheoryconvergencecochleaproximitynociceptorsfigure-groundlens

Sensation and Perception - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. opponent processing
  2. iris
  3. change blindness
  4. bottom-up processing
  5. feature detectors
  6. sensory adaptation
  7. proprioceptors
  8. similarity
  9. place theory
  10. retina
  11. Perception
  12. habituation
  13. closure
  14. parallel processing
  15. transduction
  16. top-down processing
  17. middle ear
  18. eardrum
  19. priming
  20. pitch
  21. depth preception
  22. gestalt
  23. retinal disparity
  24. continuity
  25. pupil
  26. subliminal
  27. cones
  28. rods
  29. weber's law
  30. selective attention
  31. papillae
  32. blind spot
  33. kinesthetic sense
  34. optic nerve
  35. perceptual set
  36. hue
  37. sensorineural hearing loss
  38. synesthesia
  39. phi phenomenon
  40. conductive hearing loss
  41. inattentional blindness
  42. absolute threshold
  43. umami
  44. olfactory bulb
  45. difference threshold
  46. vestibular sense
  47. fovea
  48. trichromatic theory
  49. gate control theory
  50. signal detection theory
  51. Sensation
  52. wavelength
  53. accommodation
  54. frequency theory
  55. convergence
  56. cochlea
  57. proximity
  58. nociceptors
  59. figure-ground
  60. lens