situational irony personification falling action Ivan internal conflict mood climax exposition rising action direct characterization dramatic irony flat foreshadowing Lizabeth round first person POV irony suspense simile metaphor static theme inciting incident Rainsford verbal irony dynamic indirect characterization Luis third person POV (limited) third person POV (omniscient) resolution external conflict situational irony personification falling action Ivan internal conflict mood climax exposition rising action direct characterization dramatic irony flat foreshadowing Lizabeth round first person POV irony suspense simile metaphor static theme inciting incident Rainsford verbal irony dynamic indirect characterization Luis third person POV (limited) third person POV (omniscient) resolution external conflict
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
situational irony
personification
falling action
Ivan
internal conflict
mood
climax
exposition
rising action
direct characterization
dramatic irony
flat
foreshadowing
Lizabeth
round
first person POV
irony
suspense
simile
metaphor
static
theme
inciting incident
Rainsford
verbal irony
dynamic
indirect characterization
Luis
third person POV (limited)
third person POV (omniscient)
resolution
external conflict