situational irony Rainsford personification exposition suspense round rising action direct characterization static mood first person POV irony Luis dramatic irony metaphor Lizabeth Ivan verbal irony external conflict theme dynamic resolution third person POV (omniscient) indirect characterization third person POV (limited) climax flat foreshadowing falling action simile inciting incident internal conflict situational irony Rainsford personification exposition suspense round rising action direct characterization static mood first person POV irony Luis dramatic irony metaphor Lizabeth Ivan verbal irony external conflict theme dynamic resolution third person POV (omniscient) indirect characterization third person POV (limited) climax flat foreshadowing falling action simile inciting incident internal conflict
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
situational irony
Rainsford
personification
exposition
suspense
round
rising action
direct characterization
static
mood
first person POV
irony
Luis
dramatic irony
metaphor
Lizabeth
Ivan
verbal irony
external conflict
theme
dynamic
resolution
third person POV (omniscient)
indirect characterization
third person POV (limited)
climax
flat
foreshadowing
falling action
simile
inciting incident
internal conflict