indirect characterization climax theme dynamic mood static Luis Rainsford direct characterization irony situational irony suspense verbal irony inciting incident Lizabeth Ivan rising action personification metaphor third person POV (limited) third person POV (omniscient) foreshadowing first person POV flat falling action simile internal conflict dramatic irony external conflict round exposition resolution indirect characterization climax theme dynamic mood static Luis Rainsford direct characterization irony situational irony suspense verbal irony inciting incident Lizabeth Ivan rising action personification metaphor third person POV (limited) third person POV (omniscient) foreshadowing first person POV flat falling action simile internal conflict dramatic irony external conflict round exposition resolution
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
indirect characterization
climax
theme
dynamic
mood
static
Luis
Rainsford
direct characterization
irony
situational irony
suspense
verbal irony
inciting incident
Lizabeth
Ivan
rising action
personification
metaphor
third person POV (limited)
third person POV (omniscient)
foreshadowing
first person POV
flat
falling action
simile
internal conflict
dramatic irony
external conflict
round
exposition
resolution