suspense static round third person POV (omniscient) Ivan Luis metaphor dynamic first person POV inciting incident Rainsford personification indirect characterization irony mood climax internal conflict direct characterization dramatic irony simile Lizabeth flat exposition third person POV (limited) rising action situational irony resolution verbal irony foreshadowing theme external conflict falling action suspense static round third person POV (omniscient) Ivan Luis metaphor dynamic first person POV inciting incident Rainsford personification indirect characterization irony mood climax internal conflict direct characterization dramatic irony simile Lizabeth flat exposition third person POV (limited) rising action situational irony resolution verbal irony foreshadowing theme external conflict falling action
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
suspense
static
round
third person POV (omniscient)
Ivan
Luis
metaphor
dynamic
first person POV
inciting incident
Rainsford
personification
indirect characterization
irony
mood
climax
internal conflict
direct characterization
dramatic irony
simile
Lizabeth
flat
exposition
third person POV (limited)
rising action
situational irony
resolution
verbal irony
foreshadowing
theme
external conflict
falling action