direct characterization internal conflict static inciting incident round dramatic irony simile resolution dynamic falling action theme external conflict situational irony rising action verbal irony Rainsford suspense exposition indirect characterization mood first person POV third person POV (omniscient) metaphor third person POV (limited) Luis Ivan personification flat foreshadowing climax irony Lizabeth direct characterization internal conflict static inciting incident round dramatic irony simile resolution dynamic falling action theme external conflict situational irony rising action verbal irony Rainsford suspense exposition indirect characterization mood first person POV third person POV (omniscient) metaphor third person POV (limited) Luis Ivan personification flat foreshadowing climax irony Lizabeth
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
direct characterization
internal conflict
static
inciting incident
round
dramatic irony
simile
resolution
dynamic
falling action
theme
external conflict
situational irony
rising action
verbal irony
Rainsford
suspense
exposition
indirect characterization
mood
first person POV
third person POV (omniscient)
metaphor
third person POV (limited)
Luis
Ivan
personification
flat
foreshadowing
climax
irony
Lizabeth