22 3 SS Patterns Step Sequence 21 23 Flying Camel - 5 reps 7 36 Split Lutz - 5 8 Flying Sit - 5 reps 67 51 Speed into 10 singles Layback- 5 reps ISI DS - 3 reps Lo, F, Lz Click Jumps - 5 each 2Loop Combos - 10 attemps 53 Difficult air position on 10 singles 2T Combos - 10 attempts All basic Spins - 3 attempts 66 52 6 Split Jumps - 15 reps CoSp2 Difficult entrance into axel - 4 reps 35 Program Axel JC 37 CCoSp2 - 5 reps Solo Spin w/ 2 DV Spread Eagles - 10 reps 8 stand still 2S Cluster of turns 8 stand still 2T 22 3 SS Patterns Step Sequence 21 23 Flying Camel - 5 reps 7 36 Split Lutz - 5 8 Flying Sit - 5 reps 67 51 Speed into 10 singles Layback- 5 reps ISI DS - 3 reps Lo, F, Lz Click Jumps - 5 each 2Loop Combos - 10 attemps 53 Difficult air position on 10 singles 2T Combos - 10 attempts All basic Spins - 3 attempts 66 52 6 Split Jumps - 15 reps CoSp2 Difficult entrance into axel - 4 reps 35 Program Axel JC 37 CCoSp2 - 5 reps Solo Spin w/ 2 DV Spread Eagles - 10 reps 8 stand still 2S Cluster of turns 8 stand still 2T
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
22
3 SS Patterns
Step Sequence
21
23
Flying Camel - 5 reps
7
36
Split Lutz - 5
8
Flying Sit - 5 reps
67
51
Speed into 10 singles
Layback- 5 reps
ISI DS - 3 reps
Lo, F, Lz Click Jumps - 5 each
2Loop Combos - 10 attemps
53
Difficult air position on 10 singles
2T Combos - 10 attempts
All basic Spins - 3 attempts
66
52
6
Split Jumps - 15 reps
CoSp2
Difficult entrance into axel - 4 reps
35
Program
Axel JC
37
CCoSp2 - 5 reps
Solo Spin w/ 2 DV
Spread Eagles - 10 reps
8 stand still 2S
Cluster of turns
8 stand still 2T