Difficult air position on 10 singles Split Jumps - 15 reps Spread Eagles - 10 reps 6 8 stand still 2T 8 Layback- 5 reps CoSp2 Flying Camel - 5 reps Step Sequence 67 22 36 ISI DS - 3 reps Difficult entrance into axel - 4 reps 53 Speed into 10 singles 2T Combos - 10 attempts CCoSp2 - 5 reps Axel JC 23 7 66 2Loop Combos - 10 attemps 21 Flying Sit - 5 reps 52 All basic Spins - 3 attempts 35 Solo Spin w/ 2 DV 8 stand still 2S 37 Program Lo, F, Lz Click Jumps - 5 each 51 Cluster of turns Split Lutz - 5 3 SS Patterns Difficult air position on 10 singles Split Jumps - 15 reps Spread Eagles - 10 reps 6 8 stand still 2T 8 Layback- 5 reps CoSp2 Flying Camel - 5 reps Step Sequence 67 22 36 ISI DS - 3 reps Difficult entrance into axel - 4 reps 53 Speed into 10 singles 2T Combos - 10 attempts CCoSp2 - 5 reps Axel JC 23 7 66 2Loop Combos - 10 attemps 21 Flying Sit - 5 reps 52 All basic Spins - 3 attempts 35 Solo Spin w/ 2 DV 8 stand still 2S 37 Program Lo, F, Lz Click Jumps - 5 each 51 Cluster of turns Split Lutz - 5 3 SS Patterns
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Difficult air position on 10 singles
Split Jumps - 15 reps
Spread Eagles - 10 reps
6
8 stand still 2T
8
Layback- 5 reps
CoSp2
Flying Camel - 5 reps
Step Sequence
67
22
36
ISI DS - 3 reps
Difficult entrance into axel - 4 reps
53
Speed into 10 singles
2T Combos - 10 attempts
CCoSp2 - 5 reps
Axel JC
23
7
66
2Loop Combos - 10 attemps
21
Flying Sit - 5 reps
52
All basic Spins - 3 attempts
35
Solo Spin w/ 2 DV
8 stand still 2S
37
Program
Lo, F, Lz Click Jumps - 5 each
51
Cluster of turns
Split Lutz - 5
3 SS Patterns