8 stand still 2T 8 stand still 2S 3 SS Patterns Difficult air position on 10 singles CoSp2 Layback- 5 reps Split Lutz - 5 ISI Program 10 Walleys All basic Spins - 3 attempts Difficult entrance into axel - 4 reps Victory Position Spin Axel JC 2Loop Combos - 10 attemps CCoSp2 - 5 reps Cluster of turns USFS Program Solo Spin w/ 2 DV Flying Camel - 5 reps 2T Combos - 10 attempts Step Sequence Camel - jump - Bcamel Split Jumps - 15 reps Speed into 10 singles Flying Sit - 5 reps Spread Eagles - 10 reps ISI DS - 3 reps Biellman Spin Lo, F, Lz Click Jumps - 5 each 8 stand still 2T 8 stand still 2S 3 SS Patterns Difficult air position on 10 singles CoSp2 Layback- 5 reps Split Lutz - 5 ISI Program 10 Walleys All basic Spins - 3 attempts Difficult entrance into axel - 4 reps Victory Position Spin Axel JC 2Loop Combos - 10 attemps CCoSp2 - 5 reps Cluster of turns USFS Program Solo Spin w/ 2 DV Flying Camel - 5 reps 2T Combos - 10 attempts Step Sequence Camel - jump - Bcamel Split Jumps - 15 reps Speed into 10 singles Flying Sit - 5 reps Spread Eagles - 10 reps ISI DS - 3 reps Biellman Spin Lo, F, Lz Click Jumps - 5 each
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
8 stand still 2T
8 stand still 2S
3 SS Patterns
Difficult air position on 10 singles
CoSp2
Layback- 5 reps
Split Lutz - 5
ISI Program
10 Walleys
All basic Spins - 3 attempts
Difficult entrance into axel - 4 reps
Victory Position Spin
Axel JC
2Loop Combos - 10 attemps
CCoSp2 - 5 reps
Cluster of turns
USFS
Program
Solo Spin w/ 2 DV
Flying Camel - 5 reps
2T Combos - 10 attempts
Step Sequence
Camel - jump - Bcamel
Split Jumps - 15 reps
Speed into 10 singles
Flying Sit - 5 reps
Spread Eagles - 10 reps
ISI DS - 3 reps
Biellman Spin
Lo, F, Lz Click Jumps - 5 each