Step Sequence Victory Position Spin Biellman Spin CoSp2 USFS Program Flying Camel - 5 reps Cluster of turns 2T Combos - 10 attempts 2Loop Combos - 10 attemps Layback- 5 reps ISI DS - 3 reps 10 Walleys Solo Spin w/ 2 DV All basic Spins - 3 attempts Difficult entrance into axel - 4 reps ISI Program Flying Sit - 5 reps Speed into 10 singles 8 stand still 2S Split Lutz - 5 Spread Eagles - 10 reps Lo, F, Lz Click Jumps - 5 each CCoSp2 - 5 reps Split Jumps - 15 reps Difficult air position on 10 singles Camel - jump - Bcamel 8 stand still 2T 3 SS Patterns Axel JC Step Sequence Victory Position Spin Biellman Spin CoSp2 USFS Program Flying Camel - 5 reps Cluster of turns 2T Combos - 10 attempts 2Loop Combos - 10 attemps Layback- 5 reps ISI DS - 3 reps 10 Walleys Solo Spin w/ 2 DV All basic Spins - 3 attempts Difficult entrance into axel - 4 reps ISI Program Flying Sit - 5 reps Speed into 10 singles 8 stand still 2S Split Lutz - 5 Spread Eagles - 10 reps Lo, F, Lz Click Jumps - 5 each CCoSp2 - 5 reps Split Jumps - 15 reps Difficult air position on 10 singles Camel - jump - Bcamel 8 stand still 2T 3 SS Patterns Axel JC
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Step Sequence
Victory Position Spin
Biellman Spin
CoSp2
USFS
Program
Flying Camel - 5 reps
Cluster of turns
2T Combos - 10 attempts
2Loop Combos - 10 attemps
Layback- 5 reps
ISI DS - 3 reps
10 Walleys
Solo Spin w/ 2 DV
All basic Spins - 3 attempts
Difficult entrance into axel - 4 reps
ISI Program
Flying Sit - 5 reps
Speed into 10 singles
8 stand still 2S
Split Lutz - 5
Spread Eagles - 10 reps
Lo, F, Lz Click Jumps - 5 each
CCoSp2 - 5 reps
Split Jumps - 15 reps
Difficult air position on 10 singles
Camel - jump - Bcamel
8 stand still 2T
3 SS Patterns
Axel JC