I forgor rock what are socialization & relations wordplay, symbolism, double entendres sleep silver lining chem is interesting dampened sensory & emotions colors observing it's fine "why"/"why not" bread & noodles coffee what's anger my pace no enemies cold is comforting specific & obscure at times everything feels gray/foggy I just want enough money to live comfortably it is what it is ambiguity private nothing is free in this world, get lost I forgor rock what are socialization & relations wordplay, symbolism, double entendres sleep silver lining chem is interesting dampened sensory & emotions colors observing it's fine "why"/"why not" bread & noodles coffee what's anger my pace no enemies cold is comforting specific & obscure at times everything feels gray/foggy I just want enough money to live comfortably it is what it is ambiguity private nothing is free in this world, get lost
sunny - Call List
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I forgor
rock
what are socialization & relations
wordplay, symbolism, double entendres
sleep
silver lining
chem is interesting
dampened sensory & emotions
colors
observing
it's fine
"why"/"why not"
bread & noodles
coffee
what's anger
my pace
no enemies
cold is comforting
specific & obscure at times
everything feels gray/foggy
I just want enough money to live comfortably
it is what it is
ambiguity
private
nothing is free in this world, get lost