(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Another player has turn 1 fast mana (Sol Ring, Jeweled Lotus, etc.)
Have 10+ counters on permanents you control
Hold the monarchy or initiative for a full round
Play with a commander none of your opponents has ever played against
Accidentally help your opponent
Sacrifice 5+ permanents in the same turn
Your graveyard is bigger than your library
Bring an opponent to exactly 0 life
Pull off a 5+ card combo
Play a land each of your first six turns
Make a pun using a card in a free information zone
Beat an opponent who had the exact same colored deck as you
Correctly predict which card you'll cascade into, or similar (e.g. what card you'll hit off chaos warp)
Generate 20+ mana in a single turn
Spend 10+ mana casting your commander
Have 10+ devotion to a single color
Be the first player to do combat damage in the game
Roll the maximum possible on a dice roll (rolling to decide starting player counts)
Control 10+ basic lands
Save an opponent from death
Remove a difficult to remove permanent (e.g. hexproof, indestructible)
Have 60+ life
Pay 10+ life as a cost in a single turn
Play 4+ cards from exile and/or the top of your library in a single turn
Spells owned by every player are on the stack at the same time
Pay your Rhystic Study (or similar) taxes 3+ turns in a row
Cast a spell with X 10 or more
Win a game
Bait out a counter or removal spell from the archenemy
Play a monocolored or colorless commander
Attack each opponent in the same turn
Kill a player with their own card
Ultimate a planeswalker or flip a battle
Have a comeback victory
Switch decks with an opponent (be respectful of peoples' cards)
Discard 5+ cards to hand size at the end of your turn
Control a creature with 30+ power
Have 6+ different keywords among permanents you control
Save your stuff from a board wipe
Have 3+ upkeep/start of main triggers in a single turn
Compliment an opponent on their deck or skillful play
Have no cards in hand and topdeck a land
Do an infinite combo or stop an opponent from doing an infinite combo
Put your commander into play from somewhere other than the command zone
Give a permanent you control to an opponent (using a card effect)
Win using an alternate win condition
Assemble Kaldra or similar (Tron lands, Throne of Empires, etc.)
Control 7+ creatures with the same type but different names
Win a game at 30+ life
Your deck does the thing it was designed to do
Reanimate 10+ permanents at the same time
Control 5+ equipment and/or auras attached to a single creature
Be the first player eliminated without conceding
Copy something 3+ times
Kill someone with commander damage
Survive an opponent's attack at 1 life
Control 10+ tokens
Deal 10+ noncombat damage/loss of life in the same turn