Sacrifice 5+permanentsin the sameturnGenerate20+ manain a singleturnHave 3+upkeep/startof maintriggers in asingle turnControl 5+equipmentand/or aurasattached to asingle creatureComplimentan opponenton their deckor skillfulplayControl 7+creatures withthe same typebut differentnamesPlay with acommandernone of youropponents hasever playedagainstBring anopponentto exactly0 lifeKill aplayerwith theirown cardCast aspell withX 10 ormoreSurvive anopponent'sattack at 1lifeGive apermanent youcontrol to anopponent(using a cardeffect)Kill someonewithcommanderdamageBe the firstplayereliminatedwithoutconcedingYourgraveyard isbigger thanyour libraryCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Beat anopponent whohad the exactsame coloreddeck as youPut yourcommanderinto play fromsomewhereother than thecommand zoneHave 6+differentkeywordsamongpermanentsyou controlSave anopponentfromdeathWin usingan alternatewinconditionPlay amonocoloredor colorlesscommanderHave60+ lifeSpells ownedby everyplayer are onthe stack atthe same timeGreatness atany cost (yourowninterpretation)Deal 10+noncombatdamage/lossof life in thesame turnRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Play a landeach ofyour firstsix turnsMake a punusing a cardin a freeinformationzoneBe last inthe turnorderDo an infinitecombo or stopan opponentfrom doing aninfinite comboPay yourRhystic Study(or similar)taxes 3+turns in a rowPull off a5+ cardcomboAttack eachopponent inthe sameturnHave 10+devotionto a singlecolorUltimate aplaneswalkeror flip abattleControl10+tokensPay 10+life as acost in asingle turnCopysomething3+ timesControl acreaturewith 30+powerSpend 10+manacasting yourcommanderAccidentallyhelp youropponentAssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Roll themaximumpossible on adice roll (rolling todecide startingplayer counts)Your deckdoes thething it wasdesigned todoBait out acounter orremoval spellfrom thearchenemyHave nocards inhand andtopdeck alandWin agameSave yourstuff froma boardwipeHave 10+counters onpermanentsyou controlBe the firstplayer to docombatdamage inthe gameHave acomebackvictoryHold themonarchy orinitiative fora full roundAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Play 4+ cardsfrom exileand/or the topof your libraryin a single turnReanimate10+permanentsat the sametimeWin agame at30+ lifeDiscard 5+cards tohand size atthe end ofyour turnControl10+ basiclandsSwitch deckswith anopponent (berespectful ofpeoples' cards)Sacrifice 5+permanentsin the sameturnGenerate20+ manain a singleturnHave 3+upkeep/startof maintriggers in asingle turnControl 5+equipmentand/or aurasattached to asingle creatureComplimentan opponenton their deckor skillfulplayControl 7+creatures withthe same typebut differentnamesPlay with acommandernone of youropponents hasever playedagainstBring anopponentto exactly0 lifeKill aplayerwith theirown cardCast aspell withX 10 ormoreSurvive anopponent'sattack at 1lifeGive apermanent youcontrol to anopponent(using a cardeffect)Kill someonewithcommanderdamageBe the firstplayereliminatedwithoutconcedingYourgraveyard isbigger thanyour libraryCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Beat anopponent whohad the exactsame coloreddeck as youPut yourcommanderinto play fromsomewhereother than thecommand zoneHave 6+differentkeywordsamongpermanentsyou controlSave anopponentfromdeathWin usingan alternatewinconditionPlay amonocoloredor colorlesscommanderHave60+ lifeSpells ownedby everyplayer are onthe stack atthe same timeGreatness atany cost (yourowninterpretation)Deal 10+noncombatdamage/lossof life in thesame turnRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Play a landeach ofyour firstsix turnsMake a punusing a cardin a freeinformationzoneBe last inthe turnorderDo an infinitecombo or stopan opponentfrom doing aninfinite comboPay yourRhystic Study(or similar)taxes 3+turns in a rowPull off a5+ cardcomboAttack eachopponent inthe sameturnHave 10+devotionto a singlecolorUltimate aplaneswalkeror flip abattleControl10+tokensPay 10+life as acost in asingle turnCopysomething3+ timesControl acreaturewith 30+powerSpend 10+manacasting yourcommanderAccidentallyhelp youropponentAssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Roll themaximumpossible on adice roll (rolling todecide startingplayer counts)Your deckdoes thething it wasdesigned todoBait out acounter orremoval spellfrom thearchenemyHave nocards inhand andtopdeck alandWin agameSave yourstuff froma boardwipeHave 10+counters onpermanentsyou controlBe the firstplayer to docombatdamage inthe gameHave acomebackvictoryHold themonarchy orinitiative fora full roundAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Play 4+ cardsfrom exileand/or the topof your libraryin a single turnReanimate10+permanentsat the sametimeWin agame at30+ lifeDiscard 5+cards tohand size atthe end ofyour turnControl10+ basiclandsSwitch deckswith anopponent (berespectful ofpeoples' cards)

Game Kastle Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sacrifice 5+ permanents in the same turn
  2. Generate 20+ mana in a single turn
  3. Have 3+ upkeep/start of main triggers in a single turn
  4. Control 5+ equipment and/or auras attached to a single creature
  5. Compliment an opponent on their deck or skillful play
  6. Control 7+ creatures with the same type but different names
  7. Play with a commander none of your opponents has ever played against
  8. Bring an opponent to exactly 0 life
  9. Kill a player with their own card
  10. Cast a spell with X 10 or more
  11. Survive an opponent's attack at 1 life
  12. Give a permanent you control to an opponent (using a card effect)
  13. Kill someone with commander damage
  14. Be the first player eliminated without conceding
  15. Your graveyard is bigger than your library
  16. Correctly predict which card you'll cascade into, or similar (e.g. what card you'll hit off chaos warp)
  17. Beat an opponent who had the exact same colored deck as you
  18. Put your commander into play from somewhere other than the command zone
  19. Have 6+ different keywords among permanents you control
  20. Save an opponent from death
  21. Win using an alternate win condition
  22. Play a monocolored or colorless commander
  23. Have 60+ life
  24. Spells owned by every player are on the stack at the same time
  25. Greatness at any cost (your own interpretation)
  26. Deal 10+ noncombat damage/loss of life in the same turn
  27. Remove a difficult to remove permanent (e.g. hexproof, indestructible)
  28. Play a land each of your first six turns
  29. Make a pun using a card in a free information zone
  30. Be last in the turn order
  31. Do an infinite combo or stop an opponent from doing an infinite combo
  32. Pay your Rhystic Study (or similar) taxes 3+ turns in a row
  33. Pull off a 5+ card combo
  34. Attack each opponent in the same turn
  35. Have 10+ devotion to a single color
  36. Ultimate a planeswalker or flip a battle
  37. Control 10+ tokens
  38. Pay 10+ life as a cost in a single turn
  39. Copy something 3+ times
  40. Control a creature with 30+ power
  41. Spend 10+ mana casting your commander
  42. Accidentally help your opponent
  43. Assemble Kaldra or similar (Tron lands, Throne of Empires, etc.)
  44. Roll the maximum possible on a dice roll (rolling to decide starting player counts)
  45. Your deck does the thing it was designed to do
  46. Bait out a counter or removal spell from the archenemy
  47. Have no cards in hand and topdeck a land
  48. Win a game
  49. Save your stuff from a board wipe
  50. Have 10+ counters on permanents you control
  51. Be the first player to do combat damage in the game
  52. Have a comeback victory
  53. Hold the monarchy or initiative for a full round
  54. Another player has turn 1 fast mana (Sol Ring, Jeweled Lotus, etc.)
  55. Play 4+ cards from exile and/or the top of your library in a single turn
  56. Reanimate 10+ permanents at the same time
  57. Win a game at 30+ life
  58. Discard 5+ cards to hand size at the end of your turn
  59. Control 10+ basic lands
  60. Switch decks with an opponent (be respectful of peoples' cards)