BranchloreThe partymeets amember ofValor’s CallThe partyenters thePalace ofHeart’sDesireBG3referenceNat20Lark useshischangelingabilitiesThesession isonly RPThesession isLONG (5+hours)The partyleavesMotherhorn~technicaldifficulties~The partyreturnssomeone'sshadowCombathappensthissessionA party membermarvels over anew ability fromlevel-up (theirown or someoneelse's)The partyfinds anew magicitemThe Patreonnamesbreak JacobSessionends on acliffhangerThe partymeets amember ofthe League ofMalevolenceThe castthirstsover artTara isteased byanyone“Do youknow youhaverights?”Tara andLark kissuwuThe partybetrays oris betrayedby CharmayDred’sgunmisfiresNat1LotRreferencesA PC goesunconsciousMarcycameoThe partygets sweptup in yetanothertornadoBranchloreThe partymeets amember ofValor’s CallThe partyenters thePalace ofHeart’sDesireBG3referenceNat20Lark useshischangelingabilitiesThesession isonly RPThesession isLONG (5+hours)The partyleavesMotherhorn~technicaldifficulties~The partyreturnssomeone'sshadowCombathappensthissessionA party membermarvels over anew ability fromlevel-up (theirown or someoneelse's)The partyfinds anew magicitemThe Patreonnamesbreak JacobSessionends on acliffhangerThe partymeets amember ofthe League ofMalevolenceThe castthirstsover artTara isteased byanyone“Do youknow youhaverights?”Tara andLark kissuwuThe partybetrays oris betrayedby CharmayDred’sgunmisfiresNat1LotRreferencesA PC goesunconsciousMarcycameoThe partygets sweptup in yetanothertornado

Wild Beyond the Witchlight - Session 19 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Branch lore
  2. The party meets a member of Valor’s Call
  3. The party enters the Palace of Heart’s Desire
  4. BG3 reference
  5. Nat 20
  6. Lark uses his changeling abilities
  7. The session is only RP
  8. The session is LONG (5+ hours)
  9. The party leaves Motherhorn
  10. ~technical difficulties~
  11. The party returns someone's shadow
  12. Combat happens this session
  13. A party member marvels over a new ability from level-up (their own or someone else's)
  14. The party finds a new magic item
  15. The Patreon names break Jacob
  16. Session ends on a cliffhanger
  17. The party meets a member of the League of Malevolence
  18. The cast thirsts over art
  19. Tara is teased by anyone
  20. “Do you know you have rights?”
  21. Tara and Lark kiss uwu
  22. The party betrays or is betrayed by Charmay
  23. Dred’s gun misfires
  24. Nat 1
  25. LotR references
  26. A PC goes unconscious
  27. Marcy cameo
  28. The party gets swept up in yet another tornado