Nat20A party membermarvels over anew ability fromlevel-up (theirown or someoneelse's)BranchloreTara andLark kissuwuThe Patreonnamesbreak JacobThe partymeets amember ofthe League ofMalevolenceThe partyleavesMotherhornA PC goesunconsciousThesession isLONG (5+hours)Thesession isonly RPNat1The partygets sweptup in yetanothertornadoThe castthirstsover artLotRreferencesThe partyreturnssomeone'sshadowDred’sgunmisfiresThe partyenters thePalace ofHeart’sDesireThe partybetrays oris betrayedby CharmayMarcycameoTara isteased byanyoneThe partymeets amember ofValor’s CallCombathappensthissessionThe partyfinds anew magicitem~technicaldifficulties~Lark useshischangelingabilitiesSessionends on acliffhangerBG3reference“Do youknow youhaverights?”Nat20A party membermarvels over anew ability fromlevel-up (theirown or someoneelse's)BranchloreTara andLark kissuwuThe Patreonnamesbreak JacobThe partymeets amember ofthe League ofMalevolenceThe partyleavesMotherhornA PC goesunconsciousThesession isLONG (5+hours)Thesession isonly RPNat1The partygets sweptup in yetanothertornadoThe castthirstsover artLotRreferencesThe partyreturnssomeone'sshadowDred’sgunmisfiresThe partyenters thePalace ofHeart’sDesireThe partybetrays oris betrayedby CharmayMarcycameoTara isteased byanyoneThe partymeets amember ofValor’s CallCombathappensthissessionThe partyfinds anew magicitem~technicaldifficulties~Lark useshischangelingabilitiesSessionends on acliffhangerBG3reference“Do youknow youhaverights?”

Wild Beyond the Witchlight - Session 19 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Nat 20
  2. A party member marvels over a new ability from level-up (their own or someone else's)
  3. Branch lore
  4. Tara and Lark kiss uwu
  5. The Patreon names break Jacob
  6. The party meets a member of the League of Malevolence
  7. The party leaves Motherhorn
  8. A PC goes unconscious
  9. The session is LONG (5+ hours)
  10. The session is only RP
  11. Nat 1
  12. The party gets swept up in yet another tornado
  13. The cast thirsts over art
  14. LotR references
  15. The party returns someone's shadow
  16. Dred’s gun misfires
  17. The party enters the Palace of Heart’s Desire
  18. The party betrays or is betrayed by Charmay
  19. Marcy cameo
  20. Tara is teased by anyone
  21. The party meets a member of Valor’s Call
  22. Combat happens this session
  23. The party finds a new magic item
  24. ~technical difficulties~
  25. Lark uses his changeling abilities
  26. Session ends on a cliffhanger
  27. BG3 reference
  28. “Do you know you have rights?”